@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsVarn H (allies) vs. *your-name-here* (axis): Spring 1942
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Round 11, UK; continued
Norway captured, no losses!
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Round 11, UK; continued
Non-Combat Movement:
–-1.) UK Fighter x1 to Russia
—2.) SZ 4 Fighter x1 to Russia
—3.) Archangel Infantry x15, Artillery x6, Tank x3 to Russia
—4.) Norway Bomber x1 to UKMobilize:
—1.) Fighter x2 to SZ 6
—2.) Tank x2 to UKCollect Income:
UK collect 33, total 34 in handSummary:
—UK: Tank x2, Bomber x1
—SZ 6: BB x2, Destroyer x4, Carrier x1, Fighter x2, Transport x8
—SZ 37: Transport x1
—Egypt: Tank x1, Infantry x1, plus USA and USSR units
—Russia: Infantry x15, Artillery x6, Tank x3, Fighter x5, plus Russian units
—Western Canada: Infantry x1
—Solomons: Infantry x1
—East Indies: Infantry x2
—Norway: Infantry x7
—others: 0 -
Japan’s Turn!
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Japan 11
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Builds:On Hand 43
8 Inf 24
1 AA 6
1 Ftr 10Saved 2
Combat:
Rus: SBR: 2 Bombers(Bry)
Sz49: Ftr(Sz60) Vs TT (AutoKill)
Sz37: Ftr(Sz60) Vs TT (AutoKill)
Sz48: SS(Sz58) Vs TT (AutoKill)AA Shots
Rolls: 2@1; Total Hits: 02@1: (4, 4) -
SBR Attack
Rolls: 2@6; Total Hits: 22@6: (1, 3) -
Combat Results:
Rus suffers 4 damage to IC
Non-Combat Moves:
Sz36: 2 BB, 2 DD, 2 CV, 10 Sub, 4 TT(Sz60), Ftr(Sz37), Ftr(Sz49)
Jpn: 2 Ftr(Sz60), 3 Ftr(Bry)
Per: Inf(Cau), 2 Inf(Kaz), 12 Tanks(Nov), 3 Tanks(Sin)
Nov: 4 Inf(Yak)
Kaz: 4 Inf(Nov)
Ind: Inf(Per)
Chi: Inf(Sin)
Yak: 4 Tanks(Bry), 2 Bombers(Rus)
Eve: 1 Inf(Nov)
Sz62: SS(Sz60)Mobilisation:
Jpn: 7 Inf+AA 27
FIC: 1 Inf 3
Sz36: 1 Ftr 10Collect 31 IPC, 2 saved, 33 IPC On Hand
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Round 11, USA
Purchase: $46 on hand
–-1.) Fighter x2, Factory x1, Destroyer x1 (-$43, 3 remaining)Combat Movement:
—1.) noneNon-Combat Movement:
—1.) New Guinea Bomber x1 to Philippines
—2.) SZ 51 Fleet, loads units from Wake, proceeds to SZ 49 and unloads in Philippines
—3.) SZ 55 Fighter x1 to SZ 49
—4.) Egypt Infantry x1, Tank x1 to French Equatorial AfricaMobilize:
—1.) Fighter x2, Destroyer x1 to SZ 55
—2.) Factory to PhilippinesCollect Income:
USA collect 46, total 49 in handSummary:
—SZ 49: BB x6, Carrier x5, Fighter x9, Destroyer x3, Sub x5, Cruiser x1, Transport x1
—Phillipines: Infantry x3, Tank x1, Bomber x1, Factory
—Borneo: Infantry x1, Artillery x1
—Western USA: Infantry x3, Tank x1
—SZ 55: Carrier x1, Destroyer x2, Fighter x2, Transport x1
—Alaska: Infantry x1
—Midway: Infantry x1
—French Equatorial Africa: Infantry x1, Tank x1 -
Round 12, Russia
Purchase: 12 on hand
–-1.) Repair Russia IC, -$3, 6 damage remaining
—2.) Tank x1, Artillery x1 (-$9, 0 remaining)Combat Movement:
—1.) Russia Infantry x21, Tank x6, Artillery x1 invade Novosibirsk
—2.) Russia Infantry x3, Fighter x3 invade Kazakh -
Round 12, Russia; continued
Combat NOVOSIBIRSK, Attacker, Round 1: Infantry x21, Tank x6, Artillery x1
Rolls: 19@1 2@2 6@3; Total Hits: 919@1: (5, 2, 2, 5, 1, 1, 6, 5, 2, 1, 1, 6, 6, 3, 6, 5, 3, 5, 3)2@2: (2, 2)6@3: (1, 4, 4, 4, 3, 2)Combat NOVOSIBIRSK, Defender, Round 1: Infantry x9, Artillery x2
Rolls: 11@2; Total Hits: 311@2: (1, 3, 1, 4, 1, 3, 5, 6, 4, 6, 5) -
Round 12, Russia; continued
NOVOSIBIRSK: Russia retreats after first round of combat!
Russia loses Infantry x3.
Japan loses Infantry x9. -
Round 12, Russia; continued
Combat KAZAKH, Attacker, Round 1: Infantry x3, Fighter x3
Rolls: 3@1 3@3; Total Hits: 13@1: (3, 6, 1)3@3: (6, 4, 4)Combat KAZAKH, Defender, Round 1: Infantry x4,
Rolls: 4@2; Total Hits: 04@2: (3, 6, 5, 5) -
Round 12, Russia; continued
KAZAKH, round 1: Japan loses one infantry!
Combat KAZAKH, Attacker, Round 2: Infantry x3, Fighter x3
Rolls: 3@1 3@3; Total Hits: 33@1: (5, 5, 3)3@3: (3, 2, 1)Combat KAZAKH, Defender, Round 2: Infantry x3,
Rolls: 3@2; Total Hits: 23@2: (6, 1, 1) -
Round 12, Russia; continued
Kazakh liberated, Infantry x2 lost!
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Round 12, Russia; continued
Non-Combat Movement:
–-1.) Archangel AA Gun x1 to Russia
—2.) Egypt Infantry x1 to Trans-Jordan
—3.) SZ 13 Sub x1 to SZ 12
—4.) Egypt Tank x1 to French Equatorial Africa
—5.) Kazakh Fighters return to RussiaMobilize:
—1.) Tank x1, Artillery x1 to RussiaCollect Income:
Russia collect 14, total 14 in handSummary:
—Russia: Infantry x29, Tank x7, Artillery x2, Fighter x5, plus UK units
—Kazakh: Infantry x2
—French Equatorial Africa: Tank x1 plus USA units
—Trans-Jordan: Infantry x1
—SZ 12: Sub x1 -
Germany’s Turn!
May you roll more 6’s than you have ever rolled in your life, lol!
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I hope I only roll 6’s for the AA shots and your guys on defense!
Ger 12
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Builds:On Hand 47
4 Tank 20
9 Inf 27Saved 0
Combat:
Rus: 2 Inf(WRu), 14 Tanks(Ukr), 10 Tanks(Per), 23 Inf+28 Tanks+4 Ftr+2 Bombers(Cau), Bomber(Ger) Vs 44 Inf+8 Art+10 Tanks+10 FtrsAA Shots
Fighters
Rolls: 4@1; Total Hits: 04@1: (2, 3, 5, 3)Bombers
Rolls: 3@1; Total Hits: 03@1: (3, 3, 2) -
Combat Round 1
Odds say I should do about 34 hits and you should do about 29 hits, let’s see what Dicey has in store for us!
Rolls: 25@1 56@3 3@4; Total Hits: 3525@1: (2, 2, 5, 4, 3, 4, 4, 4, 3, 5, 3, 6, 1, 1, 3, 4, 6, 2, 5, 6, 1, 2, 1, 2, 4)56@3: (3, 6, 2, 3, 4, 4, 4, 5, 3, 2, 2, 6, 5, 6, 3, 3, 3, 2, 4, 3, 4, 1, 2, 5, 6, 2, 6, 1, 3, 1, 5, 5, 1, 1, 1, 4, 5, 5, 3, 2, 1, 5, 1, 5, 4, 3, 2, 6, 4, 5, 3, 2, 6, 5, 1, 6)3@4: (6, 1, 1)
Rolls: 52@2 10@3 10@4; Total Hits: 3052@2: (3, 2, 5, 1, 2, 6, 2, 6, 5, 1, 3, 6, 1, 1, 6, 6, 4, 3, 1, 4, 1, 6, 6, 3, 6, 4, 3, 5, 4, 3, 5, 1, 4, 4, 1, 5, 4, 3, 5, 2, 3, 1, 1, 4, 1, 1, 3, 5, 4, 4, 3, 4)10@3: (3, 2, 6, 3, 6, 2, 2, 4, 5, 1)10@4: (4, 2, 4, 5, 1, 2, 2, 6, 3, 4) -
Combat Round 2
VERY close to what the statistics would say, as one would expect with such large numbers.
Odds say I should do about 27.5 hits and you should do about 17.5 hits, let’s see what Dicey has in store for us!
Rolls: 51@3 3@4; Total Hits: 3451@3: (6, 5, 3, 5, 3, 4, 6, 3, 5, 1, 4, 3, 2, 1, 1, 1, 2, 3, 5, 5, 4, 1, 3, 1, 1, 5, 1, 5, 3, 3, 2, 3, 2, 4, 2, 4, 2, 1, 6, 1, 2, 4, 3, 3, 5, 3, 4, 1, 6, 2, 5)3@4: (3, 3, 2)
Rolls: 17@2 10@3 10@4; Total Hits: 2117@2: (4, 3, 1, 4, 2, 3, 1, 4, 6, 2, 2, 2, 6, 3, 2, 6, 3)10@3: (4, 4, 6, 1, 3, 2, 4, 3, 1, 5)10@4: (2, 4, 1, 4, 1, 4, 4, 4, 5, 1) -
Combat Round 3
Well, we both scored about 20% above average, 20% for you is exactly 21 hits, 20% above for me is 33 hits so I had slightly better luck!
Rolls: 30@3 3@4; Total Hits: 1730@3: (6, 4, 1, 6, 5, 4, 5, 5, 2, 6, 3, 3, 1, 2, 2, 3, 1, 6, 3, 1, 4, 5, 3, 1, 4, 2, 3, 6, 6, 4)3@4: (1, 6, 1)
Rolls: 3@4; Total Hits: 13@4: (2, 5, 6) -
Combat Results:
Rus: TWLO 25 Inf+27 TanksCollect 14 IPC from Soviet Treasury.
Non-Combat Moves:
SEu: AA(WEu)
Bel: 1 Bomber(Rus started in Ger), 3 Inf(EEu)
Ger: 7 Inf(WEu)
Sz12: SS(Sz8)
Sz12: SS(Sz8)
Nov: 4 Ftr(Rus)
Cau: 3 Bomber(Rus)Builds:
Ger: 9 Inf
Cau: 4 TankCollect 50 IPC, 0 saved, 14 Captured, 64 IPC On Hand





