TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Yes it does. One angle is Russia on turn 1 builds a sub that can attack Sz14 or Sz15 the following round. It forces Germany to either sit back in Sz14 and build a destroyer to protect against attack from Sz 16. As Germany I would still go ahead and attack Egy. Russia should really be building boots on the ground. 5 Inf+Art+Tank putting the tank in Russia or 3 Inf+3 tanks putting 2 tanks in Russia or the two most common builds for Russia on R1. Putting the tanks in Russia means they can hit PLUS the newly built units in Caucus.
On Hand 46
Saved 0
Combat:
Bel: Inf+12 Tanks(Ukr) Vs Tank
WRu: Inf(Ukr)+2 Bombers(WEu) Vs Inf
EEu: 11 Inf(Ger), 10 Inf(Blk), 4 Ftr(WEu) Vs Inf
Bel: Inf+12 Tanks(Ukr) Vs Tank
Rolls: 1@1 12@3; Total Hits: 41@1: (6)12@3: (6, 6, 1, 3, 5, 4, 4, 6, 1, 4, 6, 1)
Rolls: 1@3; Total Hits: 11@3: (3)
WRu: Inf(Ukr)+2 Bombers(WEu) Vs Inf
Rolls: 1@1 2@4; Total Hits: 01@1: (6)2@4: (6, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
EEu: 11 Inf(Ger), 10 Inf(Blk), 4 Ftr(WEu) Vs Inf
Rolls: 21@1 4@3; Total Hits: 621@1: (3, 2, 4, 3, 5, 5, 6, 2, 5, 1, 1, 1, 6, 1, 6, 6, 1, 2, 5, 4, 5)4@3: (4, 5, 2, 4)
Rolls: 1@2; Total Hits: 01@2: (5)
WRu: Inf(Ukr)+2 Bombers(WEu) Vs Inf
Rolls: 1@1 2@4; Total Hits: 21@1: (3)2@4: (2, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
Non-Combat Moves:
Bel: 3 Tanks(Ger)
Ukr: 1 Inf(Blk)
Sz12: SS(Sz22), SS(Sz10)
EEu: 3 Tank(Ger)
Ger: 5 Inf(SEu), AA(Blk)
WEu: AA(Ger)
Ger: 6 Inf(WEu), 1 Inf(SEu)
Blk: 4 Inf(SEu)
Builds:
Ger: 5 Tanks+5 Inf
SEu: 2 Inf
Collect 41 IPC, 0 saved, 41 IPC On Hand
Did it again, attached the wrong map!
Round 6, UK
Purchase:
–-1.) Destroyer x1, Transport x1, Infantry x5 (-$30, 0 remaining)
Combat Movement:
—none
Non-Combat Movement:
—1.) Karelia Infantry x3, Artillery x3 to Archangel
—2.) SZ 43 Transport x1 to SZ 20, unload in Panama
—4.) Norway Infantry x1 to Karelia
—5.) SZ 5 Fleet to SZ 6, load UK Infantry x6, Artillery x3, then unload in Norway
Mobilize:
—1.) Infantry x5 to UK
—2.) Destroyer x1, Transport x1 to SZ 6
Collect Income:
UK collect 24, total 24 in hand
Summary:
—UK: Infantry x5
—SZ 6: BB x2, Destroyer x4, Carrier x1, Fighter x2, Transport x6
—SZ 20: Transport x1 plus USA units
—Caucasus: UK Bomber x1 plus Russian units
—Eastern Canada: Infantry x1
—Solomons: Infantry x1 plus USA units
—Australia: Infantry x2
—Norway: Infantry x6, Artillery x3
—Karelia: Infantry x1
—Archangel: Infantry x3, Artillery x3
—others: 0
Japan’s Turn!
On Hand 40
Combat:
Per: Tank(Ind)
Sin: Inf(Chi), Bomber(Bry), 2 Ftr(FIC) Vs Inf
Sin: Inf(Chi), Bomber(Bry), 2 Ftr(FIC) Vs Inf
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (5, 2)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
Somehow I knew you would get a hit….
Combat Results:
Sin: CWLO 1 Inf
Per: TWOL Undefended
Non-Combat Moves:
Ind: Tank(Per)
Chi: Tank(Ind)
Sz61: TT(Sz36)
Man: Inf+Tank(Jpn) Via TT(Sz61)
Sz59: TT(Sz60) Loading Art+Inf(Jpn)
Kwa: Inf+Art(Sz59), 1 Ftr(Sin)
Bry: Inf+Tank(Jpn) Via TT(Sz60), Bomber(Sin)
Phi: Inf(Brn), Inf(Car) Via TT(Sz48>50>49)
Sz60: BB(Sz49), SS(Sz45), Ftr(Bry)
Yak: Ftr(Bry), 1 Ftr(Sin)
Mobilisation:
Jpn: 4 Inf+3 Tanks+Bomber
Collect 39 IPC, 1 saved, 40 IPC On Hand
Map please. :-D
Sorry, was in a hurry to get my turn in before I went out for the evening.
Round 6, USA
Purchase: $41 on hand
–-1.) Carrier x1, Battleship x1 (-$34, 7 remaining)
Combat Movement:
—1.) none
Non-Combat Movement:
—1.) SZ 20 Destroyerx1 and Transport x1, loads Panama units, proceeds to SZ 18, unloads in Brazil
—2.) Eastern USA Fighters x2 to SZ 18
Mobilize:
—1.) Carrier x1, Battleship x1 to SZ 18
Collect Income:
USA collect 40, total 47 in hand
Summary:
—SZ 55: BB x5, Carrier x1, Destroyer x1, Sub x5, Cruiser x1, Transport x2
—Solomons: Infantry x1 plus UK units
—Western USA: Infantry x3, Artillery x1
—Australia: Bomber x1 plus UK units
—Alaska: Infantry x1
—Hawaii: Infantry x2
—Midway: Infantry x1
—SZ 18: Fighter x2, Carrier x1, Battleship x1, Destroyer x1, Transport x1
—Brazil: Tank x1, Infantry x1
Round 7, Russia
Purchase: 25 on hand
–-1.) Infantry x5, Tank x2 (-$25, 0 remaining)
Combat Movement:
—1.) Caucasus Tank x1 to Transjordan (uncontested)
—2.) Caucasus Infantry x2 w/ Caucasus Fighter x2 to Ukraine
—3.) Caucasus Tank x2 w/ Caucasus Fighter x3 to India
—4.) Caucasus Infantry x4 to Persia (uncontested)
Round 7, Russia; continued
Combat UKRAINE, Attacker, Round 1: Fighter x2, Infantry x2
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 6)2@3: (4, 3)
Combat UKRAINE, Defender, Round 1: Infantry x1
Rolls: 1@2; Total Hits: 01@2: (6)
Round 7, Russia; continued
Ukraine taken, no losses!
Round 7, Russia; continued
Combat INDIA, Attacker, Round 1: Fighter x3, Tank x2
Rolls: 5@3; Total Hits: 35@3: (5, 3, 1, 4, 3)
Combat INDIA, Defender, Round 1: Infantry x1, Tank x1
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
Round 7, Russia; continued
India liberated with Tank x1 lost!
Round 7, Russia; continued
Non-Combat Movement:
–-1.) Russia Infantry x1 to West Russia
—2.) India Fighters back to Caucasus
—2.) Ukraine Fighters back to Caucasus
Mobilize:
—1.) Infantry x2, Tank x2 to Caucasus
—2.) Infantry x3 to Russia
Collect Income:
Russia collect 26, total 26 in hand
Summary:
—Russia: Infantry x6
—Caucasus: Infantry x10, Tank x2, Fighter x5 (plus UK Bomber)
—Kazakh: Infantry x8
—Persia: Infantry x4
—SZ 13: Sub x1
—West Russia: Infantry x1
—India: Tank x1
—Trans-Jordan: Tank x1
—Ukraine: Infantry x2
Germany’s Turn!
Thanks again for this game. I can’t tell you how much I’ve learned in the last week!
I’ve been reading some of the forum discussions (including the one about cruisers and their utility vs. destroyers and whatnot). Several of them feature replies you posted. It’s funny because I’ll read what you or Gargantua say to NOT do, and then I’m doing a face palm because its exactly what I’ve been doing for the last 6 rounds. I need to focus a lot more on Carriers and air power in future games, particularly with the US. I guess I got attracted to the idea of absorbing a free hit with each Battleship, forgetting that it was the offensive power projection of the carrier that made it a better buy.