Scramble?
12L LL v JWW +8, -tech, +NO, Game 2
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glad to see you LL
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EGY taken with tank, bomber
Noncombat Moves
bomber from EGY to EAF
3 fighters from UKR to EPL
31 infantry, 2 artillery, 2 tanks, AA gun from POL to EPL
infantry from GER to CZE
infantry from GER to BLK
6 infantry, AA gun from FRA to GERMobilize
6 infantry in FRA
3 infantry, artillery in GERIncome
36 + 10 NO = 46
I just could not decide what to do for the longest time here. In the end, I hope I made the right choice.
Cheers
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Please don’t feel like you need to make a move here soon, I may not be able to move until the weekend.
Cheers
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Weekend - got it
R 6 purchase 5arm & 5 inf spend 40 (save 0)
combat
#1 BLK (inf) v 2inf (bul) & bmb (mos)
#2 cze (inf) v inf (bul) & fgt (cau)
#3 ukr (arm) v cau & euk stacks
#4 sui (2inf) v 3inf & art (nin)
#5 far (mt) v inf (yak) cwol
#6 stc (mt) v inf (yak) cwol -
#1 blk attack
Rolls: 1@4 2@1; Total Hits: 21@4: (1)2@1: (1, 2)v inf
Rolls: 1@2; Total Hits: 01@2: (3)
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blk twol
#2 cze attack
Rolls: 1@3 1@1; Total Hits: 11@3: (1)1@1: (4)v inf
Rolls: 1@2; Total Hits: 01@2: (6)
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cze twol
#3 ukr attack
Rolls: 2@2 8@1; Total Hits: 12@2: (2, 5)8@1: (3, 5, 4, 6, 6, 2, 2, 4)v arm
Rolls: 1@3; Total Hits: 01@3: (4)
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ukr twol
#4 sui attack
Rolls: 2@2 2@1; Total Hits: 12@2: (4, 5)2@1: (1, 2)v 2inf
Rolls: 2@2; Total Hits: 12@2: (3, 2)
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sui 2nd wave
Rolls: 2@2 1@1; Total Hits: 02@2: (5, 3)1@1: (3)v inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Rolls: 2@2 1@1; Total Hits: 02@2: (6, 4)1@1: (3)v inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Rolls: 2@2 1@1; Total Hits: 12@2: (4, 5)1@1: (1)v inf
Rolls: 1@2; Total Hits: 01@2: (4)
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sui twlo inf
ncm:
rus inf > bel
rus inf > euk
rus 2inf & art > cau
cze & blk af > bul
nin 2 inf > hup
chi arm > hupplacement 2inf & 2arm cau - 3inf & 3 arm mos
R collects 34 + 10 NO = 44
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Japan turn 6
Purchase
59 IPC
3 destroyers
2 fighters
acsave 1 IPC
Combat Moves
SAF (empty) v infantry (TRJ)
Z24 (destroyer) v bomber (RHO)
LIB (infantry, tank) v 2 tanks (TRJ) by land, 2 fighters (Z35)
SOL (empty) v infantry (SUM)
Z51 (transport, destroyer) v submarine (Z50), 2 fighters (JPN)
CAR (infantry) v 2 infantry (KIA)dice…
Z24
A - bomber
Rolls: 1@4; Total Hits: 11@4: (3)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (1)
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Z24 taken, bomber lost
Z51
A - submarine, 2 fighters
Rolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (2, 3)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (6)
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Z51 taken with submarine, 2 fighters
CAR
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (4, 3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
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CAR round 2
A - 2 infantry
Rolls: 2@1; Total Hits: 12@1: (6, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
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CAR taken with 2 infantry
LIB
A - 2 tanks, 2 fighters
Rolls: 4@3; Total Hits: 24@3: (1, 3, 4, 5)
D - infantry, tank
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
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LIB taken with 2 fighters, not controlled
Noncombat Moves
2 fighters from LIB to EGY
3 infantry, AA gun from IND to EGY
fighter from RHO to EGY
3 fighters from BUR to EGY
fighter from YUN to IND
fighter from FUK to MAN
transport, ac from Z35 to Z34
transport from Z35 to Z37
2 infantry from SUM to BUR
submarine, destroyer from Z50 to Z53
3 submarines, destroyer, ac, cruiser, battleship from Z50 to Z51
2 infantry, artillery from BRY to MAN
2 fighters from Z34 to FRAMobilize
3 destroyers, ac, 2 fighters in Z62
Income
41 + 15 NO + 1 saved = 57
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Placed your JPN naval purchase in z62 & moved your trn from saf into z28 water
UK 6 purchase trn & 6 inf spend 25 (save 2)
combat
#1 SBR GER v BMB (BUL)
#2 kar (arm) v 2inf (gbr) & BB CA & 3 fgt (z5)
#3 bst (mt) v inf (gbr) cwol
#4 POL (inf) v 2inf (gbr) & 3 fgt (z5 & 2 bul)
#5 per (inf) v 2inf & art (kaz) arm (mos)dice
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GER IC damage
Rolling 1:
(2)#2 KAR attack
Rolls: 1@4 4@3 2@1; Total Hits: 31@4: (6)4@3: (1, 3, 3, 5)2@1: (4, 2)v arm
Rolls: 1@3; Total Hits: 01@3: (6)