@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Trajan (axis) vs Alexgreat (Allies) G40 A3
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CHINA 3, beaten and bruised
1. PURCHASE (5)
- Inf (3)
save 2
2. COMBAT MOVEMENTS
Yun <– Inf Szech
3. NON-COMBAT MOVEMENT
14 Inf, Fig Szech --> Sik
4. MOBILIZATION
Inf Tsi
5. INCOME
4 (terr) + 6 (NO) + 2 saved = 12
- Inf (3)
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UK 3
1. PURCHASE (28/21)
Europe
- Reduce damage by 12 to 7 (12)
- AC (16)
Pacific
- AC (16)
- AA (5)
2. COMBAT MOVES
Shan <– 2 Inf Burma, 2 Fig, Tac India
A
Rolls: 1@4 2@3 2@1; Total Hits: 21@4: (1)2@3: (5, 2)2@1: (2, 5)
D
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Alex <-- Blitz from Egypt
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3. NON-COMBAT MOVEMENT
TT SZ 39 –> SZ 80
Mech S-Afr --> Rhod
2 Fig UK --> SZ 109
DD SZ 109 --> SZ 112
Art Ont --> Alberta
2 Inf India --> Burma4. MOBILIZATION
AC SZ 109
AC SZ 39
AA India5. INCOME
Pacific: 11 (terr)
Europe: 26 (terr) - convoyRolling 2d6:
(3, 4) -
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ANZAC 3
1. PURCHASE (14)
*Arm (6)
- 2 Mech (8)
2. COMBAT MOVEMENT
3. NON-COMBAT MOVEMENT
Fig Queens –> SZ 39
Inf Queens --> S-Aus
TT SZ 61 --> SZ 63
Arm, Mech, Art NSW --> Queens4. MOBILIZATION
Arm, 2 Mech NSW
5. INCOME
14 (terr)
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For Haw, I think the Ftr and Tac in z35 can make it, and land on the AC z6 (would be 5 spaces). Ftr from Man could make it also, but it’s either-or. I also have to think about what the counter-attack would be…worst part is i could have done all the same attacks (w/ less overkill on planes) and had more at z26, probably enough to prevent the battle. Even an empty CV would have been enough.
In any case, I3:
Purchase / Repair:
AC (16)
2 Sub (12)
Inf (3)
Save 1Combat Moves:
Mor (2 Inf)
Inf, Rt, Mec Alg
Ftr Tun
Attack:
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (2, 2)1@3: (5)
Defend:
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Egy (4 Inf 2 Rt Mec Tk)
3 Inf, Rt via 2 Tr z95
Inf, Rt Gre via Tr z99
Tk, Ftr, Bom Tob (blitz Alx)
Rt Sud
1 BB 2 Cr Bombard from z95 & 99
Attack:
Rolls: 1@1 6@2 4@3 2@4; Total Hits: 41@1: (4)6@2: (4, 6, 5, 4, 1, 4)4@3: (5, 1, 1, 4)2@4: (6, 1)
Defend:
Rolls: 7@2 1@3; Total Hits: 07@2: (6, 4, 4, 3, 5, 5, 6)1@3: (6)
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I was ready for a break. Mor twol.
You lose 4 Inf Egy.Egy Rd 2:
Attack:
Rolls: 1@1 6@2 2@3 1@4; Total Hits: 31@1: (3)6@2: (3, 6, 4, 2, 5, 3)2@3: (6, 1)1@4: (1)
Defend:
Rolls: 3@2 1@3; Total Hits: 03@2: (3, 3, 5)1@3: (6)
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What happened to Monty? You lose 2 Rt, Mec.
Round 3:
Attack:
Rolls: 1@1 6@2 2@3 1@4; Total Hits: 41@1: (5)6@2: (3, 4, 5, 3, 2, 4)2@3: (3, 3)1@4: (4)
Defend:
Rolls: 1@3; Total Hits: 11@3: (1)
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Trajan,
there must be posts missing, your Italy starts with Egypt round 2???
And Monty was a lunatic….dismissed him immediately.
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Egy taken wlo 1 Inf.
Non-Com:
Land Planes:
Mor to Lib
Egy to Tob
Inf Sud and Tang to Con
dd z95 to z92Earn:
21 Ter + 15 NO + 1 Saved = 37.I’ll go ahead with at least the start of G4 (you could have a move w/ F but won’t affect me).
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Strange, when I reply I see the Italy post. But not when I view normally
As for the Fig and TAc from SZ 35, they cant reach, they start in the Sea Zone. Air base does not help there.
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I’m seeing the same strange thing w/ reply vs. not. Must be some kind of issue with the site?
I’m copying the whole thing here:For Haw, I think the Ftr and Tac in z35 can make it, and land on the AC z6 (would be 5 spaces). Ftr from Man could make it also, but it’s either-or. I also have to think about what the counter-attack would be…worst part is i could have done all the same attacks (w/ less overkill on planes) and had more at z26, probably enough to prevent the battle. Even an empty CV would have been enough.
In any case, I3:
Purchase / Repair:
AC (16)
2 Sub (12)
Inf (3)
Save 1Combat Moves:
Mor (2 Inf)
Inf, Rt, Mec Alg
Ftr Tun
Attack:
Dice
Rolls: 1@1 2@2 1@3; Total Hits: 2
1@1: (4)2@2: (2, 2)1@3: (5)Defend:
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 5)Egy (4 Inf 2 Rt Mec Tk)
3 Inf, Rt via 2 Tr z95
Inf, Rt Gre via Tr z99
Tk, Ftr, Bom Tob (blitz Alx)
Rt Sud
1 BB 2 Cr Bombard from z95 & 99
Attack:
Dice
Rolls: 1@1 6@2 4@3 2@4; Total Hits: 4
1@1: (4)6@2: (4, 6, 5, 4, 1, 4)4@3: (5, 1, 1, 4)2@4: (6, 1)Defend:
Dice
Rolls: 7@2 1@3; Total Hits: 0
7@2: (6, 4, 4, 3, 5, 5, 6)1@3: (6) -
Manchuria does not make it to Hawai SZ, either. Not enough range.
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Thats a brutal disappointment in Egypt, hitting only once in the whole battle…
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Yeah, that counter was wishful thinking done w/o battlemap open :)
And I’m still clearly way behind…but that Egy kept me in the game.G4:
Technology…
Rolls: 2@6; Total Hits: 22@6: (5, 2)
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Nothing…retain 2 tokens.
DOW EVERYBODY!!!
Purchase / Repair:
6 Inf (18)
3 Rt (12)
1 Ftr (10)
1 DD (8 )
1 SS (6)
Save -0-Combat:
SBR London:
2 Bom WGr w/ 4 Ftr Hol 1 Ftr WGr escort
Do you intercept?Kar ()
1 Inf FinBal (Inf)
Inf, Rt Pol
Tac WGrBes ()
Inf RomEPl (Inf)
13 Inf, Rt Pol
8 Tk Ger
3 Tk Hun
13 Inf 4 Rt Romz125 (ss)
SS z119
Do you submerge?z115 (Cr SS)
BB, CV, Cr, DD z113
Tac Ftr WGr
Do you scramble?z110 (DD)
2 Tac Hol
2 Tac WGr
Do you scramble? -
Typo, i only have 13 Inf in Pol, 1 to Bal => 12 to EPl (so EPl will have 25 total)
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Submerge SZ 125
No scramble SZ 115
No intercept UK
Scramble a US, a French and a UK fighter for SZ110. OOL DD, French Fig, UK Fig, US Fig -
I just didn’t have enough fighters. Probably z115 is overkill, or maybe should have sent an escort to z110.
OK, here we go:Kar, Bes twol
z125 no actionSBR London:
AA:
Rolls: 2@1; Total Hits: 02@1: (4, 4)
Raid, ignore first shot if there is 1 hit:
Rolls: 2@6; Total Hits: 22@6: (3, 2)
Bal:
Attack:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 6)1@3: (5)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)
EPl:
Attack (Partial roll):
Rolls: 11@3; Total Hits: 711@3: (4, 1, 1, 3, 1, 1, 6, 3, 4, 1, 4)
Defend:
Rolls: 1@2; Total Hits: 01@2: (4)
z115:
Attack:
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (3)2@3: (2, 1)2@4: (4, 3)
Defend:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
z110:
Attack:
Rolls: 4@3; Total Hits: 44@3: (3, 1, 2, 2)
Defend:
Rolls: 1@2 3@4; Total Hits: 11@2: (4)3@4: (5, 4, 6)
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the luck has turned a bit here. I almost feel bad about this one…
London 9+4 Damage makes max damage total.
EPl twol
z115 cleared. I take hit on BB.
z110 cwlo 1 TacBal I lose inf. Press on.
Round 2:
Attack:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)