@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseTrajan (axis) vs Alexgreat (Allies) G40 A3
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USA 8
1. PURCHASE (70)
- 2 Fig (20)
- 2 Tac (22)
- 2 Art (8)
- 2 Inf (6)
- 1 Subs (6)
- 1 DD (8)
2. COMBAT MOVES
Fin <– Inf, Art, Mech, Tac Norway
A
Rolls: 1@3 2@2 1@1; Total Hits: 01@3: (5)2@2: (5, 6)1@1: (6)
D
Rolls: 2@2; Total Hits: 02@2: (3, 3)
SZ 89 <-- DD, Sub SZ 101; Fig E-US
A
Rolls: 2@3 1@2; Total Hits: 22@3: (2, 3)1@2: (6)
D
Rolls: 1@1; Total Hits: 01@1: (3)
Lybia <-- 2 Inf, Art + Fleet (2 TTs)
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Norway
A
Rolls: 1@3 2@2 1@1; Total Hits: 11@3: (2)2@2: (5, 4)1@1: (2)
D
Rolls: 2@2; Total Hits: 02@2: (6, 4)
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Norway
A
Rolls: 1@3 2@2 1@1; Total Hits: 11@3: (2)2@2: (6, 3)1@1: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
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3. NON-COMBAT MOVES
TT SZ 91 –> 112
TT 101 --> 87
Arm, Inf E-US --> FWA
TT 101 --> 86, activate Brasil and bring Arm, Inf
Fig SZ 89 --> Mor
3 TT SZ 117 --> 101
Fig Nor --> SZ 96
Tac Fin --> Nor
Fleets SZ 30 and 54 --> Hawaii4. MOBILIZATION
2 Fig, Tac Norway
2 Art, 2 Inf E-US
DD, Sub SZ 1015. INCOME
59 (terr) + 20 (NO) = 79
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UK 8
1. RD
Rolling 1d6:
(4) -
2. PURCHASE (26/6)
Europe
- NB (15)
- 2 Mech (8)
- Inf (3)
Pacific
- 2 Inf
3. COMBAT MOVES
Alg <– 2 Inf Mor
Belg Con blitz and backBurma <-- Tac, Art, 3 Inf India
A
Rolls: 1@3 2@2 1@1; Total Hits: 01@3: (4)2@2: (3, 4)1@1: (2)
D
Rolls: 3@2; Total Hits: 23@2: (6, 1, 2)
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Burma retreat
3. NON-COMBAT
Inf India –> W-India
2 TT 91 --> 112, bringing 4 Inf to Norway
AC SZ 123 --> SZ 111
Fleet SZ 91 --> SZ 96
3 Fig Gib --> SZ 96
Inf W-Aus --> N-Ter
1 Inf, Mech, Arm Rho --> S-Afr4. MOBILIZATION
Inf, 2 Mech S-Afr
NB Malta5. INCOME
Europe 23 (terr) - convoy
Pacific 5 (terr)Rolling 2d6:
(1, 1) -
One British correction, Tac from India to N-Persia
ANZAC 8
1. PURCHASE (16)
- Fig (10)
- 2 Inf (6)
2. COMBAT MOVES
SZ 56 <– Sub SZ 62, Fig Queens
A
Rolls: 1@3 1@2; Total Hits: 11@3: (1)1@2: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6)
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3. NON-COMBAT MOVES
Fig –> NT
DD SZ 55 --> SZ 634. MOBILIZATION
Fig, 2 Inf NSW
5. INCOME
10 (terr)
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Hey I’m not gonna get I8 up tonight, but in any case your Arm in Rho blitz in and out of Belg Con, so it can’t more to SAfr.
Feel free to take back the blitz if you like, or any other change. -
Sorry ignore that, I missed that you had 2 Tks in Rho. Will get I8/G9 up tomorrow.
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I8:
Tech Roll:
Rolls: 2@6; Total Hits: 22@6: (5, 2)
Chart 2:
Rolls: 1@6; Total Hits: 11@6: (1)
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(BTW, you forgot to place Anzac units, I fixed it)
Nothing again.Purchase:
1 AB (15)
1 Ftr (10)
2 DD (16)Save 2
Combat:
NPr (Tac):
Tk, Bom, Ftr Irq
Rt CPr
A:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (3, 5)1@4: (5)
D:
Rolls: 1@3; Total Hits: 11@3: (1)
WInd (Inf):
2 Tk CPr, Blitz EPr
A:
Rolls: 2@3; Total Hits: 22@3: (3, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Con & Tang ():
1 Tk blitz in and out each -
NPr twlo Rt
Epr, WInd, Con, Tang twolNon-Com.
Ftr, Tac z98
Rest of air to Egy
AA Irq to TrJ
z80 navy to z98
7 Inf, AA NIta to SIta
3 Inf NIta to YugoEarn 29 Ter + 11 NO + 2 Saved = 42.
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G9:
Tech Rolls:
Rolls: 2@6; Total Hits: 22@6: (2, 1)
First List:
Rolls: 1@6; Total Hits: 11@6: (5)
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Nothing.
Sorry, I’s build is AB Egy, Ftr Egy, DD’s z98.
Build:
10 Inf (30)
4 Rt (16)Combat:
NUkr (Inf):
2 Inf EPl
2 Ftr EPl
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 5)2@3: (5, 2)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Bel (Inf):
2 Inf EPl
Ftr EPl
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Bal (3 Inf):
4 Inf Pol
Tac, Ftr EPl
Ftr z115
A:
Rolls: 4@1 2@3 1@4; Total Hits: 44@1: (1, 6, 4, 1)2@3: (4, 3)1@4: (1)
D:
Rolls: 3@2; Total Hits: 13@2: (3, 2, 5)
z111 (CV):
Bom, 2 Tac, Ftr WGr
A:
Rolls: 2@3 2@4; Total Hits: 32@3: (5, 2)2@4: (2, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
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NUkr, Bal twlo Inf
Bel twol, z111 cwolNon-Com:
Land Planes:
Nurk, Bel, Bal to Rom except 1 Ftr to z113
z111 to WGr
Other:
Navy z115 to 113
To Hun, Tk Mec’s WGr, All Ger and Pol
2 Inf WGr to Fr
3 Inf WGr to Ger
Inf TRJ to IrqBuild:
5 Inf, 4 Rt Ger
5 Inf GerEarn:
44 Ter + 5 NO = 49.Map Attached. By the way - wondering if you would have scrambled 3 Ftr against 2 Ftr 2 Tac & Bom hitting your DD + Trs. It looks very close.
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*** did you roll for convoy damage SZ 105 / Germany? ***
RUSSIA 9
1. PURCHASE (39)
- 6 Mech (24)
- 1 Inf (3)
- 2 Arm (12)
2. COMBAT MOVES
E-Pol <– 10 Inf, 2 AA (technically a non-combat move) Bes
N-Ukr <-- 10 Inf, 10 Art S-Ukr
A
Rolls: 20@2; Total Hits: 320@2: (4, 1, 2, 5, 5, 5, 5, 4, 4, 1, 6, 6, 4, 3, 3, 6, 3, 4, 3, 5)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Bel <-- 6 Arm, 14 Mech S-Ukr
A
Rolls: 6@3 14@1; Total Hits: 36@3: (2, 5, 4, 4, 3, 4)14@1: (3, 6, 4, 2, 3, 5, 4, 2, 3, 2, 6, 1, 6, 6)
D
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Bal <-- 2 Fig, Tac, 5 Inf Nov
A
Rolls: 1@4 2@2 5@1; Total Hits: 21@4: (3)2@2: (3, 2)5@1: (3, 6, 5, 6, 4)
D
Rolls: 3@2; Total Hits: 23@2: (4, 1, 2)
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Bal
A
Rolls: 1@4 2@3 3@1; Total Hits: 31@4: (1)2@3: (4, 3)3@1: (3, 6, 1)
D
Rolls: 1@2; Total Hits: 01@2: (6)
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3. Non-COMBAT
2 Inf Nov –> Bel
Inf Vy --> Fin
2 Fig, Tac Bal --> Nov
Inf S-Ukr --> Bes
3 Mech Vol --> Cau
5 Inf, 2 Mech, 2 AA Kaz --> Sam
3 Inf Rus --> Sam4. MOBILIZATION
2 Mech, Arm Vol
2 Mech, Arm Nov
Inf Rus5. INCOME
34 (terr) + 5 (NO) = 39