@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsBold (x) vs. Cmndr Jenn (+5), +NO, -tech
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oh well, guess i’m screwed. i know you are going to say you won’t allow it so let’s just play on.
cau - 8 inf, 2 art, ftr vs. 4 inf, 3 ftr
Rolls: 6@1 4@2 1@3; Total Hits: 26@1: (2, 3, 5, 3, 3, 5)4@2: (2, 5, 3, 3)1@3: (2)
Rolls: 4@2 3@4; Total Hits: 34@2: (2, 6, 4, 3)3@4: (2, 4, 5) -
woulda gotten 2 more hits with the bombardment. geez.
cau2 - 5 inf, 2 art, ftr vs. 2 inf, 3 ftr
Rolls: 3@1 4@2 1@3; Total Hits: 13@1: (5, 3, 2)4@2: (6, 5, 6, 2)1@3: (4)
Rolls: 2@2 3@4; Total Hits: 22@2: (2, 4)3@4: (6, 4, 5) -
your fantastic dice continue
cau3 - 3 inf, 2 art, ftr vs. inf, 3 ftr
Rolls: 1@1 4@2 1@3; Total Hits: 21@1: (4)4@2: (4, 4, 3, 2)1@3: (3)
Rolls: 1@2 3@4; Total Hits: 11@2: (4)3@4: (5, 6, 2) -
there’s a much needed break
cau4 - 2 inf, 2 art, ftr vs. 2 ftr
Rolls: 4@2 1@3; Total Hits: 14@2: (4, 2, 4, 3)1@3: (6)
Rolls: 2@4; Total Hits: 22@4: (2, 1) -
of course here we go
cau5 - 2 art, ftr vs. ftr
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 1)1@3: (6)
Rolls: 1@4; Total Hits: 01@4: (5) -
cau twlo 8 inf
man - 3 inf, arm, 3 ftr, bom vs. 6 inf
Rolls: 3@1 4@3 1@4; Total Hits: 43@1: (3, 2, 6)4@3: (1, 1, 4, 2)1@4: (2)
Rolls: 6@2; Total Hits: 16@2: (1, 4, 3, 4, 6, 3) -
watch out the moment your dice let up :evil:
man2 - 2 inf, arm, 3 ftr, bom vs. 2 inf
Rolls: 2@1 4@3 1@4; Total Hits: 32@1: (6, 6)4@3: (5, 3, 4, 1)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
man twlo inf
bul - inf, 3 ftr vs. 2 inf
Rolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (4, 3, 6)
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
yep here we go
bul2 - 3 ftr vs. inf
Rolls: 3@3; Total Hits: 23@3: (3, 2, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
bul cwlo inf
NC
z16 - 3 acc, cru, 2 bat (z34), ftr (cau), ftr (bul)
blk - 2 ftr (bul)
fra - 5 ftr (egy)
z60 - des (z51)
ind - ftr (z36), ftr (egy)
z62 - 3 ftr (man), 9 sub (z61), 2 des, acc (z36)
fic - inf (ind), aa (egy)
z37 - trn (z34)
jpn - 2 bom (man)place trn, 3 des, acc (z62)
place ftr (jpn)well, did that the hard way, but that sure changes things.
collect 56, has 56
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England:
Buy(21)
- 1 Armor
- 1 Bomber
- Save 4
Combat Moves:
2 Infantry to FEQ
4 Infantry, 2 Armor to Congo
Bomber to Germany - SBRCombat:
AA Gun:
Rolls: 1@1; Total Hits: 01@1: (5) -
Bomber:
Rolls: 1@6; Total Hits: 11@6: (1) -
Collect: 22 TT + 5 NO + 4 Saved = 31 IPC
Lucky on the Caucasus, I missed that one. Shoulda landed them in E. Ukraine instead. Oh well. Won’t change anything I dont think.
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Haha this one is over I’m afraid Jenn. if you thought you were going to lose then yeah it doesn’t change anything… :lol:
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why on earth you would leave egypt in axis hands and give italy the NO there is beyond me but ok… :roll:
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I7 - with 9 buys 4 rpr, arm
CM
epl (inf) - 2 arm (blk) blitz bul, ftr (ita)
combat:
epl - 2 arm vs. inf
Rolls: 2@3; Total Hits: 22@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
epl twol
NC
ita - 3 inf, art (fra), inf (blk)
z62 - trn, 2 cru, bat (z36)place arm (ita)
collect 14, has 14
you may as well just give up now. :roll:
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yes, euk would have been a much better landing spot. or you could have put a lot more material in cau, either way. you could not afford to lose cau there, unfortunately. it was the end of your sweet game, too bad you had to waste all those beautiful dice… :|
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all the dice in the world cannot overcompensate for a really big error in this game. gotta watch out for the big ones.
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on a positive note, you still haven’t lost a bomber in about 20 bombing runs… :wink:





