12L G40 Axisplaya (axis-5) Karl7

  • 10

    Gre twlo 2inf

    NCM

    fgt Gre > SIta
    bmb Gre > Wger
    tac Hol > sz112
    all rest of air > Wger
    12inf, art, 3AAgun Ger > Hun
    inf Bul > Rom
    4inf, art Yugo > Rom
    inf Wger > NIta
    2inf, 3art Wger > Ger
    3art Fra > Wger
    6tnk Fra > Ger

    Place units:
    6inf, 4art Ger
    ss, dd, fgt sz112
    fgt Wger

    Collect : 56 IPC

    Axisp (axis-5)_Karl7_2aGer.AAM

  • 10

    Before you go with Russia, i noticed something : You can’t activate Epr and Cpr in the same round, with the same unit passing thru Epr. When activating a neutral territory, it stops movement.

    So UK has 35 in hand, and Mec is in Epr if you wish so.

    I didn’t touch anything, but if you agree with me, please correct it before Russia 2.

    Thanks.

  • 22 20 19 18 17 16 15 14 12

    I had to pick up old rule book to see it says “can’t move THROUGH” so you are right.

    Will adjust

    USSR
    buy
    arm
    art
    9inf

    ncm
    2ftr from cau to nov
    aa from bel to nov
    2aaarm, art, inf to bel
    mech from tur to vol
    mech from kaz to ros
    2inf from cau to ros
    3inf from sukr to nukr
    art from epl to nukr
    2inf from epl to nukr
    7inf from epl to bel
    tacb from epl to nov
    2inf, 2arm from rus to bry

    place
    3inf in nov
    art, 2inf in sukr
    4inf arm in rus

    collect 37

  • 22 20 19 18 17 16 15 14 12

  • 10

    Japan 2

    Buy:
    ss (6)
    dd (8 )
    AC (16)
    2inf (6)
    art (4)

    CM

    Sui (inf)
    inf Cha
    2bmb Kwa

    Hop
    inf, art Cha walk in
    5inf, 2art, mec Anh

    Kwe (inf)
    inf Anh
    2fgt, tac Kwa

    Yun (2inf)
    2inf Hun
    4fgt, 3tac Kwa

    Sze (2inf)
    4fgt, 4tac Kwa

    Sui

    DiceRolls: 1@1 2@4; Total Hits: 21@1: (5)2@4: (2, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 10

    Sui twol

    Kwe

    DiceRolls: 1@1 2@3 1@4; Total Hits: 01@1: (2)2@3: (5, 4)1@4: (5)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    Kwe rd2

    DiceRolls: 1@1 2@3 1@4; Total Hits: 21@1: (3)2@3: (2, 5)1@4: (3)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 10

    Kwe twol

    Yun

    DiceRolls: 2@1 4@3 3@4; Total Hits: 32@1: (2, 2)4@3: (4, 6, 4, 6)3@4: (4, 1, 2)

    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)

  • 10

    Yun twol

    Sze

    DiceRolls: 4@3 4@4; Total Hits: 44@3: (3, 4, 5, 3)4@4: (6, 2, 3, 5)

    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

  • 10

    Sze twol

    very lucky turn this time for Japan !

    NCM

    3fgt, 2tac Yun > sz36
    rest of air that can make it > Kwa
    2bmb Sui > Jeh
    art Hun > Kwa
    tr sz36 > sz37 pick up 2inf Sia > sz36 > Kwa
    all units Japan > 3tr sz6 > sz36 > Kwa

    Place units:
    tr, dd, AC sz6
    2inf, art Man

    Collect : 43 IPC

    Axisp_(axis-5)_Karl7_2cJap.AAM

  • 22 20 19 18 17 16 15 14 12

    USA
    buy
    cv
    2dd
    inf
    trn
    ftr

    NCM
    ss, 2dd, 2cc, bb, 2trn w/3inf, art, cv, tacb from 26 to 54
    ftr from gua to 54
    dd, ss from 23 to 26
    dd, ss, cv, trn w/inf, aa from 10 to 26
    ftr from haw to s26
    cc, trn w/inf, art from 11 to 26
    ftr from eus to 101

    place
    cv, dd, trn in 101
    inf, ftr in eus
    dd in 10

    collect 52

  • 22 20 19 18 17 16 15 14 12

    China

    buy 5inf

    CM
    sui(inf)
    2inf, ftr from she

    A
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 5)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 22 20 19 18 17 16 15 14 12

    sui twol

    ncm

    5inf ftr from she to sik
    2inf from she to kan

    5inf in sik

    collect 6

  • 22 20 19 18 17 16 15 14 12

    UK – Dec War Japan

    buy

    ukw
    mIndComp
    arm
    2mech
    dd
    save 1

    UKE
    7inf

    cm
    sz109(ss)
    dd from 106 +4ftr from Lon

    sud(inf)
    2inf, art from egy
    bomb from fea
    cc from 81

    ken(inf)
    inf, art from egy on trn
    ftr, tacb from 81

    yun(2inf)
    2inf from bur
    2ftr, tacb from ind

    sz109
    A
    DiceRolls: 1@2 4@3; Total Hits: 31@2: (5)4@3: (5, 1, 1, 1)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (4)

  • 22 20 19 18 17 16 15 14 12

    sz109 cwol

    sud
    A
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (4)2@2: (5, 4)1@3: (5)1@4: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 22 20 19 18 17 16 15 14 12

    sud twol

    ken
    A
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 3)1@3: (1)1@4: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 22 20 19 18 17 16 15 14 12

    Ken twol

    Yun
    A
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (3, 6)2@3: (1, 5)1@4: (4)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)

  • 22 20 19 18 17 16 15 14 12

    yun twol

    inf from hon walkinto ksi

    ncm
    ftrs in 109 back to Lon
    inf in alx to egy
    bomb in sud to egy
    tacb in ken to 81
    ftr in ken to 81
    dd in 81 to 94
    2inf in rho to tang
    mech from epr to cpr activate
    inf from shn to fic activate
    2ftr, tacb from yun to ind
    bb, 2cc from 39 to 76
    dd from 37 to 39
    trn w/inf to 44 land in cel

    place

    MIDC in egy
    arm, 2mech in saf
    dd in 106
    7inf in ind

    collect
    UKW
    30+5 +save1=36
    UKE
    26+5=31

  • 22 20 19 18 17 16 15 14 12

  • 10

    Italy 2

    Buy:
    AC (16)
    art (4)

    BB repaired

    CM

    Alg (inf)
    art Tun
    inf art sz93 » sz92 » Alg
    CA sz93 > sz92 bombard

    Mor (inf)
    inf, tnk sz93 > sz92 > Mor
    CA, BB sz93 > sz92 bombard

    Gib
    2inf SIta > tr sz95 > sz92 Gib walk in

    sz94 (dd)
    ss sz93
    2fgt SIta

    Egy
    Sbr bmb SIta

    Ken (inf, art)
    art Eth
    inf Iso

    Alg

    DiceRolls: 3@2 1@3; Total Hits: 33@2: (2, 2, 3)1@3: (1)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

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