Scramble to sz114, thanks
12L G40 Axisplaya (axis-5) Karl7
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2ftr intercept
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Russia dogfight
Rolls: 2@1; Total Hits: 12@1: (1, 6)
Rolls: 2@1; Total Hits: 02@1: (2, 3) -
lucky roll continue….sorry.
AAguns
Rolls: 2@1; Total Hits: 02@1: (5, 2) -
Damages
Rolls: 2@6; Total Hits: 22@6: (4, 2) -
Russia gets 10 more damages (total = 15)
Bur
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (1, 4)2@3: (4, 5)2@4: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (5) -
Bur twol
sz25
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (4)2@3: (2, 5)2@4: (5, 5)
Rolls: 1@2; Total Hits: 11@2: (1) -
No worries.
Luck is an important part of the game. I was aggravated by the ftr shot down by a dd because I had a feeling it would, and it did! -
Further more, if my units can’t shoot, they deserve to die :lol:
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sz25 cwlo dd
NCM
2bmb Rus > Sze
2tr sz37 > sz19
2fgt, 2tac Bur > Fic
2fgt, tac Kwa > Fic
3mec Anh > Sze
3mec Kwe > Sze
3mec Sha > Kwe
3mec Man > Anh
inf, 2art Fic > Yun
dd, CA, AC, BB sz35 > sz49
dd, BB sz35 > sz48
fgt sz37 > Shn
ss sz37 > sz39
dd, CA, 2AC, tac sz37 > sz35
2fgt sz37 > sz49
ss sz6 > sz35
2fgt, 2tac sz25 > sz6
fgt Jap > sz35
2inf Man > KorPlace units:
inf, 2art Man
3tnk Sha
3tnk Fic
art Jap
2tr sz6Collect : 70 IPC
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I was aggravated by the ftr shot down by a dd because I had a feeling it would, and it did!
I feel your pain, man, you have no idea. I just had a strike of games with atrocious badluck.
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USA
buy
3trn
5inf
2rat
dd
ftr
tacbcm
gib(13inf, art, arm, 3aa)
fleet from 64 w/4inf in pan, 2inf in mex, 2inf from frg
2ftr from frg
3cc, bb from 64
4trn from 101 w/4inf 4artsz90(dd)
ss from 101
bomb from wussz 103(dd)
ss from 101
tacb, ftr from 106CC
GIG – ok, so I ran this on Frood, should win with a few art left. But…
aa guns
Rolls: 2@1; Total Hits: 12@1: (1, 4) -
not a good start…
A
Rolls: 8@1 8@2 4@3 1@4; Total Hits: 48@1: (4, 4, 3, 3, 5, 6, 5, 5)8@2: (5, 5, 1, 2, 6, 5, 3, 5)4@3: (1, 3, 6, 6)1@4: (6)D
Rolls: 14@2 1@3; Total Hits: 614@2: (6, 2, 3, 3, 2, 2, 4, 3, 2, 5, 1, 6, 1, 3)1@3: (5) -
well, looks like this is a loser
A
Input ErrorThere was an error in your dice throw: “4@8” is not correct syntax.D
Rolls: 12@2 1@3; Total Hits: 512@2: (2, 5, 4, 6, 1, 6, 3, 3, 5, 5, 1, 1)1@3: (2) -
attacker
Rolls: 2@1 8@2 1@3; Total Hits: 32@1: (2, 3)8@2: (4, 4, 2, 6, 3, 2, 5, 1)1@3: (5) -
A
Rolls: 5@2 1@3; Total Hits: 25@2: (6, 4, 5, 4, 1)1@3: (1)D
Rolls: 9@2 1@3; Total Hits: 49@2: (3, 2, 3, 2, 4, 1, 5, 3, 4)1@3: (1) -
err….just so you know, i got 16@2 1@3 on defense on 1st round (13inf, 3art, tnk), and i can also take some AAguns as casualties for 1st round…
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If you want to cancel this attack, i got no problem with that.
Otherwise, i got 16@2 1@3 on 1st round of defense, and i will take 2 AAguns as 1st casualties, leaving me with 14@2 1@3 for 2nd round.
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Ha! I see I miscounted your artillery! I failed to uncover them from the aa’s.
Good lord…
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Well, those two extra units do make a difference… if you will allow me to redo US cm that would be very gracious. But I understand if you want to keep it. It would be a big victory.
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sure man, redo it all, also your purchase if you wish.





