Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsTrajan (axis) vs Alexgreat (Allies) G40 A3
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Egy taken wlo 1 Inf.
Non-Com:
Land Planes:
Mor to Lib
Egy to Tob
Inf Sud and Tang to Con
dd z95 to z92Earn:
21 Ter + 15 NO + 1 Saved = 37.I’ll go ahead with at least the start of G4 (you could have a move w/ F but won’t affect me).
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Strange, when I reply I see the Italy post. But not when I view normally
As for the Fig and TAc from SZ 35, they cant reach, they start in the Sea Zone. Air base does not help there.
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I’m seeing the same strange thing w/ reply vs. not. Must be some kind of issue with the site?
I’m copying the whole thing here:For Haw, I think the Ftr and Tac in z35 can make it, and land on the AC z6 (would be 5 spaces). Ftr from Man could make it also, but it’s either-or. I also have to think about what the counter-attack would be…worst part is i could have done all the same attacks (w/ less overkill on planes) and had more at z26, probably enough to prevent the battle. Even an empty CV would have been enough.
In any case, I3:
Purchase / Repair:
AC (16)
2 Sub (12)
Inf (3)
Save 1Combat Moves:
Mor (2 Inf)
Inf, Rt, Mec Alg
Ftr Tun
Attack:
Dice
Rolls: 1@1 2@2 1@3; Total Hits: 2
1@1: (4)2@2: (2, 2)1@3: (5)Defend:
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 5)Egy (4 Inf 2 Rt Mec Tk)
3 Inf, Rt via 2 Tr z95
Inf, Rt Gre via Tr z99
Tk, Ftr, Bom Tob (blitz Alx)
Rt Sud
1 BB 2 Cr Bombard from z95 & 99
Attack:
Dice
Rolls: 1@1 6@2 4@3 2@4; Total Hits: 4
1@1: (4)6@2: (4, 6, 5, 4, 1, 4)4@3: (5, 1, 1, 4)2@4: (6, 1)Defend:
Dice
Rolls: 7@2 1@3; Total Hits: 0
7@2: (6, 4, 4, 3, 5, 5, 6)1@3: (6) -
Manchuria does not make it to Hawai SZ, either. Not enough range.
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Thats a brutal disappointment in Egypt, hitting only once in the whole battle…
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Yeah, that counter was wishful thinking done w/o battlemap open :)
And I’m still clearly way behind…but that Egy kept me in the game.G4:
Technology…
Rolls: 2@6; Total Hits: 22@6: (5, 2) -
Nothing…retain 2 tokens.
DOW EVERYBODY!!!
Purchase / Repair:
6 Inf (18)
3 Rt (12)
1 Ftr (10)
1 DD (8 )
1 SS (6)
Save -0-Combat:
SBR London:
2 Bom WGr w/ 4 Ftr Hol 1 Ftr WGr escort
Do you intercept?Kar ()
1 Inf FinBal (Inf)
Inf, Rt Pol
Tac WGrBes ()
Inf RomEPl (Inf)
13 Inf, Rt Pol
8 Tk Ger
3 Tk Hun
13 Inf 4 Rt Romz125 (ss)
SS z119
Do you submerge?z115 (Cr SS)
BB, CV, Cr, DD z113
Tac Ftr WGr
Do you scramble?z110 (DD)
2 Tac Hol
2 Tac WGr
Do you scramble? -
Typo, i only have 13 Inf in Pol, 1 to Bal => 12 to EPl (so EPl will have 25 total)
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Submerge SZ 125
No scramble SZ 115
No intercept UK
Scramble a US, a French and a UK fighter for SZ110. OOL DD, French Fig, UK Fig, US Fig -
I just didn’t have enough fighters. Probably z115 is overkill, or maybe should have sent an escort to z110.
OK, here we go:Kar, Bes twol
z125 no actionSBR London:
AA:
Rolls: 2@1; Total Hits: 02@1: (4, 4)
Raid, ignore first shot if there is 1 hit:
Rolls: 2@6; Total Hits: 22@6: (3, 2)Bal:
Attack:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 6)1@3: (5)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)EPl:
Attack (Partial roll):
Rolls: 11@3; Total Hits: 711@3: (4, 1, 1, 3, 1, 1, 6, 3, 4, 1, 4)
Defend:
Rolls: 1@2; Total Hits: 01@2: (4)z115:
Attack:
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (3)2@3: (2, 1)2@4: (4, 3)
Defend:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)z110:
Attack:
Rolls: 4@3; Total Hits: 44@3: (3, 1, 2, 2)
Defend:
Rolls: 1@2 3@4; Total Hits: 11@2: (4)3@4: (5, 4, 6) -
the luck has turned a bit here. I almost feel bad about this one…
London 9+4 Damage makes max damage total.
EPl twol
z115 cleared. I take hit on BB.
z110 cwlo 1 TacBal I lose inf. Press on.
Round 2:
Attack:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2) -
Bal cleared, not taken.
Non-Com:
Land Planes:
Boms to WGr
Ftrs UK to Hol
Tac Pol to Ger
Tacs z110 to WGr
z115 land on CV
Others:
AAs Rom to EPl
Inf Sfr to Egy via Tr
5 Inf Get to Pol
Tk WGr to Hol
2 AA WGr to HolPlace:
3 Inf 3 Rt Ger
3 Inf Ftr WGr
DD SS z113Earn 46 Ter + 10 NO = 56.
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Total damage UK is 16. Was 7, plus 9.
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Not sure but think you forgot placing the Italian units. I put them on the map for now, pls rearrange as you see fit.
Also, you did not roll for German convoy damage in SZ 125 (2d6)FRANCE 3
Inf UK boards one British TT
RUSSIA 4
1. PURCHASE (35)
- 2 Arm (12)
- 5 Mech (20)
- 1 Inf (3)
2. COMBAT MOVES
Bess <– 1 Inf S-Ukr, 1 Inf N-Ukr, 1 Fig, 1 Tac Nov
A
Rolls: 1@4 1@3 2@1; Total Hits: 31@4: (1)1@3: (6)2@1: (1, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
Kar <– 2 Inf, Fig, Tac Nov
A
Rolls: 1@4 1@3 2@1; Total Hits: 11@4: (5)1@3: (1)2@1: (3, 6)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
3. NON-COMBAT MOVES
6 Inf Tim –> Novo
10 Inf, 2 AA Yen --> Tim
Inf Yak --> Bury
Inf Nov --> Vyb
Inf Nov --> Bal
7 Inf, 4 Art Bel --> Bry
14 Inf, 3 Art N-Ukr --> Bry
4 Inf Rus --> Bry
Art, MEch S-Ukr --> Bry
Arm, 2 Mech Nov --> Smo
4 Inf Nov --> Arch
2 Fig, 2 Tac --> Smo4. MOBILIZATION
2 Arm, Mech Rus
Inf, 2 Mech Nov
2 Mech S-Ukr5. INCOME
33 (terr)
again, pls roll convoy for Germany
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Apparently, I play some home rules that I didn’t realize were such. We always play a submerged sub does not convoy. And yeah, I got a little overexcited on my SBR. I’ll fix the map.
In any case:
Convoy z125:
Rolls: 2@6; Total Hits: 22@6: (2, 1)J4:
Purchase / Repair:
2 Inf (6)
3 Tk (18)
1 Ftr (10)
2 DD (16)
2 SS (12)
Save -0-Combat Moves:
Tsi (Inf):
Inf, Rt She
Ftr, Tac Kwe
Attack:
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 5)1@3: (2)1@4: (6)
Defend:
Rolls: 1@2; Total Hits: 01@2: (6)Yun (Inf):
Tk Hon
Inf Kwe
Tac, Ftr Kwa
Attack:
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (5)2@3: (6, 3)1@4: (6)
Defend:
Rolls: 1@2; Total Hits: 01@2: (3)Sze (Inf):
2 Inf Kwe
Ftr, Tac Kwe
Attack:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 3)1@3: (1)1@4: (4)
Defend:
Rolls: 1@1; Total Hits: 01@1: (2)z61 (tr):
Autokill SS z37Cel ():
Rt Phi via Tr z43Jav (Inf):
Inf Mal
Inf Bor, both via Tr z37
2Ftr 2Tac z37
Attack:
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (5, 4)2@3: (5, 1)2@4: (1, 6)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)Shn (Inf):
Inf FIC
RT Mal
2 Bom Kwa
Ftr Tac Kwa
Attack:
Rolls: 2@2 1@3 3@4; Total Hits: 32@2: (5, 2)1@3: (4)3@4: (5, 3, 2) -
z125 convoy does 3 damage; i lower Ger to 53.
Tsi, Yun, Sze,Cel twol
z61 cwol
Jav twlo InfShn taken, but I forgot to roll defense:
Rolls: 1@2; Total Hits: 01@2: (5) -
Shn twol.
Noncom
Land planes:
Tsi, Sze to She
Jav to z37
Shn to Mal
Yun to HunOther:
Inf Man, Rt Jap to Kwa via tr z6
Ftr Man to Jap
2 Ftr Kwe to Kor
Everything Kwe to She
Inf Sui, Hop to She
Mec Kan to She
tr z35 to z6
CV Tac Ftr z35 to z37
DD z6 to z35
Tanks Ksu to Kwe
Inf Cha to SuiPlace:
3 Tk Ksu
Ftr, 2 Inf Jap
2 DD 2 SS z6I don’t think you are going to hit z37 from z39, but if you do i’ll have to pick my OOL.
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Earn 63 Ter + 5 No = 68. Updated map attached.





