TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Wake Island to 26 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 artillery and 4 infantry moved from Midway to 25 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 armour and 5 infantry moved from Japan to 6 Sea Zone 1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 31 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 artillery and 10 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 carrier and 1 cruiser moved from 38 Sea Zone to 79 Sea Zone 4 artilleries and 9 infantry moved from Burma to India Combat - JapaneseCombat Hit Differential Summary :
Rolls: 2@2 6@3 7@4; Total Hits: 62@2: (4, 5)6@3: (3, 1, 6, 3, 6, 4)7@4: (1, 2, 6, 5, 5, 1, 6)




