At this stage of the game with so much invested in fleets and air-forces one overlooked angle can be a game decider. Now its up to the dice.
Japan 14
Builds:
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On Hand 55
8 Inf 24
6 Tanks 30
Saved 1
Combat:
Sz12: DD(Sz12) Vs DD (Attack must occur to allow CVs to move to Sz8 in theory)
Sz2: 9 Bombers(WEu), 4 Ftrs(Sz13) Vs 1 DD, 3 CVs, 6 Ftrs, 5 Transports
Kaz: Tank(Ind)+3 Ftr(Cau) Vs Inf
Sz12: DD(Sz12) Vs DD (Attack must occur to allow CVs to move to Sz8 in theory)
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@2; Total Hits: 11@2: (1)
Sz2: 9 Bombers(WEu), 4 Ftrs(Sz13) Vs 1 DD, 3 CVs, 6 Ftrs, 5 Transports
Rolls: 4@3 9@4; Total Hits: 64@3: (2, 3, 1, 6)9@4: (3, 6, 6, 6, 6, 6, 4, 6, 4)
Rolls: 4@2 6@4; Total Hits: 74@2: (6, 6, 2, 3)6@4: (2, 1, 1, 4, 3, 1)
Kaz: Tank(Ind)+3 Ftr(Cau) Vs Inf
Rolls: 4@3; Total Hits: 14@3: (6, 6, 1, 6)
Rolls: 1@3; Total Hits: 11@3: (2)