@cwglee51 Hey what version of tripleA is this?
12L G40 Axisplaya (axis-5) Karl7
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USA
buy
3trn
5inf
2rat
dd
ftr
tacbcm
gib(13inf, art, arm, 3aa)
fleet from 64 w/4inf in pan, 2inf in mex, 2inf from frg
2ftr from frg
3cc, bb from 64
4trn from 101 w/4inf 4artsz90(dd)
ss from 101
bomb from wussz 103(dd)
ss from 101
tacb, ftr from 106CC
GIG – ok, so I ran this on Frood, should win with a few art left. But…
aa guns
Rolls: 2@1; Total Hits: 12@1: (1, 4) -
not a good start…
A
Rolls: 8@1 8@2 4@3 1@4; Total Hits: 48@1: (4, 4, 3, 3, 5, 6, 5, 5)8@2: (5, 5, 1, 2, 6, 5, 3, 5)4@3: (1, 3, 6, 6)1@4: (6)D
Rolls: 14@2 1@3; Total Hits: 614@2: (6, 2, 3, 3, 2, 2, 4, 3, 2, 5, 1, 6, 1, 3)1@3: (5) -
well, looks like this is a loser
A
Input ErrorThere was an error in your dice throw: “4@8” is not correct syntax.D
Rolls: 12@2 1@3; Total Hits: 512@2: (2, 5, 4, 6, 1, 6, 3, 3, 5, 5, 1, 1)1@3: (2) -
attacker
Rolls: 2@1 8@2 1@3; Total Hits: 32@1: (2, 3)8@2: (4, 4, 2, 6, 3, 2, 5, 1)1@3: (5) -
A
Rolls: 5@2 1@3; Total Hits: 25@2: (6, 4, 5, 4, 1)1@3: (1)D
Rolls: 9@2 1@3; Total Hits: 49@2: (3, 2, 3, 2, 4, 1, 5, 3, 4)1@3: (1) -
err….just so you know, i got 16@2 1@3 on defense on 1st round (13inf, 3art, tnk), and i can also take some AAguns as casualties for 1st round…
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If you want to cancel this attack, i got no problem with that.
Otherwise, i got 16@2 1@3 on 1st round of defense, and i will take 2 AAguns as 1st casualties, leaving me with 14@2 1@3 for 2nd round.
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Ha! I see I miscounted your artillery! I failed to uncover them from the aa’s.
Good lord…
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Well, those two extra units do make a difference… if you will allow me to redo US cm that would be very gracious. But I understand if you want to keep it. It would be a big victory.
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sure man, redo it all, also your purchase if you wish.
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Thanks
USA 2.0
buy
3trn
5inf
2art
2bomb
infsz90(dd)
ss from 101
bomb from wus
2ftr, tacb from 64sz 103(dd)
ss from 101
tacb, ftr from 106
2ftr, tacb from 64sz 91
ss, 5dd, 3cc, bb from 64
2ftr from frgMor – land 2inf on trn from 101
CC
sz91
A
Rolls: 6@2 5@3 1@4; Total Hits: 66@2: (5, 4, 1, 5, 5, 5)5@3: (2, 2, 2, 5, 1)1@4: (2)
D
Rolls: 1@1; Total Hits: 01@1: (3) -
sz91 cwol
land in more
sz103
A
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (4)2@3: (3, 5)2@4: (2, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
sz 103 cwol
sz90
A
Rolls: 1@2 3@3 2@4; Total Hits: 51@2: (2)3@3: (3, 2, 2)2@4: (1, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
clwol 90
ncm
rest of fleet from 64 to 91, trns pick up aa 4inf in pan, 2inf smx, 2inf in frg to 91 drops on mor
rest of fleet from 101 w/3inf, 3art land on more (the trn that landed in more had an inf, art)
fleet from 106 to 91 w/5inf, mech, 3art, arm land in mor
ss from 102 to 91
trn from 102 to 101
air in 90 and 103 to 91 except bomber to frg
aa from cus to wus
aa from eus to cusplace
3trn in 101
2bomb in eus
5inf, 3art in cus (I see I wrote on 2 art, was supposed to be 3art)
inf in wuscollect 73
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Don’t forget UK !
:wink:
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oh, once last US ncm
dd from 123 to 106
UK
buy
ind buy inf
UKW
buy
inf
mech
arm
art
ftr
sscm
bur(inf,art)
3inf, 2ftr, tacb from indvol srb by bomb from ind
cc
bur
A
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (4, 1, 3)2@3: (3, 6)1@4: (6)
D
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
Bur twlo 2inf
Srb
aa
Rolls: 1@1; Total Hits: 01@1: (2) -
bombs
Rolls: 1@6; Total Hits: 11@6: (3) -
vol 5 damage
forgot– move 2 inf into
ncm
bomb to rus
fleet from 81 to 79, pick up inf from cpr
inf from alx to tob
mech from wind to ind
mech, arm from cpr to wind
trn from 106 to 91 land inf in morplace
ss in 81
inf, mech in egy
arm, ftr, art in cprcdr
ind
Rolls: 4@3; Total Hits: 24@3: (3, 2, 6, 4)egy
Rolls: 1@3; Total Hits: 11@3: (1)





