@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJeff28 vs Shin Ji take 2
-
shoots back:
Rolls: 1@3; Total Hits: 01@3: (6)
-
subs surprise rd 4:
Rolls: 2@2; Total Hits: 22@2: (2, 2)
if they miss, cruiser
Rolls: 1@3; Total Hits: 01@3: (5)
-
Okay, cruiser and transport sunk. Used a lot of torpedoes…
Need the scramble decisions on z109 and z111 to finish up.
-
This indicates the importance of waking up the sea crews prior to a war.
-
No scramble in either sea zone.
-
probably for the best…
sz 111
sub z118, sub z124, fig and tac from w ger, bomber, germany, fig norway, tac in germanyRolls: 2@2 2@3 3@4; Total Hits: 12@2: (3, 2)2@3: (4, 5)3@4: (5, 5, 6)
vs. dest, cruiser, BB
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (6)1@4: (4)
sz 109
z 108 sub, Hol fig, W ger fig, 2 w ger tacs, 1 ger bomberRolls: 1@2 2@3 3@4; Total Hits: 51@2: (4)2@3: (3, 3)3@4: (1, 4, 3)
vs.
dest
Rolls: 1@2; Total Hits: 11@2: (2)
-
sz 109 lost sub, sigh
sz 111 terrible shooting, lost sub, damaged brit BB
rd 2:
Rolls: 1@2 2@3 3@4; Total Hits: 21@2: (1)2@3: (1, 5)3@4: (5, 5, 6)
vs.
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (3)1@4: (6)
-
how many 4s can I miss….take sub and tac
rd 3
Rolls: 2@3 2@4; Total Hits: 42@3: (3, 3)2@4: (1, 1)
vs.
Rolls: 1@4; Total Hits: 01@4: (5)
-
non coms on the map. Activate Bulg and Finland
place ships in sz 112
collect 41 terr 19 france 10 NOs = 70
-
Russia 1: 37 IPCs. Building 2 Inf, 1 Art Nov; 3 Inf Suk; 6 Inf Rus.
NCM on map.
Collect 37 IPCs.
-
Slight change to map.
-
Japan 1:
28 IPCS
1 transport
naval base
save 6Combat move:
walk in Jeh to Cha
walk in 2 inf Sha, 1 mech Manch to Anh
Kwang 3 inf 1 art, KSU fig tac, 2 strats Japan to Yunnan
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (4, 5)2@2: (4, 5)1@3: (5)3@4: (3, 2, 2)
vs.
4 inf
Rolls: 4@2; Total Hits: 24@2: (2, 1, 5, 4)
Ksi 3 inf 1 art, 2 figs, 2 tacs Manc, formosa fig to Hunnan
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 22@1: (5, 6)2@2: (6, 5)3@3: (5, 4, 2)2@4: (3, 6)
vs.
2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 6)
-
reattack Yun
Rolls: 2@2 1@3 3@4; Total Hits: 22@2: (3, 1)1@3: (4)3@4: (4, 5, 5)
vs.
Rolls: 1@2; Total Hits: 11@2: (1)
-
results: lost 3 inf Yun, 1 inf Hunnan.
-
NCMs on map
place transport sz 6
place naval base Hainan
saved 4total Ipcs = 30 terrs, 10 NO 4 saved = 44
-
US1: 52 IPCs: Buying 1 Dst z101; 2 AC, 1 Cru z10
NCM on map. Collect 52 IPCs.
-
China 1: 12 IPCs, 4 Inf
6 Inf, 1 Ftr Sze; 2 Inf Kwe to Yun (1 Art)
Attack
Rolls: 6@1 1@3; Total Hits: 16@1: (3, 5, 4, 5, 4, 2)1@3: (3)
Defense
Rolls: 1@2; Total Hits: 01@2: (5)
-
Should have had 8 rolls, but no worries.
NCM on map. China collects 15 IPCs.
-
Not sure why you added an airbase and a naval base to SIta. I removed them.
UK 1:
London (28 IPCs) buys 2 Ftr, 1 Dst
Calcutta (17 IPCs) buys 2 Dst, save 1 IPC
1 Ftr Mal; 1 Tac, 1 Cru, 1 Dst, 1 AC z98 to z96 (1 Dst, 1 Trn)
Attack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (6, 3)1@4: (1)
Defense
Rolls: 1@2; Total Hits: 01@2: (3)
1 Inf Mal to Sum (WI)
-
No casualties!
NCMs on map.
London collects 33 IPCs. 28 from land plus 5 from 1 NO.
Calcutta collects 21 IPCs from land.