Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Combat Results:
Ind: TWLO 2 Inf
Chi: TWOL Undefended
Non-Combat Moves:
Sz45: SS(Sz60)
Sz60: CV+BB(Sz49), 2 TT(Sz36)
Sz36: TT(Sz61) Loading Inf(Jpn)
FIC: Inf(Sz36), 2 Ftr(Ind)
Chi: Inf+AA(Man)
Bry: Ftr(Sz60)
Brn: Inf(NGu) Via TT(Sz48>47>48)
Sz49: BB(Sz35)
Mobilisation:
Sz60: 1 Ftr
Jpn: 4 Inf+Art+2 Tanks
Collect 40 IPC, 0 saved, 40 IPC On Hand
Round 5, USA
Purchase:
–-1.) Carrier x1, Fighter x2, Destroyer x1 (-$42, 3 remaining)
Combat Movement:
—1.) none
Non-Combat Movement:
—1.) SZ 43 Transport x1 to SZ 20, unload in Panama
—2.) SZ 55 Destroyer x1 to SZ 20
—2.) Western USA Bomber x1 to Australia
Mobilize:
—1.) Carrier x1, Destroyer x1 to SZ 55
—2.) Fighter x2 to Eastern USA
Collect Income:
USA collect 38, total 41 in hand
Summary:
—SZ 55: BB x5, Carrier x1, Destroyer x1, Sub x5, Cruiser x1, Transport x2
—Solomons: Infantry x1 plus UK units
—Western USA: Infantry x3, Artillery x1
—Eastern USA: Fighter x2
—Australia: Bomber x1 plus UK units
—Alaska: Infantry x1
—Hawaii: Infantry x2
—Midway: Infantry x1
—SZ 20: Destroyer x1, Transport x1
—Panama: Tank x1, Infantry x1
Round 6, Russia
Purchase:
–-1.) Infantry x3, Tank x3 (-$24, 0 remaining)
Combat Movement:
—1.) Caucasus Tank x1 to Belorussia (uncontested)
—2.) Kazakh Infantry x1 w/ Caucasus Fighter x5 to Sinkiang
Round 6, Russia; continued
Combat Sinkiang, Attacker, Round 1: Fighter x5, Infantry x1
Rolls: 1@1 5@3; Total Hits: 21@1: (4)5@3: (6, 5, 5, 1, 3)
Combat Sinkiang, Defender, Round 1: Infantry x1
Rolls: 1@2; Total Hits: 01@2: (3)
Round 6, Russia; continued
Sinkiang liberated, no losses!
Round 6, Russia; continued
Non-Combat Movement:
–-1.) Russia Infantry x2 to Kazakh
—2.) Archangel Infantry x1 to West Russia
—2.) Sinkiang Fighters x5 back to Caucasus
—3.) Russia Infantry x10 to Caucasus
—4.) SZ 7 Sub x1 to SZ 13
Mobilize:
—1.) Infantry x1, Tank x3 to Caucasus
—2.) Infantry x2 to Russia
Collect Income:
Russia collect 25, total 25 in hand
Summary:
—Russia: Infantry x4
—Caucasus: Infantry x14, Tank x3, Fighter x5 (plus UK Bomber)
—Kazakh: Infantry x8
—Sinkiang: Infantry x1
—SZ 13: Sub x1
—West Russia: Infantry x1
—Belorussia: Tank x1
Germany’s Turn!
Question: does SZ 16 border SZ 14?
Yes it does. One angle is Russia on turn 1 builds a sub that can attack Sz14 or Sz15 the following round. It forces Germany to either sit back in Sz14 and build a destroyer to protect against attack from Sz 16. As Germany I would still go ahead and attack Egy. Russia should really be building boots on the ground. 5 Inf+Art+Tank putting the tank in Russia or 3 Inf+3 tanks putting 2 tanks in Russia or the two most common builds for Russia on R1. Putting the tanks in Russia means they can hit PLUS the newly built units in Caucus.
On Hand 46
Saved 0
Combat:
Bel: Inf+12 Tanks(Ukr) Vs Tank
WRu: Inf(Ukr)+2 Bombers(WEu) Vs Inf
EEu: 11 Inf(Ger), 10 Inf(Blk), 4 Ftr(WEu) Vs Inf
Bel: Inf+12 Tanks(Ukr) Vs Tank
Rolls: 1@1 12@3; Total Hits: 41@1: (6)12@3: (6, 6, 1, 3, 5, 4, 4, 6, 1, 4, 6, 1)
Rolls: 1@3; Total Hits: 11@3: (3)
WRu: Inf(Ukr)+2 Bombers(WEu) Vs Inf
Rolls: 1@1 2@4; Total Hits: 01@1: (6)2@4: (6, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
EEu: 11 Inf(Ger), 10 Inf(Blk), 4 Ftr(WEu) Vs Inf
Rolls: 21@1 4@3; Total Hits: 621@1: (3, 2, 4, 3, 5, 5, 6, 2, 5, 1, 1, 1, 6, 1, 6, 6, 1, 2, 5, 4, 5)4@3: (4, 5, 2, 4)
Rolls: 1@2; Total Hits: 01@2: (5)
WRu: Inf(Ukr)+2 Bombers(WEu) Vs Inf
Rolls: 1@1 2@4; Total Hits: 21@1: (3)2@4: (2, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
Non-Combat Moves:
Bel: 3 Tanks(Ger)
Ukr: 1 Inf(Blk)
Sz12: SS(Sz22), SS(Sz10)
EEu: 3 Tank(Ger)
Ger: 5 Inf(SEu), AA(Blk)
WEu: AA(Ger)
Ger: 6 Inf(WEu), 1 Inf(SEu)
Blk: 4 Inf(SEu)
Builds:
Ger: 5 Tanks+5 Inf
SEu: 2 Inf
Collect 41 IPC, 0 saved, 41 IPC On Hand
Did it again, attached the wrong map!
Round 6, UK
Purchase:
–-1.) Destroyer x1, Transport x1, Infantry x5 (-$30, 0 remaining)
Combat Movement:
—none
Non-Combat Movement:
—1.) Karelia Infantry x3, Artillery x3 to Archangel
—2.) SZ 43 Transport x1 to SZ 20, unload in Panama
—4.) Norway Infantry x1 to Karelia
—5.) SZ 5 Fleet to SZ 6, load UK Infantry x6, Artillery x3, then unload in Norway
Mobilize:
—1.) Infantry x5 to UK
—2.) Destroyer x1, Transport x1 to SZ 6
Collect Income:
UK collect 24, total 24 in hand
Summary:
—UK: Infantry x5
—SZ 6: BB x2, Destroyer x4, Carrier x1, Fighter x2, Transport x6
—SZ 20: Transport x1 plus USA units
—Caucasus: UK Bomber x1 plus Russian units
—Eastern Canada: Infantry x1
—Solomons: Infantry x1 plus USA units
—Australia: Infantry x2
—Norway: Infantry x6, Artillery x3
—Karelia: Infantry x1
—Archangel: Infantry x3, Artillery x3
—others: 0
Japan’s Turn!
On Hand 40
Combat:
Per: Tank(Ind)
Sin: Inf(Chi), Bomber(Bry), 2 Ftr(FIC) Vs Inf
Sin: Inf(Chi), Bomber(Bry), 2 Ftr(FIC) Vs Inf
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (5, 2)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
Somehow I knew you would get a hit….
Combat Results:
Sin: CWLO 1 Inf
Per: TWOL Undefended
Non-Combat Moves:
Ind: Tank(Per)
Chi: Tank(Ind)
Sz61: TT(Sz36)
Man: Inf+Tank(Jpn) Via TT(Sz61)
Sz59: TT(Sz60) Loading Art+Inf(Jpn)
Kwa: Inf+Art(Sz59), 1 Ftr(Sin)
Bry: Inf+Tank(Jpn) Via TT(Sz60), Bomber(Sin)
Phi: Inf(Brn), Inf(Car) Via TT(Sz48>50>49)
Sz60: BB(Sz49), SS(Sz45), Ftr(Bry)
Yak: Ftr(Bry), 1 Ftr(Sin)
Mobilisation:
Jpn: 4 Inf+3 Tanks+Bomber
Collect 39 IPC, 1 saved, 40 IPC On Hand
Map please. :-D
Sorry, was in a hurry to get my turn in before I went out for the evening.
Round 6, USA
Purchase: $41 on hand
–-1.) Carrier x1, Battleship x1 (-$34, 7 remaining)
Combat Movement:
—1.) none
Non-Combat Movement:
—1.) SZ 20 Destroyerx1 and Transport x1, loads Panama units, proceeds to SZ 18, unloads in Brazil
—2.) Eastern USA Fighters x2 to SZ 18
Mobilize:
—1.) Carrier x1, Battleship x1 to SZ 18
Collect Income:
USA collect 40, total 47 in hand
Summary:
—SZ 55: BB x5, Carrier x1, Destroyer x1, Sub x5, Cruiser x1, Transport x2
—Solomons: Infantry x1 plus UK units
—Western USA: Infantry x3, Artillery x1
—Australia: Bomber x1 plus UK units
—Alaska: Infantry x1
—Hawaii: Infantry x2
—Midway: Infantry x1
—SZ 18: Fighter x2, Carrier x1, Battleship x1, Destroyer x1, Transport x1
—Brazil: Tank x1, Infantry x1