Flip(allies) vs MrMalachiCrunch(axis) Spring 1942


  • Yak(3)tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • Yak(4)tank
    DiceRolls: 1@3; Total Hits: 11@3: (1)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • Yak(5)tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • WOW(dicey)

    Results
    Kaz lwol
    Yak lwol

    Non Combat
    2ftr Kaz to Rus

    Build placement
    4inf tank Rus

    Collect income
    Earned 18 saved 0=18 IPC’s

    Flip v Crunch R19.AAM

  • '12

    Ger 19
    –-----
    Builds:

    On Hand    42

    14 Inf        42

    Saved        0

    Combat:
    Kaz: 3 Inf+2 Ftr(Cau) Vs 2 Inf
    WRu: 1 Inf+Tank(Cau), Bmr(Ger) Vs Inf
    Ukr: 2 Inf+Tank(Cau), 1 Ftr(Ger) Vs 2 Inf
    Blk: 2 Inf+Ftr(Ger) Vs Inf
    WEu: 1 Inf+Tank(SEu)+Ftr(Ger) Vs Inf
    Bel: 2 Inf+3 Tanks(EEu) Vs 2 Inf
    Kar: Tank(Ger), 6 Inf+Tank(EEu) Vs Inf

    Kaz: 3 Inf+2 Ftr(Cau) Vs 2 Inf
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (2, 4, 6)2@3: (2, 5)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)

    WRu: 1 Inf+Tank(Cau), Bmr(Ger) Vs Inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (4)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Ukr: 2 Inf+Tank(Cau), 1 Ftr(Ger) Vs 2 Inf
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (6, 2)2@3: (6, 5)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

    Blk: 2 Inf+Ftr(Ger) Vs Inf
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    WEu: 1 Inf+Tank(SEu)+Ftr(Ger) Vs Inf
    DiceRolls: 1@1 2@3; Total Hits: 01@1: (2)2@3: (6, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Bel: 2 Inf+3 Tanks(EEu) Vs 2 Inf
    DiceRolls: 2@1 3@3; Total Hits: 22@1: (6, 4)3@3: (4, 1, 3)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

    Kar: Tank(Ger), 6 Inf+Tank(EEu) Vs Inf
    DiceRolls: 6@1 2@3; Total Hits: 16@1: (6, 5, 4, 5, 1, 5)2@3: (4, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '12

    Round 2

    Kaz: 2 Inf+2 Ftr(Cau) Vs 1 Inf
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (4, 2)2@3: (4, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    WRu: 1 Inf+Tank(Cau), Bmr(Ger) Vs Inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (1)1@4: (1)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Ukr: 1 Inf+Tank(Cau), 1 Ftr(Ger) Vs 2 Inf
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (6, 2)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)

    WEu: 1 Inf+Tank(SEu)+Ftr(Ger) Vs Inf
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (1, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '12

    Round 3

    Ukr: 1 Inf+Tank(Cau), 1 Ftr(Ger) Vs 1 Inf
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (6, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '12

    Combat Results:
    Kaz: TWLO 2 Inf
    WRu: TWLO 1 Inf
    Ukr: TWLO 1 Inf
    Blk: TWOL
    WEu: TWLO 1 Inf
    Bel: TWOL
    Kar: TWOL

    I wasn’t sure what I was going to do until I saw what happened with the battles, I was stretched pretty thin.  Turns out what I am doing never crossed my mind until now.

    Non-Combat Moves:
    Kar: 6 Tanks+3 Inf+AA(EEu), 13 Tanks(Cau)
    Per: 5 Inf(Cau)
    Ukr: 36 Inf+AA(Cau)
    EEu: 2 Ftr(Kaz), 2 Inf(Ger), 11 Tanks(SEu)
    SEu: Ftr(WEu), Ftr(Blk), Ftr(Ukr), Bmr(WRu)

    Builds:
    Cau: 3 Inf  
    SEu: 6 Inf
    Ger: 5 Inf

    Collect 43 IPC, 0 saved, 43 IPC On Hand

    Flip v Crunch G19.AAM

  • '12

    The map didn’t have the AA in Ukr from Cau as I stated in my NCM.

    Flip v Crunch G19.AAM


  • UK19
    Builds
    With 26
    7inf=21
    tank=5
    save 0

    Combat
    inf WAf (inf Alg)via tt sz17 to sz7 to WEu
    bb sz13 to sz7
    2ftr sz13 to WEu
    ftr sz12 to WEu vs tank

    2inf Arc to WRu
    2bmr Lib to WRu vs tank

    tank Rus to Kaz
    2bmr Lib to Kaz vs inf

    WEu attack(1)2inf 3ftr bb bombard
    DiceRolls: 2@1 3@3 1@4; Total Hits: 32@1: (1, 2)3@3: (4, 1, 3)1@4: (5)

    defend tank
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • WRu attack(1)2inf 2bmr
    DiceRolls: 2@1 2@4; Total Hits: 22@1: (4, 4)2@4: (3, 2)

    defend tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Kaz attack(1)tank 2bmr
    DiceRolls: 1@3 2@4; Total Hits: 11@3: (6)2@4: (6, 4)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Results
    WEu twol
    WRu twlo inf
    Kaz lwol

    Non Combat
    ftr WEu to sz12
    2ftr WEu to sz7
    tt 2dd cv sz13 to sz7
    2bmr WRu to Rus
    2bmr Kaz to Rus
    2inf Arc to Rus
    4inf Alg to Lib
    inf Gib via tt dd sz13 to sz12 to Alg
    5inf art UK via 3tt sz12 to Alg
    ftr sz12 to sz54(US cv)
    sub sz44 to sz54

    Build placement
    7inf tank UK

    Collect income
    Earned 28 saved 0=28 IPC’s

    [Epic game]awesome

    Flip v Crunch UK19.AAM

  • '12

    It is truly the most epic game I’ve had of Spring 42.  You’re like Rasputin, 'cept way better looking.

    Japan 19 
    –-----------
    Builds:

    On Hand  59

    6 Inf      18
    8 Tanks  40

    Saved      1

    Combat:
    Sz23: Bmr(Cau) Vs TT (AutoKill)
    WCa: Inf(Ala) Vs Undefended
    Yak: Inf(Far), Inf(Bry), Ftr(Sz63),1 Ftr(Cau) Vs Tank
    Cng: Inf(EAf), 3Bmr(Cau) Vs Inf
    Egy: 2 Inf+Bmr(TrJ), 1 Ftr(Cau) Vs Inf
    Kaz: 2 Inf+Ftr(Cau), Bmr(Cau) Vs Tank

    Yak: Inf(Far), Inf(Bry), Ftr(Sz63),1 Ftr(Cau) Vs Tank
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (1, 5)2@3: (1, 5)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    Cng: Inf(EAf), 2 Bmr(Cau) Vs Inf
    DiceRolls: 1@1 2@4; Total Hits: 11@1: (3)2@4: (3, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Egy: 2 Inf+Bmr(TrJ), 1 Ftr(Cau) Vs Inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 3)1@3: (6)1@4: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Kaz: 2 Inf+Ftr(Cau), Bmr(Cau) Vs Tank
    DiceRolls: 2@1 1@3 1@4; Total Hits: 02@1: (3, 6)1@3: (5)1@4: (5)
    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • '12

    Round 2

    Kaz: 2 Inf+Ftr(Cau), Bmr(Cau) Vs Tank
    DiceRolls: 2@1 1@3 1@4; Total Hits: 42@1: (1, 1)1@3: (3)1@4: (4)
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • '12

    Nobody gets a hit for 5 dice then everyone gets a hit for 5 dice the next round!

    Combat Results:

    WCa: Undefended
    Yak: TWLO 1 Inf
    Cng: TWOL
    Egy: TWLO 1 Inf
    Kaz: TWLO 1 Inf

    Non-Combat Moves
    Sz51: SS(Sz63)
    Sz60: 2 BB+CC+2 TT(Sz52) Loading 2 Inf+Tank(Waw), DD+CV+TT(Sz63)
    Bry: 2 Inf+Tank(Sz60), 2 Ftr(Yak)
    Sz59: 2 TT(Sz62) Loading 2 Tanks+2 Inf(Jpn) Sz62>60>59
    Kwa: 2 Inf+2 Tanks(Sz59)
    Sz36: CV+2 TT(Sz60) loading 3 Inf+Tank(Jpn)
    FIC: 2 Inf+2 Tanks(Sz36)
    Man: Tank(Far), Tank(Bry)
    Per: 22 Inf+18 Tanks(Cau), 3 Tanks(FIC), 4 Inf(Ind), 3 Tanks(Ind), 6 Tanks(TrJ)
    TrJ: 5 Inf(Per), Ftr+Bmr(Egy), Ftr(Kaz), 3 Bmr(Cng), Bmr(Kaz)

    Mobilisation:
    FIC: 3 Tanks
    Ind: 3 Tanks
    Jpn: 2 Tanks+6 Inf

    Collect 58 IPC, 1 saved, 59 IPC On Hand


  • Just a little glitch there bud

    I think all your bmr’s originally came from TrJ(5 of them)1 to sz23 1 to Egy 3 to Cng[none into Kaz]not that that mattered
    & back to TrJ

    does this map look cool to you?

    Flip v Crunch J19.AAM

  • '12

    Yes, looks like I forgot to bring my CV down to 36


  • There is one down there
    the other from sz63 to 60

  • '12

    Yeah, on my map I didn’t have the CV in 36 as I stated in my moves, your map had it right.  Though you map has me with 6 tanks in India, 3 of them moved to Persia for a total of 33 tanks there.  The other 3 were newly built.

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