@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 armour and 1 bomber; 0 PUs remaining
Combat Move - Japanese
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
2 infantry moved from Kiangsu to Hupeh
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Manchuria to Suiyuan
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Hupeh
1 armour and 1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from French Indo-China Thailand to Yunnan
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 fighter moved from Formosa to Yunnan
1 fighter moved from Japan to Suiyuan
1 fighter moved from Manchuria to Yunnan
2 fighters moved from 61 Sea Zone to 35 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 50 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -12
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 destroyer
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 1/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Fukien, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Fukien, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 57 Sea Zone to 51 Sea Zone
2 fighters moved from 53 Sea Zone to 51 Sea Zone
1 fighter moved from 56 Sea Zone to 51 Sea Zone
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Suiyuan to Kiangsu
1 infantry moved from Manchuria to Kiangsu
Place Units - Japanese
1 armour and 1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Japanese :
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 2 fighters
Fukien : 1 flag, 1 armour and 1 infantry
Hupeh : 1 flag, 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
Kiangsu : 1 fighter and 1 infantry
Philippine Islands : 1 flag, 1 artillery and 2 infantry
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 2 infantry
37 Sea Zone : 1 carrier and 2 fighters
38 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 2 transports
51 Sea Zone : 2 carriers and 3 fighters
53 Sea Zone : 1 destroyer
61 Sea Zone : 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 32 / 45
Russians : 29 / 34
Japanese : 31 / 36
British : 35 / 43
Italians : 10 / 10
Chinese : 3 / 0
Americans : 38 / 40
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26175.16#msg908792
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 5 infantry and 2 transports; 0 PUs remaining
Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 cruiser moved from 12 Sea Zone to 6 Sea Zone
1 battleship moved from 2 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 9 Sea Zone to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to France
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 1 : 4/4 hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans and 1 submarine owned by the Germans lost in 6 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 submarine
Battle in France
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 1 : 1/3 hits
Germans roll dice for 1 infantry in France, round 1 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking Norway from Germans, taking France from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from Egypt to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from India to Persia
1 infantry moved from Burma to India
1 infantry moved from Australia to 41 Sea Zone
1 artillery moved from Australia to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 bomber could not land in France and was removed
Place Units - British
1 carrier and 2 transports placed in 7 Sea Zone
5 infantry placed in United Kingdom
1 transport placed in 2 Sea Zone
1 carrier and 1 transport placed in 7 Sea Zone
5 infantry placed in United Kingdom
5 infantry placed in United Kingdom
1 carrier and 1 transport placed in 7 Sea Zone
1 transport placed in 2 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
British met a national objective for an additional 5 PUs; end with 49 PUs
British met a national objective for an additional 5 PUs; end with 54 PUs
1 unit repaired.
Territory Summary for British :
Australia : 1 aaGun and 2 infantry
Eastern Canada : 1 armour and 1 infantry
France : 1 flag, 1 artillery and 1 infantry
India : 1 infantry
Kwangtung : 1 infantry
Norway : 1 flag, 1 infantry
Persia : 1 aaGun, 1 artillery and 3 infantry
Trans-Jordan : 1 armour, 1 artillery and 5 infantry
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry
2 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
7 Sea Zone : 1 carrier, 2 fighters and 2 transports
45 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 23 / 45
Russians : 29 / 34
Japanese : 31 / 36
British : 44 / 54
Italians : 10 / 10
Chinese : 3 / 0
Americans : 38 / 40
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26175.17#msg908978
For some reason the bmr did not go back to the UK from France. I thought I had it on the noncombat moves, but I did not see it until after I was in the mobilize phase. Can you place back in the UK? Also, is there a way to go backwards in the program from mobilize to noncom?
There is no way to go back from to non-combat from mobilize. What I do is undo all my mobilized units and just use Edit mode.
I’ll fix the bomber thing.
Damn it, I was in a rush and forgot to unload my units from the transport.
I have to keep the existing rolls so I’m going to add these additional:
Shore bombardment:
Rolls: 2@3 1@4; Total Hits: 32@3: (2, 1)1@4: (4)
Infantry and armor
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
It looks like I got a grand total of 3 hits (including the 0 hits from the round I did in TripleA).
You got one.
Round 2:
Italy
dead: 1 inf
2 tanks, 1 fighter
Rolls: 3@3; Total Hits: 13@3: (4, 5, 1)
USSR
dead: 3 inf
1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
Victory for the Italians:
Units remaining:
1 tank, 1 fighter
Ukraine captured. I’ll update the map in edit mode.
BTW, if you don’t want to except the mulligan above, let me know.
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; 0 PUs remaining
Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Balkans to Ukraine
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 fighter moved from Italy to Ukraine
1 battleship and 2 cruisers moved from 14 Sea Zone to 16 Sea Zone
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 4 infantry
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 1 : 0/2 hits
Russians roll dice for 4 infantry in Ukraine, round 1 : 1/4 hits
1 armour owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 4 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Ukraine to East Poland
Turning on Edit Mode
EDIT: Removing units owned by Italians from 16 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Italians to 16 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Balkans to Italy
1 infantry moved from Libya to Egypt
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 4 infantry
EDIT: Changing ownership of Ukraine from Russians to Italians
EDIT: Adding units owned by Italians to Ukraine: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Italians met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Italians :
Balkans : 1 infantry
East Poland : 1 fighter
Egypt : 1 flag, 2 infantry
Italy : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
Ukraine : 1 flag, 1 armour
16 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 23 / 45
Russians : 27 / 34
Japanese : 31 / 36
British : 42 / 54
Italians : 14 / 19
Chinese : 3 / 0
Americans : 38 / 40
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26175.24#msg909227
BTW, if you don’t want to except the mulligan above, let me know.
No problem at all! I have made the same mistake just playing a local game on the program.
For some reason it will not let me move my transport from sz50 to sz52 like I want. There are no ships blocking my path.
Game History
Round :1
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 1 infantry
Production/PUs Summary :
Germans : 22 / 45
Russians : 27 / 34
Japanese : 31 / 36
British : 42 / 54
Italians : 14 / 19
Chinese : 3 / 0
Americans : 39 / 0
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26175.27#msg909388
Game History
Round :1
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
Americans met a national objective for an additional 5 PUs; end with 44 PUs
Americans met a national objective for an additional 5 PUs; end with 49 PUs
Americans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Americans :
Eastern Canada : 1 aaGun and 1 artillery
Eastern United States : 2 artilleries, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Kwangtung : 1 bomber
Midway : 1 infantry
Morocco Algeria : 1 flag, 1 infantry
United Kingdom : 1 bomber
Wake Island : 1 infantry
Western Canada : 1 aaGun and 3 infantry
Western United States : 1 factory
10 Sea Zone : 1 transport
12 Sea Zone : 1 destroyer and 1 transport
45 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
50 Sea Zone : 1 transport
56 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 22 / 45
Russians : 27 / 34
Japanese : 31 / 36
British : 42 / 54
Italians : 14 / 19
Chinese : 3 / 0
Americans : 39 / 54
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26175.28#msg909393
@Ol’:
For some reason it will not let me move my transport from sz50 to sz52 like I want. There are no ships blocking my path.
I’ll try to move it for you.
Game History
Round :2
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 50 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 52 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans buy 4 armour, 1 fighter and 5 infantry; 0 PUs remaining
Combat Move - Germans
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 artillery and 1 infantry moved from Libya to Morocco Algeria
1 armour moved from Libya to Anglo-Egypt Sudan
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Eastern Ukraine
2 armour moved from East Poland to Baltic States
Combat - Germans
Battle in France
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in France, round 1 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in France, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in France
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits
British roll dice for 1 artillery in France, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 4 : 1/2 hits
British roll dice for 1 artillery in France, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans win, taking France from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 5 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 5 armour, 1 artillery and 3 infantry in Baltic States, round 1 : 4/9 hits
Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 1 : 2/5 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 5 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 3/7 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Morocco Algeria
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Morocco Algeria, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Morocco Algeria
Germans roll dice for 1 artillery in Morocco Algeria, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Germany to Poland
1 infantry moved from East Poland to Baltic States
Place Units - Germans
4 armour, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Germans met a national objective for an additional 5 PUs; end with 38 PUs
Germans met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, 2 armour
Baltic States : 1 flag, 5 armour, 1 artillery and 1 infantry
Belorussia : 1 flag, 1 armour and 1 infantry
East Poland : 1 flag, France : 1 artillery
Finland : 2 infantry
Germany : 1 aaGun, 4 armour, 1 factory, 1 fighter and 5 infantry
Libya : 2 infantry
Morocco Algeria : 1 artillery
Eastern Ukraine : 1 flag, 1 armour and 1 infantry
Poland : 2 infantry
14 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 33 / 43
Russians : 24 / 34
Japanese : 31 / 36
British : 35 / 54
Italians : 14 / 19
Chinese : 3 / 0
Americans : 38 / 54
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26175.30#msg909351
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; 0 PUs remaining
Combat Move - Russians
1 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 armour moved from Caucasus to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
3 armour and 4 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 armour, 1 artillery and 4 infantry
Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery and 4 infantry in Ukraine, round 1 : 1/8 hits
Italians roll dice for 1 armour in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Finland
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Finland, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Finland, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Eastern Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 1 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Urals to Novosibirsk
6 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Place Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
2 artilleries and 2 infantry placed in Caucasus
2 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Russians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Russians :
Belorussia : 1 armour and 2 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Finland : 1 flag, 1 artillery and 3 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Manchuria : 1 infantry
Eastern Ukraine : 1 artillery and 1 infantry
Novosibirsk : 2 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 1 infantry
Stanovoj Chrebet : 6 infantry
Ukraine : 3 armour, 1 artillery and 3 infantry
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 29 / 43
Russians : 30 / 35
Japanese : 28 / 36
British : 35 / 54
Italians : 12 / 19
Chinese : 6 / 0
Americans : 38 / 54
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26175.31#msg909456
Nice move with the blackout yesterday. Hopefully the knuckleheads in DC listen.
Out of curiosity, do you know how to get rid of these java errors I keep getting every turn? I am still able to post, it is just annoying I guess. I have WIndows 7 with IE9
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory, 1 submarine and 1 transport; 0 PUs remaining
Combat Move - Japanese
2 infantry moved from Borneo to 49 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to Australia
2 fighters moved from 37 Sea Zone to Australia
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 bomber moved from Japan to Kwangtung
1 fighter moved from 51 Sea Zone to 52 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Kiangsu to Manchuria
1 infantry moved from Suiyuan to Manchuria
1 infantry moved from Kiangsu to Manchuria
1 fighter moved from French Indo-China Thailand to Manchuria
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Fukien to Kwangtung
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 52 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kwangtung, round 1 : 1/4 hits
British roll dice for 1 bomber and 1 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangtung
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kwangtung, round 2 : 3/3 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 bomber
Battle in Australia
Japanese attack with 2 fighters and 4 infantry
British defend with 1 aaGun and 2 infantry
AA guns fire in Australia : 0/2 hits
Japanese roll dice for 2 fighters and 4 infantry in Australia, round 1 : 2/6 hits
British roll dice for 2 infantry in Australia, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Australia to 39 Sea Zone
1 infantry moved from Yunnan to Burma
1 armour moved from Fukien to Burma
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Hupeh to Sikang
1 carrier moved from 51 Sea Zone to 39 Sea Zone
1 fighter moved from 52 Sea Zone to 39 Sea Zone
1 fighter moved from 51 Sea Zone to 39 Sea Zone
1 carrier and 1 fighter moved from 51 Sea Zone to 50 Sea Zone
1 fighter moved from Manchuria to 50 Sea Zone
1 fighter moved from Manchuria to Kiangsu
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 bomber moved from Kwangtung to French Indo-China Thailand
Place Units - Japanese
1 factory placed in East Indies
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 3 infantry
Borneo : 1 flag, Burma : 1 flag, 1 armour and 2 infantry
East Indies : 1 flag, 1 factory
French Indo-China Thailand : 1 bomber and 1 fighter
Fukien : 1 flag, Hupeh : 1 flag, Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Kiangsu : 1 fighter
Kwangtung : 1 flag, 1 armour
Manchuria : 2 infantry
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 2 infantry
Sikang : 1 flag, 2 infantry
Suiyuan : 1 flag, Yunnan : 1 flag, 1 infantry
39 Sea Zone : 2 carriers, 4 fighters and 2 transports
50 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
61 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 29 / 43
Russians : 30 / 35
Japanese : 38 / 53
British : 30 / 54
Italians : 12 / 19
Chinese : 1 / 0
Americans : 38 / 54
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26175.33#msg909614
Update your Java runtime maybe?
@Ol’:
Nice move with the blackout yesterday. Hopefully the knuckleheads in DC listen.
Out of curiosity, do you know how to get rid of these java errors I keep getting every turn? I am still able to post, it is just annoying I guess. I have WIndows 7 with IE9
Ok, I just did the same thing you did earlier and forgot to unload 2inf into Baltic States. I am gonna roll for the m here, but your guys got 4 hits to kill my 3 inf and arm from the other 2 trn.
Bst
2inf
Rolls: 2@1; Total Hits: 02@1: (3, 6)
I do not think I can choose the inf as casualties though instead of the armor.