intro post test global
Vance(axis) vs TheOne(allies) g1940a3 new setup no tech
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Anzac 9
Buy: 2 trans, arm, 3 inf=29 ipcs
Combat
attack Phillipines: 2 inf, art via trans frm DGU, tac fr. SZ45 vs. inf, art
attack Borneo: 2 inf via trans from DGU ftr fr. SZ45 vs. infPhillipines
aRolls: 1@1 2@2 1@3 ; Total Hits: 11@1: (5)2@2: (3, 6)1@3: (3)
dRolls: 2@2 ; Total Hits: 12@2: (6, 1)
Borneo
aRolls: 2@1 1@3 ; Total Hits: 12@1: (1, 6)1@3: (6)
dRolls: 1@2 ; Total Hits: 11@2: (1)
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Phillipines
lose inf, you lose inf
aRolls: 2@2 1@3 ; Total Hits: 32@2: (2, 2)1@3: (2)
dRolls: 1@2 ; Total Hits: 11@2: (2)
Borneo
twlo inf -
Phillipines
twlo 2 infBorneo
twlo infNCM and Placement on Map
Paid: 17(TT)+5(Empire)+5 (outter defense)=27 ipcs
Italy is up and i need intercept orders for Japan on 3 boomber SBR
if you were planning on attacking anything that the french or anzac moved to as Italy feel free to move them back to where they came frm!
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no intercept
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This game is not over til its over.
Itay 9
PURCHASE & REPAIR
3art
12 totalCOMBAT MOVES
z112 (2 transports)
1 Bmb from Southern Italy autokillSouthern France (3 inf, 1 art, 1 mech, 1 armor)
6 inf, 3 art from Nothern Italy
aRolls: 3@1, 6@2; Total Hits: 13@1,: (2, 2, 4)6@2: (1, 5, 6, 6, 6, 4)
dRolls: 5@2, 1@3; Total Hits: 55@2,: (2, 1, 6, 1, 2)1@3: (1)
Bryansk (2 art)
2 armor from Belarus
1 tac from Novgorod
aRolls: 2@3, 1@4; Total Hits: 32@3,: (3, 3)1@4: (3)
dRolls: 2@2; Total Hits: 22@2: (1, 2)
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Southern France 2
aRolls: 4@2; Total Hits: 14@2: (6, 1, 6, 4)
dRolls: 4@2, 1@3; Total Hits: 24@2,: (3, 1, 1, 3)1@3: (6)
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Retreat Southern france
NONCOMBAT MOVES
Southern Italy
1 Bmb from battle of z112Novgorod
1 tac from battle of BryanskSmolensk
1AA from BelarusNorthern Italy
5 inf from Southern ItalyMOBILIZE UNITS
3 art in Northern ItalyCOLLECT INCOME
Convoy raid z97 (6 subs)
Rolling 12d6:
(1, 2, 2, 3, 3, 3, 3, 3, 4, 4, 6, 6) -
Italy 9 = 13(territories) - 10(convoy damage) = 3IPCs
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Germany 10
3 mech
3 art
8 inf
48 totalCOMBAT MOVES
Normandy (4 inf, 1 mech, 1 armor)
3 inf, 3 art from france
aRolls: 6@2; Total Hits: 06@2: (6, 6, 4, 6, 5, 4)
dRolls: 5@2, 1@3; Total Hits: 15@2,: (2, 5, 6, 3, 6)1@3: (5)
Holland (1AA, 1 inf)
2 art, 1 inf from West Germany
aRolls: 1@1, 2@2; Total Hits: 01@1,: (6)2@2: (5, 5)
dRolls: 1@2; Total Hits: 01@2: (4)
Denmark (1 mech, 1 art)
1 art from West Germany
3 mech from Germany
aRolls: 2@1, 2@2; Total Hits: 22@1,: (3, 1)2@2: (6, 2)
dRolls: 2@2; Total Hits: 02@2: (5, 3)
East Poland (1 inf)
1 mech, 1 armor from Germany
aRolls: 1@1, 1@3; Total Hits: 01@1,: (5)1@3: (5)
dRolls: 1@2; Total Hits: 01@2: (4)
Finland (1 inf)
1 inf, 2 armor from Novgorod
aRolls: 1@1, 2@3; Total Hits: 11@1,: (1)2@3: (5, 6)
dRolls: 1@2; Total Hits: 01@2: (4)
Tambov (walk in)
1 armor from Smolensk blitz thru BryanskNorth Ukraine (walk in)
1 armor from Smolensk blitz thru BryanskRostov (walk in)
1 armor from Smolensk blitz thru BryanskSouth Ukraine (walk in)
1 mech, 1armor from Smolensk blitz thru BryanskSamara (10inf, 3 art, 1 fig)
12 mech, 2 armor from Vologda
1 fig, 7 tac from Archangel
aRolls: 12@1, 7@3, 6@4; Total Hits: 912@1,: (2, 2, 3, 1, 6, 3, 6, 3, 5, 4, 3, 1)7@3,: (3, 2, 1, 2, 1, 4, 4)6@4: (1, 3, 6, 6, 6, 5)
dRolls: 13@2, 1@4; Total Hits: 413@2,: (4, 3, 5, 2, 2, 2, 4, 4, 5, 5, 3, 1, 4)1@4: (6)
Kazakhstan (3 mech, 2 armor)
8 inf from Vologda blitz thru Novosibersk
1 Bmb from Archangel
aRolls: 8@3, 1@4; Total Hits: 48@3,: (5, 2, 3, 6, 4, 4, 1, 6)1@4: (4)
dRolls: 3@2, 2@3; Total Hits: 23@2,: (4, 3, 5)2@3: (1, 3)
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Normandy 2
aRolls: 5@2; Total Hits: 15@2: (3, 6, 2, 6, 4)
dRolls: 5@2, 1@3; Total Hits: 15@2,: (1, 6, 6, 5, 4)1@3: (6)
Holland 2
aRolls: 1@1, 2@2; Total Hits: 11@1,: (1)2@2: (3, 6)
dRolls: 1@2; Total Hits: 01@2: (3)
East Poland 2
aRolls: 1@1, 1@3; Total Hits: 11@1,: (6)1@3: (2)
dRolls: 1@2; Total Hits: 01@2: (6)
Samara 2
aRolls: 8@1, 7@3, 6@4; Total Hits: 68@1,: (2, 2, 3, 4, 6, 4, 2, 5)7@3,: (4, 2, 3, 5, 6, 5, 5)6@4: (2, 5, 3, 2, 5, 3)
dRolls: 4@2, 1@4; Total Hits: 44@2,: (6, 2, 2, 1)1@4: (4)
Kazakhstan
aRolls: 6@3, 1@4; Total Hits: 26@3,: (2, 4, 4, 4, 3, 6)1@4: (5)
dRolls: 1@3; Total Hits: 01@3: (6)
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Normandy 3
aRolls: 4@2; Total Hits: 14@2: (6, 4, 6, 2)
dRolls: 4@2, 1@3; Total Hits: 24@2,: (2, 2, 5, 3)1@3: (6)
Holland 3
lose AA
aRolls: 1@1, 2@2; Total Hits: 21@1,: (1)2@2: (5, 2)
dRolls: 1@2; Total Hits: 11@2: (2)
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Getting a rough ride in France
NONCOMBAT MOVES
Archangel
1 fig, 7 tac from battle of Samara
1 mb from battle of KazakhstanFrance
1AA, 2 inf, 2 art from West Germany
3 mech from Southern ItalyWest Germany
1AA from GermanyMOBILIZE UNITS
3 mech in Novgorod
2 inf, 1 art in France
6 inf, 2 art in West GermanyCOLLECt INCOME
Germany 10 = 54(territories) +5(leningrad) - 2(convoy z97) = 57IPCs -
guess I should place my units! map
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OK so now that I have played my first sea lion game as axis and pretty well lost it, I have come to a conclusion. If the axis invade London on G3, build a new army G4, and retake Eastern Europe G5, then you don’t actually enter Soviet territory until G6. That schedule puts the Soviet invasion very late and meanwhile the allies have been building and positioning. Both sides made some mistakes in this game, and both made some good moves, with some good and bad dice on both sides too. Pretty even test I would say. We can continue the game if you want to, but basically it is over for the axis. I am back to our original position that sea lion is basically for inept players.
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yea it was a good game. notice i didnt buy a single capital ship in the pacific the whole game !
Russia 10
Buy: 2 inf, 2 mech, 2 arm= 32ipcs
Combat
attack Belarus: arm frm russia "Blitz thru Bryansk (walk in)
attack Smolensk: inf frm russia vs. AA gun (walk in)
attack Tambov: 2 inf, art vs. arm
attack Ukraine: arm, art, tac vs. mech, arm
attack Vologda: 6 inf, art, 2 ftrs vs. AA gun, arm ftr, 2 tac
attack Samara: 5 inf, 2 art, 2 ftr. vs. 4 mech, 2 armSBR Japan was forgotten? 3 bmbers as america. intercept?
Vologda AA
Rolls: 2@1 ; Total Hits: 02@1: (6, 5)
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Vologda
aRolls: 5@1 2@2 2@3 ; Total Hits: 25@1: (5, 1, 6, 6, 2)2@2: (1, 4)2@3: (4, 4)
dRolls: 3@3 1@4 ; Total Hits: 33@3: (2, 2, 5)1@4: (3)
Tambov
aRolls: 1@1 2@2 ; Total Hits: 11@1: (3)2@2: (3, 2)
dRolls: 1@3 ; Total Hits: 11@3: (2)
Ukraine
aRolls: 1@2 2@3 1@4 ; Total Hits: 21@2: (2)2@3: (6, 6)1@4: (4)
dRolls: 1@2 1@3 ; Total Hits: 11@2: (4)1@3: (3)
Samara
aRolls: 3@1 4@2 2@3 ; Total Hits: 43@1: (2, 6, 2)4@2: (1, 1, 4, 6)2@3: (1, 2)
dRolls: 4@2 2@3 ; Total Hits: 54@2: (1, 1, 2, 2)2@3: (2, 5)
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Vologda
i lost 3 inf you lose AA gun, arm
aRolls: 2@1 2@2 2@3 ; Total Hits: 22@1: (2, 6)2@2: (3, 6)2@3: (2, 2)
dRolls: 3@3 ; Total Hits: 13@3: (4, 2, 6)
Tambov twlo inf
Ukraine twlo art
Samara
i lose 5 inf, you lose 4 mech
aRolls: 2@2 2@3 ; Total Hits: 32@2: (2, 1)2@3: (1, 5)
dRolls: 2@3 ; Total Hits: 02@3: (4, 6)
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Vologda
i lost 2inf(took extra hit because i rolled yur ftr as a 3), you lose 2 tac
aRolls: 1@1 2@2 2@3 ; Total Hits: 01@1: (6)2@2: (6, 3)2@3: (4, 6)
dRolls: 1@3 1@4 ; Total Hits: 21@3: (2)1@4: (1)
Tambov twlo inf
Ukraine twlo art
Samara twlo 5 inf
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Vologda
lose 2 inf
aRolls: 1@2 2@3 ; Total Hits: 21@2: (3)2@3: (3, 3)
dRolls: 1@3 1@4 ; Total Hits: 21@3: (3)1@4: (4)
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Volgoda twlo 5 inf, art, 2ftr
NCM and Placement on map
Paid: 21(TT) + 9(commie spread) = 30 ipcs
Lets just finish round 10 and we can call it quits. if you dnt want to keep going thats cool too… i just want to see what japan was saving up to buy!!!