Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsTrajan (axis) vs Alexgreat (Allies) G40 A3
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Lucky, and this time it wont be radar :wink:
Rolling 1d6:
(5) -
Long range aircraft. Extra punch is eluding me, probably fair for all the luck with the rolls.
2. COMBAT MOVEMENT
3. NON-COMBAT MOVEMENT
Fleet SZ 89 –> SZ 101
Mech SE-Mex --> E-US
2 Inf, Art C-US --> E-US
Sub SZ 54 --> SZ 30
Fig Guam --> Mid4. MOBILIZATION
Sub, BB, AC SZ 10
5. INCOME
52 (terr)
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CHINA 2
1. PURCHASE (15)
- 5 Inf
2. COMBAT MOVES
3. NON-COMBAT MOVES
13 Inf, Fig She –> Sze
4. MOBILIZATON
1 Inf She
1 Inf Kan
3 Inf Sze5. INCOME
5 (terr)
No map, comes with UK
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UK 2
1. PURCHASE (43/21)
Europe:
- Reduce air base damage by 3 (3)
- AC (16)
- 2 Fig (20)
- Mech (4)
Pacific:
- 7 Inf
2. COMBAT MOVES
SZ 97 <– Bomber UK autokills 2 TTs
3. NON-COMBAT MOVES
Bomber SZ 97 lands in Syria
Fleet SZ 91 --> SZ 109
TT SZ 106 brings Arm from Que to UK
CR, DD SZ 106 --> SZ 109
1 Fig UK --> SZ 109
Inf TJ --> Syr
Inf Egy --> TJ
DD SZ 79 --> 39
Inf E-Pers --> C-Persia, activate
TT SZ 41 --> SZ 39
Art Que–> Ont
Burma all bar 2 Inf --> India4. MOBILIZATION
AC, 2 Fig SZ 109
Mech S-Afr
7 Inf India5. INCOME
Europe 28 (terr)
Pacific 21 (terr) -
COntinuing with ANZAC
ANZAC 2
1. PURCHASE (14)
- Arm (6)
- 1 Art (4)
- 1 Mech (4)
2. COMBAT MOVES
3. NON-COMBAT MOVES
DD SZ 57 –> 39
CR SZ 56 --> 37
Fig Java --> Queensland
TT SZ 42 --> SZ 61
2 INf, Art NSW --> Queens4. MOBILIZATION
Arm, Art, Mech Queensland
5. INCOME
14 (terr)
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one UK correction, take AA gun from Gib to UK
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Yup, it’s only 7 from UK to Syr…that was dumb…although I think I get your Bom
I3:
Purchase:
2 Tr (14)
Save 9Repair BB z93
Combat:
Alx ()
Blitz in / out Tk TobAlg ()
Inf Rt Mec TunTang ()
Inf KenCon ()
Inf KenSyr (2 Inf 1 Bom)
1 Tk 1 Rt Gre via Tr z95
Cr + BB in z93 Bombard
1 Bom Tob
Attack:
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (4)2@3: (4, 6)2@4: (1, 2)
Defend:
Rolls: 1@1 2@2; Total Hits: 21@1: (5)2@2: (1, 1)If you have anything left, I’ll need you OOL
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Poor play + bad dice = bad combination. I see it as a 93% win.
Definitely need you OOL. If you keep the Bom, I’ll continue rolling Bom vs Bom. If you keep the inf, I’ll retreat the plane.
Alx, Alg, Tang, Con twol.Non-Coms:
If my Bom retreats or wins, he lands in Tob (I’m putting him there on the map for now).
Rt Ken to Sud
Ftr Tob to Tun
Cr z93 and DD z94 to z95Build 2 Tr z95.
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Also, to save a day, since the Syr debacle won’t affect me:
G3:Tech Rolls
Rolls: 2@6; Total Hits: 22@6: (3, 4)If one hits, use list 2:
Rolls: 1@6; Total Hits: 11@6: (1) -
Nuthin. Save 2 Tokens.
Purchase:
1 Tr (7)
1 DD (8 )
6 Tk (36)
1 Inf (3)Save -0-
Combat:
UK SBR
2 Strat WGr
1 Tac WGr
Accompany w/ 3 Ftr WFr 3 Ftr Hol
Do you intercept?z110 (DD)
5 Tac WGr
Do you scramble? -
If it’s ok, I’m going to move 2 escorts to the DD, so:
Combat:
UK SBR
2 Strat WGr
1 Tac WGr
Accompany w/ 2 Ftr WFr 2 Ftr Hol
Do you intercept?z110 (DD)
5 Tac WGr
1 Ftr WFr 1 Ftr Hol
Do you scramble? -
Keep the inf
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no scramble, no intercept. Convincing attacks.
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Trajan,
you cannot bring tank AND art to Syria with TT. ONly one heavy equipment (art, mech, tank) + 1 inf. Or 2 inf.
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Art did not hit anyway, just replace it with inf. Same battle outcome, bomber retreats.
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Wow rookie mistake. Apologies for all the rule errors, I’m clearly a bit rusty (and still learning A3). Again, I think I should lose the Rt, I can’t gain from my error. You are welcome to re-roll the whole thing to…but I don’t think you’d want to.
UK SBR:
AA Guns:
Strats:
Rolls: 2@1; Total Hits: 02@1: (6, 6)
Tacs:
Rolls: 1@1; Total Hits: 11@1: (1)Strats to the MIC, Tac to the AB.
Strat vs MIC:
Rolls: 2@6; Total Hits: 22@6: (5, 4)
Tac vs AB:
Rolls: 1@6; Total Hits: 11@6: (6) -
Wow AA hits again…3 of 9 now. 13 more damage on the IC.
z 110:
Attack:
Rolls: 5@3 2@4; Total Hits: 45@3: (1, 5, 6, 3, 2)2@4: (6, 2)
Defend:
Rolls: 1@2; Total Hits: 01@2: (6) -
Rules errors dont worry me, no need to apologize. You should see mine….thinking I can block subs with CRs…
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z 110 cwol.
Non-Com:
Land Planes:
4 Ftr 2 Tac to Hol
Everybody else to WGr
Sub z113 to z119
1 Mec WFr to Hol
1 Mec SFr to Hol
2 Rt WGr to Hol
1 Tk WFr to WGr
3 Tk WFt to Hol
3 Tk WGr to Hun
2 Tk Hol to Ger
Inf NIta to SFr
10 Inf Ger to Pol
Rt Ger to Pol
3 AA Ger to WGr
6 Inf Hun to Rom
1 Rt Hun to Pol
2 Rt Hun to Rom
3 AA Hun to Rom
4 Inf Nor to Ger via 2 Tr
4 Inf Nor to FinBuild 6 Tk + Inf Ger
Tr z93
DD z113Earn 44 Ter + 10 NO = 54
(I also forgot to mark Italy IPC = 18 Ter + 5 NO + 9 Saved = 32)





