Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsTrajan (axis) vs Alexgreat (Allies) G40 A3
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2 PURCHASE (26/11)
Europe
- 2 Arm (12)
- 1 Mech (4)
- 1 Art (4)
- 2 Inf (6)
Pacific
- 2 Art (8)
- Inf (3)
2. COMBAT MOVEMENT
Tang <– 2 Arm S-Afr, 2 Inf, Mech Rhod
rest of combat to follow, better to send right now then type all again :)
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sorry, here again now (in a hotel, holiday with family, not ideal for coherent game play ;) ).
Better now, and actually I need to chage my UK builds, unaffecting anything I did so far.
Change Europe build to 1 Naval base (15), 1 Inf (3), 2 Art (8)
no more combat.
4. NON-COMBAT per map
5. MOBILIZATION
2 Art, Inf India
NB C-Persia
2 Art, Inf C-Persia6. INCOME
26 Europe
6 PacificANZAC 5
1. PURCHASE (12)
- DD (8)
- Mech (4)
2. COMBAT MOVES
3. NON-COMBAT as per map
4. MOBILIZATION
Mech NSW
DD SZ 625. INCOME
10 (terr)
looking forward to Italy and Germany
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You need to roll damage for my sub against Que for Anzac.
I’m interested to see I5/G6 too…a lot of choices.
Unfortunately, I might not get them up tonight. -
I5:
Purchase:
1 Tech Roll (5)
3 Inf (9)
2 Mec (8 )
2 Tk (12)
1 Sub (6)
Save -0-Tech Roll:
Rolls: 2@6; Total Hits: 22@6: (2, 1)
Second List if hit:
Rolls: 1@6; Total Hits: 11@6: (1) -
Nothing, save 2 tokens.
Combat:
SBR CPer
Bom Egy
AA:
Rolls: 1@1; Total Hits: 01@1: (5)
SBR:
Rolls: 1@1; Total Hits: 01@1: (5)Irq ():
Inf TrjNig ():
Inf FEA -
Max damage CPr
Irq, Nig twolNon-Com:
Land Bom Egy
Tac NIta to TrJ
Ftr Egy to TrJ
Inf Egy to TrJ
Inf FEA to Sud
Inf, AA SIta to Syr via Tr z98
Mec Mor to Egy via Tr z92
Tr z92 to z97
Inf, 2 Mec TrJ to Irq
Inf Syr to Irq
Tk Egy to Irq
Sub z98 to z92
Rest of Navy z92 to z98
DD z95 to z98
Ftr z98 to TrJBuild:
2 Tk, Mec Egy
3 Inf, Mec NIta
Sub z95Earn 26 Ter + 17 NO = 43
For NOs - can you clarify if the G get the Irq/NPr/CPr NO if I controls? the abattlemap says no, but I think that’s incorrect?
Not going to be able to post G6 tonight. Not certain, but I think I am going to hit Nor w/ everything that can reach.
My guess at your OOL is: UK AA, US AA, US Inf, UK Inf, US RT, US Tk, UK Tk, US Ftr, UK Ftr.
Let me know if you have a different one, or if you want to go round by round. -
Go ahead with that order, and dont forget that US AA hits 1-2, so roll the three UK separately from the one US.
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and for the record, after typing my orders I think I was in two minds re the fleet and Norway before sleep finally got the better of me. I wonder what your reaction would be for the following situation:
My fleet in SZ 125 with one ship blocking 112. 5 air would defend with the fleet (2 US, 3 scramblers), while 5 more UK fighters are in Norway.
Both set ups have draw backs, and I could not make up my mind. Norway could still fall even with 5 more figs, of course, but your bombers would not be able to reach my fleet. -
I think that set-up would have made Nor very dicey.
But I think I would have had a decent attack on your fleet, and could have profitably employed the Boms against R (not doing so in any case is going to cause some issues).G6:
Tech Rolls:
Rolls: 2@6; Total Hits: 22@6: (1, 3)
Second list (although I could really use Paratroopers now…):
Rolls: 1@6; Total Hits: 11@6: (3) -
Again nothing.
Build / Repair:
BB in z113
2 Ftr (20)
10 Inf (30)
Save -0-Attacks:
Nor (1 AA@2, 3 AA@1, 10 Inf, Rt, 2 Tk, 3 Ftr):
7 Inf Fin
3 Inf, 2 Tk Ger, RT Pol via 3 Tr
1 CC 1 BB bombard
2 Bom EPl
2 Ftr z113
5 Ftr 5 Tac GerBal (Mec):
2 Inf, Rt PolSUkr (Inf):
Inf NUkr
Inf Bes
Tac EPlBel (Inf):
2 Inf, Rt EPlLet’s fight out the big one first.
American AA:
Rolls: 3@2; Total Hits: 03@2: (4, 6, 5)
British AA:
Rolls: 9@1; Total Hits: 19@1: (3, 1, 2, 2, 6, 4, 2, 2, 3) -
I lose 1 Ftr. Dice been going my way last 2 rounds or so.
Round 1:
Attack:
Rolls: 9@1 2@2 9@3 8@4; Total Hits: 69@1: (6, 2, 5, 3, 2, 4, 6, 4, 4)2@2: (6, 3)9@3: (6, 6, 3, 4, 4, 6, 6, 3, 3)8@4: (1, 1, 6, 4, 5, 5, 6, 5)
Defend:
Rolls: 11@2 2@3 3@4; Total Hits: 911@2: (1, 2, 1, 1, 3, 6, 4, 4, 4, 3, 2)2@3: (2, 3)3@4: (5, 1, 3) -
Came right back. I lose 9 Inf. You lose 4 AA, 2 US Inf.
Round 2:
Attack:
Rolls: 2@2 8@3 7@4; Total Hits: 72@2: (6, 2)8@3: (6, 6, 1, 4, 4, 5, 3, 6)7@4: (5, 5, 6, 4, 4, 1, 2)
Defend:
Rolls: 9@2 2@3 3@4; Total Hits: 69@2: (1, 3, 5, 3, 6, 4, 6, 6, 2)2@3: (2, 3)3@4: (6, 2, 2) -
I lose Inf, Rt, Tk, 3 Ftr.
You lose 7 Inf. Awful.Round 3:
Attack:
Rolls: 4@3 7@4; Total Hits: 44@3: (4, 4, 4, 5)7@4: (5, 5, 2, 5, 1, 3, 2)
Defend:
Rolls: 2@2 2@3 3@4; Total Hits: 62@2: (1, 1)2@3: (1, 6)3@4: (3, 1, 1) -
I lose 2 Ftr 4 Tac.
You lose Inf, Rt, 2 Tk.Might as well fight it out.
Attack:
Rolls: 2@3 3@4; Total Hits: 22@3: (4, 1)3@4: (5, 5, 4)
Defend:
Rolls: 3@4; Total Hits: 23@4: (6, 1, 1) -
You lose 2 Ftr, I lose 2 Bom.
Attack:
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 2)1@4: (2)
Defend:
Rolls: 1@4; Total Hits: 01@4: (5) -
Norway taken w/ Tk, Ftr, Tac remain. Clearly that battle had the possibility to go that way…
Bal:
Attack:
Rolls: 1@1 2@2; Total Hits: 21@1: (2)2@2: (1, 2)
Defend:
Rolls: 1@2; Total Hits: 11@2: (1)Bel:
Attack:
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 5)
Defend:
Rolls: 1@2; Total Hits: 01@2: (4)SUkr:
Attack:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (4)
Defend:
Rolls: 1@2; Total Hits: 11@2: (1) -
Bal, SUkr twlo Inf
Bel twolNon-Com:
Tac SUkr to EPl
Ftr Nor to z113
Tac Nor to WGr
2 Inf Den to WGr
Inf, Rt Pol to EPl
Inf Ger to Pol
Tr z92 to z97Place:
5 Inf, 2 Ftr WGr
5 Inf GerEarn 51 Ter + 12 NO = 63 <=== Can you confirm G gets the Irq NO? Also, don’t forget to roll the damage on Anzac at some point.
Well that was awful. I think I still have a path to victory, but that makes it real tough.
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Hi, did not go well, unlucky you truly were. Still nothing decided yet.
No, Italy controls Iraq, gets the bonus, Germany does not.
Sorry, ANZAC convoy, my fault, doing now for a max of 2 damage.
Rolling 2d6:
(2, 5) -
Two it is.
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RUSSIA 6
1. PURCHASE (36)
- 6 Inf (18)
- 3 Mech (12)
- 1 Arm (6)
2. COMBAT MOVES
Fin <– Inf Vyb, Inf Kar, Fig Smo
A
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3)S-Ukr <-- 3 Inf, Art Bry
A
Rolls: 2@2 2@1; Total Hits: 22@2: (5, 2)2@1: (1, 6)
D
Rolls: 1@2; Total Hits: 11@2: (1)Bel <-- 4 Inf Bry, Tac, Fig Smo
A
Rolls: 1@4 1@3 4@1; Total Hits: 31@4: (4)1@3: (2)4@1: (1, 5, 5, 3)
D
Rolls: 3@2; Total Hits: 03@2: (4, 4, 4)N-Ukr <-- 2 Inf, Art Bry
A
Rolls: 2@2 1@1; Total Hits: 12@2: (1, 3)1@1: (2)
D
Rolls: 1@2; Total Hits: 11@2: (2)Sui <-- Inf Kan
Tsi <-- 9 Inf Novo, Tac Smo
A
Rolls: 1@3 9@1; Total Hits: 31@3: (1)9@1: (1, 3, 1, 2, 5, 3, 4, 2, 4)
D
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (1)





