@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
z6 twlo fgt
ncm:
fgt > z7
bmb uk
z2 & 9 fleet > z7
trj inf & ind stack > per
bur inf > ind
z41 fleet > z 45
aus inf, art > z4
saf 2 inf > rho
wca inf > eca
placement 2cv, dd z7, uk 2 inf
UK collects saved 1 + 5 NO + 42 =48
Italy turn 1
Purchase
10 IPC
2 infantry, artillery
Combat Moves
TRJ (infantry) v infantry, tank (BLK), *support shots with cruiser, battleship
BUL (infantry) v infantry (BLK), tank (ITA)
FRA (infantry) v infantry, artillery, fighter (ITA)
dice
TRJ
A - infantry, tank, cruiser, battleship
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (6)2@3: (2, 4)1@4: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
TRJ taken with infantry, tank
BUL
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
BUL taken with infantry, tank
FRA
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 3)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
FRA round 2
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 2)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
FRA taken with infantry, artillery, fighter
Noncombat Moves
cruiser from Z14 to Z15
fighter from FRA to ITA
Mobilize
2 infantry, artillery in ITA
Income
11 + 10 NO = 21
usa 1 purch cv, dd, ss, trn inf spend 39 (save 1)
china 1 gets 3 inf
combat usa & chi none
ncm: china hup inf > sik fuk inf > yun
usa z44 fleet .z 56
haw fgt >z 56
both bmb’s > eca
eus fgt . z7
z10 fleet . z 1eus inf, art . eca
cus inf . eus
ala inf > wca
wus inf, aa > wca
wus fgt > eca
placement chi 3 inf > chi
placement usa cv, dd & trn z10 inf eus ss z56
usa collects 48 + 1 saved = 49
traveling for business. My play might be quite sporadic if at all during my traveling. Will return on 2/22
JWW, I just noticed another mistake from my first German turn. I did not mark EGY for the Germans, they should have 2 more income for a total of 42.
And, I believe the Americans spent only 38 and saved 2 so they should have 50.
Here is the correct map for the start of the second round. Please check to make sure I did not get anything wrong - again…. :|
Cheers
Flying home from Singapore today. Will get back into the swing of things on Sunday EST. I trust you LL. Please proceed.
where ya at LL. bump
Sorry, forgot about the game with the layoff. And lately I’ve been busy getting killed by Yoshi’s miracle dice.
Will try to get a post in soon!
Cheers
Germany turn 2
Purchase
7 infantry
AA gun
IC
Combat Moves
KAR (2 infantry) v 3 infantry (BST), fighter (NWY), fighter (POL)
EPL (infantry) v infantry (POL), artillery (BST)
FEQ (empty) v tank (EGY)
CNG (empty) v tank (EGY)
MAD (empty) v artillery (EGY) unload in Z32
NWE (infantry) v 2 infantry (GER), bomber (LIB)
dice
KAR
A - 3 infantry, 2 fighters
Rolls: 3@1 2@3; Total Hits: 23@1: (3, 1, 4)2@3: (2, 4)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (4, 4)
KAR taken with 3 infantry, 2 fighters
NWE
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 5)1@4: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
NWE taken with 2 infantry, bomber
EPL
A - infantry, artillery
Rolls: 2@2; Total Hits: 02@2: (3, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
EPL round 2
A - infantry, artillery
Rolls: 2@2; Total Hits: 02@2: (4, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
EPL round 3
A - infantry, artillery
Rolls: 2@2; Total Hits: 02@2: (5, 5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
EPL round 4
A - infantry, artillery
Rolls: 2@2; Total Hits: 22@2: (1, 1)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
EPL taken with artillery
Noncombat Moves
fighter from LIB to FRA
2 infantry from ITA to FRA
bomber from NWE to FRA
2 fighters from KAR to GER
submarine from Z6 to Z4
artillery, 2 tanks from BST to POL
3 infantry from POL to BUL
3 tanks from BST to BUL
3 infantry, AA gun from GER to FRA
5 infantry from GER to POL
Mobilize
7 infantry, AA gun in GER
IC in FRA
Income
39 + 10 NO = 49
R2 purchase 3arm, 2 art & 5 inf spend 38 (save 1)
combat
#1 kar (3inf) v fin stack & arc stack
#2 bst (mt) v inf (bel) cwol
#3 epl (art) v 3inf (euk 2 and ukr 1)
#4 man (mt) v inf (bry) cwol
dice….