@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 2
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UK turn 1
–>Purchase & repair
UKe: 9 INF (27) = 27 save 1 ipc
UKp: 1 ARM (6) + 1 ART (4) + 2 INF (6) = 16 save 1 ipc–>Combat movement
and then the ever returning problem of what to do with the UK
z111: 1 BB, 1 DD --> z110
Sco: 1 Fig --> z110 (land Gib)
Uk: 2 Fig --> z110 (land Gib)
z109: 1 DD --> z106
z98: 1 TacB --> Eth (land Sud)
Sud: 1 INF --> Eth
Ind: 1 ART, 1 INF --> TT --> Eth
z39: 1 CA --> bombard Eth
Wind: 1 INF --> Epr (walk in)–>Combat
z110
A:
aaa 1@2 3@3 1@4:
D:
Rolls: 2@1; Total Hits: 02@1: (6, 3)z106 (first hit counts)
A:
Rolls: 10@2; Total Hits: 410@2: (6, 2, 2, 6, 6, 5, 1, 6, 1, 6)
D:
Rolls: 10@1; Total Hits: 310@1: (6, 5, 1, 6, 3, 4, 1, 1, 5, 6)Eth
A:
bombard
Rolls: 1@3; Total Hits: 01@3: (4)
round 1
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 4)2@2: (1, 6)1@3: (2)
D:
Rolls: 3@2; Total Hits: 03@2: (3, 6, 3) -
z106 twol
Eth twolz110 retry attack
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (3)3@3: (3, 2, 5)1@4: (4) -
z110 twol
–>NCM
z91: 1 CA --> z92
Gib: 1 Fig --> z92
Mal: 1 Fig --> z92
z98: 1 CV, 1 CA, 1 DD --> z92
Mal: 1 INF, 1 AA --> TT from z98 --> Egy
Alx: 2 INF, 1 ARM, 1 ART --> Egy
Mal: 3 INF --> Shn
Bur: 2 INF, 1 Fig --> Ind
z37: 1 BB --> z54
z71: 1 DD --> z81
Saf: 2 INF --> Rho
z109: 1 TT --> z106
Sco: 1 INF --> Uk–>Placement
Uk: 9 INF
Ind: 1 ARM, 1 ART, 2 INF–>Income
UKe: 29 + 5 + 1 = 35
UKp: 17 + 1 = 18 -
and I forgot to add NCM from Canadian troops into Quebec
Anzac turn 1
–>Purchase & repair
purchase: 1 DD (8 = 8
save 2 ipc–>Combat movement
Nsw: 1 INF --> TT --> Jav (walk in)
–>NCM
Egy: 1 INF --> Alx
z62: 1 DD --> z54
z63: 1 CA --> z54
Nze: 2 Fig --> Que
Nsw: 1 INF, 1 AA --> Que–>Placement
z62: 1 DD
–>Income
territories: 14
saved: 2
total: 16 -
Italy 1
10 IPCs
1 Fig (10)
save 0
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Combat
2 Inf, 2 Art, 1 Arm Nita to Sfr
1 SS SZ 95 to SZ 93
1 Fig, 1 Tac Nita to SZ 93
1 Fig Sita to SZ 931 Inf, 1 Art Lib to Tun
1 Mech Tob to Tun1 Inf Iso to Ken (mt)
1 DD, 1 CA, 1 TT SZ 95 to SZ 99
1 CA, 1 BB, 2 TT SZ 97 to SZ 99, take1 Inf Sita to Cyp (mt)
2 Inf, 1 Arm Alb to Syr
1 Inf Sita to Syr
2 CA, 1 BB for bombard -
Cyp twol
Ken twolSfr
Attack (2 Inf, 2 Art, 1 Arm)
Rolls: 4@2 1@3; Total Hits: 24@2: (2, 1, 6, 6)1@3: (6)Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 02@2: (4, 6)SZ 93
Attack (1 SS, 2 Fig, 1 Tac)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (2, 4)1@4: (6)Defense (1 DD, 1 CA)
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)Syr
Attack (3 Inf, 1 Arm, 2 CA, 1 BB)
Rolls: 3@1 3@3 1@4; Total Hits: 23@1: (2, 6, 5)3@3: (3, 3, 6)1@4: (6)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)Tun
Attack (1 Inf, 1 Art, 1 Mech)
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (6, 2)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5) -
Tun twol
Syr twol
SZ 93 cwlo 1 SS
Sfr twolNon-coms
2 Fig, 1 Tac SZ 93 to Sita
1 AA gun Nita to Fra
1 DD SZ 95 to SZ 96Place
1 Fig Sita
Collect
15 - 1 = 14 IPCs
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France turn 1
–>NCM
Fwa: 1 INF --> Fca
Mor: 1 INF --> Alg
z72: 1 DD --> z81
Uk: 1 INF --> Sco
Uk: 1 INF --> Gib -
G2
70 IPCs
2 DD (16)
1 CV (16)
10 Inf (30)
2 Art (8)save 0
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Combat
1 SS, 1 CA, 1 BB, 1 CV SZ 112 to SZ 110
2 Fig Sita to SZ 1103 TT SZ 112 - 113 - 110, take
1 Inf Wgr
1 Art Nor
2 Inf, 2 Art Ger to UK
2 Fig SZ 112 to UK
1 Fig, 5 Tac, 1 Strat Wgr to UK5 Inf Bul to Gre
3 Arm Yugo to Gre -
SZ 110
Attack (1 SS, 1 CA, 1 BB, 1 CV, 2 Fig)
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (4)3@3: (5, 2, 1)1@4: (2)Defense (1 DD, 1 BB)
Rolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6) -
SZ 110 cwlo damage to BB
UK
AA gun (3 Fig, 5 Tac, 1 Strat)
Rolls: 3@1 5@1 1@1; Total Hits: 23@1: (3, 5, 1)5@1: (1, 3, 3, 4, 6)1@1: (6) -
Lose 1 Fig, 1 Tac
UK
Attack (3 Inf, 3 Art, 2 Fig, 4 Tac, 1 Strat)
Rolls: 6@2 4@3 3@4; Total Hits: 76@2: (4, 2, 1, 1, 4, 4)4@3: (5, 3, 5, 1)3@4: (1, 6, 3)Defense (12 Inf)
Rolls: 12@2; Total Hits: 312@2: (5, 6, 1, 5, 4, 6, 3, 6, 5, 4, 1, 1) -
UK R2
Attack (3 Art, 2 Fig, 4 Tac, 1 Strat)
Rolls: 3@2 4@3 3@4; Total Hits: 33@2: (4, 3, 2)4@3: (4, 6, 2, 5)3@4: (6, 5, 4)Defense (5 Inf)
Rolls: 5@2; Total Hits: 15@2: (3, 6, 4, 4, 1) -
UK R3
Attack (2 Art, 2 Fig, 4 Tac, 1 Strat)
Rolls: 2@2 4@3 3@4; Total Hits: 52@2: (5, 6)4@3: (1, 6, 1, 6)3@4: (4, 4, 3)Defense (2 Inf)
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
UK twlo 1 Fig, 1 Tac, 3 Inf, 1 Art
Gre
Attack (5 Inf, 3 Arm)
Rolls: 5@1 3@3; Total Hits: 35@1: (1, 5, 1, 6, 4)3@3: (3, 5, 5)Defense (4 Inf)
Rolls: 4@2; Total Hits: 14@2: (1, 3, 4, 5) -
Gre R2
Rolls: 4@1 3@3; Total Hits: 14@1: (2, 4, 6, 6)3@3: (4, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (3) -
Gre twlo 1 Inf
Non-coms
5 Inf, 2 Art Yugo to Rom
4 Arm Fra to Ger
1 Arm Wfr to Wgr
1 Inf, 1 Art Wfr to Hol
4 Tac UK to Hol
2 Fig UK to SZ 110
1 Strat UK to FraPlace
1 CV, 2 DD SZ 110
8 Inf, 2 Art Ger
2 Inf WgrCollect
49 + 15 NO + 35 plunder = 98 IPCs
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