Vance(axis) vs TheOne(allies) g1940a3 new setup no tech


  • Yunnan 2
    I lost 1 fig
    aDiceRolls: 3@3, 4@4; Total Hits: 53@3,: (4, 6, 3)4@4: (2, 4, 2, 3)
    d :aaa 5@2, 2@3, 1@4


  • geeze
    dDiceRolls: 5@2, 2@3, 1@4; Total Hits: 35@2,: (2, 5, 5, 5, 3)2@3,: (3, 6)1@4: (4)


  • Yunnan 3
    I lost 1 fig, 2 tac
    aDiceRolls: 1@3, 3@4; Total Hits: 31@3,: (3)3@4: (4, 5, 4)
    d :aaa 2@3, 1@4


  • I keep copy/pasting the same mistake
    dDiceRolls: 2@3, 1@4; Total Hits: 32@3,: (2, 2)1@4: (4)


  • Burma road holds.

    NONCOMBAT MOVES
    Kwangsi
    1 Bmb from battle of Yunnan
    6 inf, 4 art, 1 armor from Japan; 1 art from manchuria via tt z6 to z36
    2 fig, 2 tac from Caroline Islands

    z36
    1 sub from z6
    3 destroyers, 1 cruiser, 1 battleship, 1 carriers, 1 fig, 1 tac from z33

    z6
    2 carriers, 2 fig, 2 tac from z33

    Chahar
    1 inf from Anhwe

    Hunan
    1 art from Anhwe
    1 mech from Chahar

    Manchuria
    3 fig from Japan

    MOBILIZE UNITS
    4 inf, 2 art in Japan
    3 transports in z6

    COLLECT INCOME
    Japan 2 = 30(territories) +10(USA trade) = 40IPCs

    Vance_TheOne_02c_Japan.AAM


  • It is getting late here.  If you attack z97, Italy will NOT scramble.  If you attack z113, Germany will scramble 3 tac.


  • Sounds good man…Check ya tomorrow

    America 2

    Buy: 5 subs, destroyer, 2 transports = 52 ipcs

    NCM and Placement on map

    China 2

    Buy: 5 inf = 15 ipcs

    Combat

    3 inf from SUI, ftr from TSI to HOP vs 2 inf

    HOP
    aDiceRolls: 3@1 1@3 ; Total Hits: 33@1: (1, 2, 1)1@3: (2)
    dDiceRolls: 2@2 ; Total Hits: 02@2: (3, 5)


  • HOP taken back with no losses!

    NCM and Placement on map

    China paid 15 ipcs

    UK 2

    DOW on Japan!!!

    Buy:

    UK London: armor, 3 inf, 2 art, 7 IC dmg = 30 ipcs

    UK India: 4 mechs save 1 = 17 ipcs

    Combat

    SBR Normandy
    attack SZ97: dest vs 2 trans (no scramble)
    attack SZ94: tac, ftr from jordan, ftr from egypt vs. dest, crz
    attack Sudan:  2 inf, 2 art, armor from egypt vs inf
    attack KSI: 2 inf from Hon (walk-in)

    SBR Normandy
    AADiceRolls: 1@1 ; Total Hits: 01@1: (5)

    SZ94
    aDiceRolls: 2@3 1@4 ; Total Hits: 22@3: (5, 1)1@4: (4)
    dDiceRolls: 1@2 1@3 ; Total Hits: 11@2: (4)1@3: (3)

    Sudan
    aDiceRolls: 4@2 1@3 ; Total Hits: 34@2: (2, 4, 1, 1)1@3: (6)
    dDiceRolls: 1@2 ; Total Hits: 01@2: (3)


  • SBR Normandy
    DiceRolls: 1@6 ; Total Hits: 11@6: (6)
    +2


  • Max damage to IC in Normandy
    SZ94 cleared with loss of tac
    Sudan taken with no losses
    SZ97 cleared of transports

    NCM and Placement on map

    UK London gets paid 28-1 (Kenya) + 4 (Greece/Iraq)= 31 ipcs

    UK Inda gets paid 17 + 1 (saved) + 5 (empire) = 23 ipcs

    UK2_Vance_TheOne.AAM


  • Italy2

    PURCHASE & REPAIR
    1 Bomber
    save 1
    13 total

    COMBAT MOVES
    Congo (walk in)
    1 inf from Kenya

    Tanganyika (walk in)
    1 art from Kenya

    z110 (1 cruiser, 1 battleship, 1 carrier, 2 fig)
    1 sub from z91
    2 fig, 1 Bmb from Holland
    1 fig from Southern Italy
    aDiceRolls: 1@2, 3@3, 1@4; Total Hits: 41@2,: (6)3@3,: (3, 2, 1)1@4: (1)
    dDiceRolls: 1@2, 1@3, 3@4; Total Hits: 21@2,: (6)1@3,: (5)3@4: (1, 6, 1)


  • z110 2
    you damage battleship and carrier, lose cruiser and 1 fighter
    I lose sub and 1 fighter
    aDiceRolls: 2@3, 1@4; Total Hits: 22@3,: (5, 3)1@4: (2)
    dDiceRolls: 1@2, 2@4; Total Hits: 11@2,: (6)2@4: (4, 5)


  • z110 3
    you lose carrier and fighter
    I lose 1 fighter
    aDiceRolls: 1@3, 1@4; Total Hits: 21@3,: (1)1@4: (2)
    dDiceRolls: 1@4; Total Hits: 01@4: (6)


  • NONCOMBAT MOVES
    Holland
    1 fig, 1 Bmb from battle of z110

    Romania
    1 inf from Yugoslavia

    Libya
    1 mech, 1 art from Tunisia

    MOBILIZE UNITS
    1 Bmb in Southern Italy

    COLLECT INCOME
    Italy 2 = 14(territories) +1 saved = 15IPCs

    Vance_TheOne_02g_Italy.AAM


  • Wow Italy kicked some a** that round


  • Yea they did lol. Should have at least had a ftr and maybe a dmged battleship!  Oh well that’s how the dice roll ;)


  • Yayy Italy!  Scramble would have helped if the airbase were working, but repairing it would cost you 1 ground unit and risk losing planes.  Hard to say what is the best thing to do.  Now the sea lion looks like a “best case” for Germany - I got lucky in z111 and only lost 1 bomber in round 1.  Also I don’t have to use any fighters as fleet cover because there wont be a sea battle without the scramble.  If there were going to be a naval battle, having lost the battleship earlier would hurt now.  I would probably put 2 fighters in z110 and have 2 fighters and 6 tac/bombers for the land battle, then lose 1 or 2 to AA, putting it pretty much right on the mark of 7-9 planes for a normal sea lion.


  • Convoy raid SZ97
    DiceRolls: 1@3 ; Total Hits: 01@3: (6)


  • dohh!


  • And why would you take the fighter out in the second round ???  the AC should have died and the fighter fight on giving me 3@3 not 1@2 2@3.

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