Vance(axis) vs TheOne(allies) g1940a3 new setup no tech


  • OK so now that I have played my first sea lion game as axis and pretty well lost it, I have come to a conclusion.  If the axis invade London on G3, build a new army G4, and retake Eastern Europe G5, then you don’t actually enter Soviet territory until G6.  That schedule puts the Soviet invasion very late and meanwhile the allies have been building and positioning.  Both sides made some mistakes in this game, and both made some good moves, with some good and bad dice on both sides too.  Pretty even test I would say.  We can continue the game if you want to, but basically it is over for the axis.  I am back to our original position that sea lion is basically for inept players.


  • yea it was a good game.  notice i didnt buy a single capital ship in the pacific the whole game !

    Russia 10

    Buy: 2 inf, 2 mech, 2 arm= 32ipcs

    Combat

    attack Belarus: arm frm russia "Blitz thru Bryansk (walk in)
    attack Smolensk: inf frm russia vs. AA gun (walk in)
    attack Tambov: 2 inf, art vs. arm
    attack Ukraine: arm, art, tac vs. mech, arm
    attack Vologda: 6 inf, art, 2 ftrs vs. AA gun, arm ftr, 2 tac
    attack Samara: 5 inf, 2 art, 2 ftr. vs. 4 mech, 2 arm

    SBR Japan was forgotten? 3 bmbers as america. intercept?

    Vologda AA
    DiceRolls: 2@1 ; Total Hits: 02@1: (6, 5)


  • Vologda
    aDiceRolls: 5@1 2@2 2@3 ; Total Hits: 25@1: (5, 1, 6, 6, 2)2@2: (1, 4)2@3: (4, 4)
    dDiceRolls: 3@3 1@4 ; Total Hits: 33@3: (2, 2, 5)1@4: (3)

    Tambov
    aDiceRolls: 1@1 2@2 ; Total Hits: 11@1: (3)2@2: (3, 2)
    dDiceRolls: 1@3 ; Total Hits: 11@3: (2)

    Ukraine
    aDiceRolls: 1@2 2@3 1@4 ; Total Hits: 21@2: (2)2@3: (6, 6)1@4: (4)
    dDiceRolls: 1@2 1@3 ; Total Hits: 11@2: (4)1@3: (3)

    Samara
    aDiceRolls: 3@1 4@2 2@3 ; Total Hits: 43@1: (2, 6, 2)4@2: (1, 1, 4, 6)2@3: (1, 2)
    dDiceRolls: 4@2 2@3 ; Total Hits: 54@2: (1, 1, 2, 2)2@3: (2, 5)


  • Vologda
    i lost 3 inf you lose AA gun, arm
    aDiceRolls: 2@1 2@2 2@3 ; Total Hits: 22@1: (2, 6)2@2: (3, 6)2@3: (2, 2)
    dDiceRolls: 3@3 ; Total Hits: 13@3: (4, 2, 6)

    Tambov twlo inf

    Ukraine twlo art

    Samara
    i lose 5 inf, you lose 4 mech
    aDiceRolls: 2@2 2@3 ; Total Hits: 32@2: (2, 1)2@3: (1, 5)
    dDiceRolls: 2@3 ; Total Hits: 02@3: (4, 6)


  • Vologda
    i lost 2inf(took extra hit because i rolled yur ftr as a 3), you lose 2 tac
    aDiceRolls: 1@1 2@2 2@3 ; Total Hits: 01@1: (6)2@2: (6, 3)2@3: (4, 6)
    dDiceRolls: 1@3 1@4 ; Total Hits: 21@3: (2)1@4: (1)

    Tambov twlo inf

    Ukraine twlo art

    Samara twlo 5 inf


  • Vologda
    lose 2 inf
    aDiceRolls: 1@2 2@3 ; Total Hits: 21@2: (3)2@3: (3, 3)
    dDiceRolls: 1@3 1@4 ; Total Hits: 21@3: (3)1@4: (4)


  • Volgoda twlo 5 inf, art, 2ftr

    NCM and Placement on map

    Paid: 21(TT) + 9(commie spread) = 30 ipcs

    Lets just finish round 10 and we can call it quits.  if you dnt want to keep going thats cool too… i just want to see what japan was saving up to buy!!!

    Russia_10_Vance_TheOne.AAM


  • OK

    japan 10

    PURCHASE & REPAIR
    20 to repir Tokyo IC
    2 fighters
    8 inf
    64 total

    COMBAT MOVES
    Evenkiyskiy (1 armor)
    1 inf, 1 art from timguska
    aDiceRolls: 2@2; Total Hits: 22@2: (1, 2)
    dDiceRolls: 1@3; Total Hits: 11@3: (3)

    Dzavhan (2 inf, 1 art, 1 armor)
    2 inf from Yenisey
    3 inf, 1 art from Yakutsk
    aDiceRolls: 4@1, 2@2; Total Hits: 24@1,: (5, 6, 1, 3)2@2: (6, 2)
    dDiceRolls: 3@2, 1@3; Total Hits: 23@2,: (6, 6, 1)1@3: (2)


  • Dzavhan 2
    aDiceRolls: 2@1, 2@2; Total Hits: 22@1,: (1, 3)2@2: (4, 2)
    dDiceRolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (5)


  • NONCOMBAT MOVES
    yakutsk
    2 if from buryatia

    Buryatia
    6 inf from Amur

    Amur
    3 inf from Korea

    MOBILIZE UNITS
    8 inf, 2 fig in japan

    COLLECT INCOME
    Japan 10 = 23 (territories) -11(coonvoy damage z6) = 12IPCs

    Vance_TheOne_10_Japan.AAM


  • America 10

    Buy: 12 IC damage, 7 inf, 2 ftr, 2 art, 3 arm =83 ipcs

    attack Holland: 2 inf fr. normandy, mech fr. S.France, ftr,tac fr. SZ93

    SBR Japan 3 bombers from manchuria

    ––scramble orders----

    Holland
    aDiceRolls: 3@1 1@3 1@4 ; Total Hits: 33@1: (3, 3, 1)1@3: (3)1@4: (3)
    dDiceRolls: 2@2 ; Total Hits: 22@2: (1, 2)


  • Holland twlo 2 inf


  • NCM and placement on map

    Paid: 66(TT)+20(NOs)=86 ipcs

    China 10

    buy: 7 inf, 2 art=29 ipcs

    NCM and placement on map

    paid: 23(TT)+6(Burma)=29 ipcs

    ––intercept orders for americas SBR on Japan----


  • UK 10

    London Buy: 6 AB repair, 7 IC repair, 2 fighters, save 2 ipcs=35 ipcs
    India Buy: 2 mechs, 2 arm,  save 3 ipcs= 23 ipcs

    Combat

    attack Novosibirsk: mech fr. russia (walk in)
    attack Kazakhstan: 2 bombers fr. india, 4 mech, 2 arm fr. russia, inf from Sikang, ftr from Iraq vs 6 arm
    Sbr german: bomber frm russia

    Novsibirsk
    aDiceRolls: 5@1 3@3 2@4 ; Total Hits: 25@1: (2, 6, 5, 2, 6)3@3: (2, 5, 5)2@4: (5, 4)
    dDiceRolls: 6@3 ; Total Hits: 56@3: (3, 3, 6, 3, 3, 3)

    SBR Germany
    AA gun
    DiceRolls: 1@1 ; Total Hits: 01@1: (5)


  • Novsibirsk
    lost inf,4 mechs. you lose 2 arm
    aDiceRolls: 3@3 2@4 ; Total Hits: 33@3: (1, 5, 2)2@4: (6, 4)
    dDiceRolls: 4@3 ; Total Hits: 34@3: (1, 4, 2, 3)

    SBR Germany
    DiceRolls: 1@6 ; Total Hits: 11@6: (1)
    +2


  • Novsibirsk
    lose arm, ftr, bmr. you lose 3 arm
    aDiceRolls: 1@3 1@4 ; Total Hits: 21@3: (3)1@4: (3)
    dDiceRolls: 1@3 ; Total Hits: 01@3: (4)

    Germany takes 3 IC damage


  • intercept with 3 fighters.


  • Nvsibirsk twlo inf, 4 mech, arm, ftr, bmr

    NCM and Placement on map

    Paid:
    Lonodon: 30(TT)+5(OG TTs)+2(saved= 37 ipcs
    India:  22(TT)+5(empire)+3(saved)=30 ipcs

    SBR Japan
    dogfight
    interceptDiceRolls: 3@1 ; Total Hits: 03@1: (5, 3, 3)
    bombersDiceRolls: 3@1 ; Total Hits: 13@1: (5, 4, 1)


  • Japan loses fighter

    SBR Japan
    AADiceRolls: 3@1 ; Total Hits: 03@1: (5, 4, 2)


  • SBR Japan
    DiceRolls: 3@6 ; Total Hits: 33@6: (5, 1, 4)
    +6

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