@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJeff28 vs Shin Ji take 2
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I think you forgot the convoys from sz 6 on your newly acquired Korea.
J2:
44 IPCS:
Purchase:
1 Minor Factory - 12
4 inf - 12
2 art - 8
2 tanks -12 = 44
Combat move:
Walk in Sui, Hop, Kwe
Attack Yunnan with 4 inf, 2art, tank, mech, 8 figs, 7 tacs
Rolls: 3@1 4@2 9@3 7@4; Total Hits: 123@1: (3, 3, 5)4@2: (1, 3, 6, 3)9@3: (6, 2, 6, 4, 2, 2, 5, 1, 2)7@4: (3, 2, 4, 6, 2, 4, 4)
vs. 8 inf
Rolls: 8@2; Total Hits: 78@2: (2, 2, 2, 2, 2, 1, 2, 4)
Move 2 BBs and 2 Cruisers to sz 6, pick up 2 inf 2 art from Japan amb assault korea, attack with manch units, and jehol 3 figs and 1 tac and 2 bombers from Kwang
AA guns shoot
Rolls: 6@1; Total Hits: 16@1: (4, 4, 3, 4, 1, 2)
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take 1 fig, all ground in Yunnan except the tank. Wow.
rd 1 Korea:
Japan 12 inf 3 art 2 fig 1 tac 2 bombers 2 BB coastals 2 cruiser coastals:
Rolls: 9@1 6@2 2@3 3@4 2@4 2@3; Total Hits: 129@1: (5, 2, 5, 1, 6, 3, 1, 3, 1)6@2: (3, 6, 2, 3, 4, 1)2@3: (2, 6)3@4: (2, 1, 3)2@4: (4, 6)2@3: (2, 3)
vs. Russia 18 inf, 2 AAs
Rolls: 18@2; Total Hits: 618@2: (3, 6, 5, 4, 5, 1, 6, 3, 2, 4, 4, 2, 1, 4, 5, 1, 1, 4)
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Take 2 AAs, 10 inf russia
take 6 inf Japan
rd 2: 6 inf 3 art, 2 fig, 1 tac, 2 bombers
Rolls: 3@1 6@2 2@3 3@4; Total Hits: 53@1: (1, 5, 6)6@2: (4, 6, 6, 2, 1, 3)2@3: (6, 5)3@4: (2, 5, 4)
vs. 8 inf
Rolls: 8@2; Total Hits: 08@2: (3, 3, 6, 4, 4, 3, 4, 5)
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Your chinese inf hits 7 of 8 2s, russians miss them all… :?
Rolls: 3@1 6@2 2@3 3@4; Total Hits: 63@1: (5, 1, 4)6@2: (6, 4, 4, 4, 1, 6)2@3: (2, 5)3@4: (3, 3, 4)
vs.
Rolls: 3@2; Total Hits: 13@2: (4, 1, 3)
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You can’t build an Ind in Kwa. It’s only worth 1 IPC. Would you like to redo your purchase?
(Or am I misunderstanding another rule?)
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Did not think about the convoys. Ouch!
Rolls: 6@3; Total Hits: 36@3: (5, 2, 1, 4, 5, 1)
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OK, I lose 4 IPCs. Not too bad overall.
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You can only lose the value of the territory anyway, so 3 damage.
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You are correct, sorry, please place factory in Kiangsu…
Thanks!
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China 2: 15 IPC. Buying 5 Inf. I can’t buy Art, can I?
Combat move:
2 Inf, 1 Ftr Sze to Yun (1 Tnk)
Attack
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (1)
Defense
Rolls: 1@3; Total Hits: 11@3: (2)
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NCM on map. China collects 14 IPCs.
Also, USA collected the same 52 IPCs as before, naturally.
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UK 2:
London has 33 IPCs. Buying 8 Inf, 1 Art, 1 Tnk
Calcutta has 17 IPCs. Buying 1 AC. Save 1 IPC.
Combat move:
1 Inf Sum to Jav (WI)
1 Bmb to z110 (damaged BB)
Attack
Rolls: 1@4; Total Hits: 11@4: (3)
Defense
Rolls: 1@4; Total Hits: 11@4: (4)
4 Inf, 1 MInf, 2 Art, 1 Tnk Egy to Sud (2 inf, 1 Art)
Attack
Rolls: 3@1 4@2 1@3; Total Hits: 33@1: (4, 1, 3)4@2: (1, 6, 2, 6)1@3: (5)
Defense
Rolls: 3@2; Total Hits: 13@2: (1, 5, 5)
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London collects 32 IPCs. 27 from land, 5 from 1 NO
Calcutta collects 25 IPCs from land.
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Sorry for the long wait!
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No prob.
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I think the UK NO means all org territories on the europe half of the board, so I have kenya and alex so you wouldn’t get that one…
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(also, Rus sub can’t pass through Danish straits, I’m pretty sure)
Italy
16 IPCs - purchase AC
Pick up 3 men 1 art 1 tank Greece, move fleet except to sz 98, dest and sub to 97
Invade syria with one transport one tank 1 inf 1 bomber from Italy
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (5)1@3: (6)1@4: (6)
vs. 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
Invade egypt with 2 transports 2 inf 1 art 3 coastals from 1 BB and 2 cruisers, 2 inf 1 art from alex
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 12@1: (3, 5)4@2: (4, 4, 4, 5)2@3: (6, 4)1@4: (3)
vs. 2 inf
Rolls: 2@2; Total Hits: 12@2: (1, 6)
walk into Tanga
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awesome we can’t shoot
Syria
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (4)1@3: (3)1@4: (2)
vs.
Rolls: 1@2; Total Hits: 01@2: (3)
Egypt
Rolls: 1@1 4@2; Total Hits: 21@1: (3)4@2: (3, 1, 2, 4)
vs
Rolls: 1@2; Total Hits: 11@2: (1)