@cwglee51 Hey what version of tripleA is this?
12L G40 Axisplaya (axis-5) Karl7
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final map for USSR, anzac
coming up
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you have 3 ftr in ind now
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final ussr / anzac map coming up
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Russia AAgun:
Rolls: 2@1; Total Hits: 12@1: (1, 5) -
damages
Rolls: 1@6; Total Hits: 11@6: (6) -
go for it! �I would :lol:
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Russia 8 damages (total = 14)
India !! Yeehaaaa
AAguns (6fgt)
Rolls: 6@1; Total Hits: 26@1: (4, 6, 1, 1, 2, 3) -
crap, 2fgt down…
India
Rolls: 12@1 14@2 12@3 6@4; Total Hits: 1112@1: (1, 5, 4, 2, 2, 2, 1, 6, 4, 2, 5, 3)14@2: (2, 2, 6, 6, 4, 3, 5, 6, 1, 4, 5, 5, 6, 5)12@3: (5, 5, 1, 1, 6, 2, 5, 4, 3, 6, 5, 4)6@4: (6, 3, 5, 5, 5, 1)
Rolls: 28@2 3@3 3@4; Total Hits: 1528@2: (6, 5, 1, 4, 2, 5, 4, 2, 2, 2, 6, 1, 6, 5, 6, 6, 5, 6, 2, 3, 3, 5, 3, 2, 2, 2, 4, 1)3@3: (6, 3, 1)3@4: (6, 1, 1) -
ugh…not nice shootin’
i’ll assume the 2 AAguns as 1st casualties
Ind rd 2
Rolls: 11@2 12@3 6@4; Total Hits: 1311@2: (4, 4, 2, 6, 5, 1, 6, 6, 1, 5, 3)12@3: (4, 2, 1, 5, 4, 3, 1, 2, 1, 6, 2, 1)6@4: (6, 5, 5, 6, 3, 1)
Rolls: 21@2 3@3 3@4; Total Hits: 1121@2: (6, 1, 4, 4, 2, 4, 3, 2, 3, 3, 3, 1, 5, 1, 2, 6, 6, 6, 3, 6, 2)3@3: (3, 5, 3)3@4: (4, 5, 1) -
Ind rd3
Rolls: 12@3 6@4; Total Hits: 912@3: (3, 4, 1, 3, 4, 5, 4, 2, 6, 2, 6, 5)6@4: (6, 2, 1, 3, 2, 6)
Rolls: 8@2 3@3 3@4; Total Hits: 38@2: (5, 6, 4, 4, 6, 6, 1, 4)3@3: (4, 4, 2)3@4: (2, 6, 5) -
finally a great round of shooting
Ind rd4
Rolls: 9@3 6@4; Total Hits: 69@3: (4, 4, 6, 3, 4, 3, 6, 4, 3)6@4: (2, 2, 4, 6, 6, 6)
Rolls: 2@3 3@4; Total Hits: 52@3: (2, 2)3@4: (3, 3, 4) -
I am a little lost on india here
can you given me that actual cms?
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bby that how can you 6at 4 with only 6aas?
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Ind taken with a tnk, 3fgt, 6tac remaining
NCM
3fgt, 6tac Ind > Bur
3tnk Fic > Bur
3mec Sze > Bur
3tnk Kwe > Bur
3tnk Sha > Kwe
1mec Man > Sha
2mec Man > Anh
ss, dd sz35 > sz37
tr sz26 > sz33
tr sz6 with inf, art Kor > sz35 > Phi
inf Kor, inf Jap > tr sz6 > sz26 > Haw
tr sz26 > sz6
inf, art Wak > tr sz31 > sz26 > Haw
art Kor > Man
2inf Gua > tr sz21 > sz6 > Kor
bmb Rus > SzePlace units:
3tnk Fic
3tnk Mal
3mec Sha
2inf, art Man
4inf, fgt JapConvoy raid
Rolls: 1@3; Total Hits: 11@3: (3) -
I am a little lost on india here
can you given me that actual cms?
Here are the CM detailes (from page 26 of this thread)
Ind (22inf, 4art, 4mec, 2tnk, 3fgt, tac)
2inf, 7art, 17mec, 5tnk Bur
2fgt, 2tac Sze
4fgt, 3tac Fic
3fgt, tac sz37As for the AAguns, you only have 2 AAguns, so you shoot at only 6 Planes (3 per AAguns)
Until the last round of combat, i had enough fgt and tanks to get my 6 tactical bmb fire @4
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Japan collects: 61 + 15 NO + 9 plunder India = 85 IPC
If anything still seem wrong to you, please tell me !
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You got it. You win.
By standard aa play I meant that the allies have a role reversal in that the they, meaning the US, has to go all out against one side of the board early, which used to be the axis role. I tried to contain the axis and then strike i an area that seemed opportune, but just not possible I think with this game.





