@The_Good_Captain Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: UK-battleship = 1 EDIT: Removing units owned by British from Sea Zone 31: 1 UK-battleship EDIT: Adding units owned by British to Sea Zone 31: 1 UK-battleship EDIT: Turning off Edit Mode Turning on Edit Mode 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli EDIT: Resetting and Giving Bonus Movement to Units EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 4 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 G-bomber moved from Sicily to El Agheila 1 mech moved from Tripoli to El Agheila Place Units - Germans 1 1-supply placed in Tripoli Convoy G 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from El Agheila to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsVance(axis) vs TheOne(allies) g1940a3 new setup no tech
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Germany 7 = 48(territories) +5(sweden iron) +5(Leningrad) -3(convoy damage) = 55IPCs
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BTW the chinese fighter has to stay in china
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sorry its OK its a USA fighter.
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I’m going to attempt to do Russia blind without the map from my phone. I just want to make sure exactally what is where. Let me k ow if this is correct.
Smolensk: German mech
Bryansk: German mech
Archangel: 3 inf, 3 arm German
Novgorod: German arm
Karelia: 3 German arm
Finland: 3 German tac
Baltic states: 4 mech, 2 arm German
Belarus: AA, 5 mech, German / 3 mech, 3 arm Italy
E. Poland: AA, 5 inf German / 2 AA, 2 inf, 3 art Italy
Poland: 3 mech, arm, ftr GermanRussia should have:
Russia: 5 inf, 4 art, AA gun
Ukraine: 10 inf, 4 art, 4 Ftrs, tac, bmr (Russian) ftr (UK)
W. Ukraine: inf
Vyborg: AA gunCan you just post where the Rest of the UK units are in russia and the two russian inf going towards Japanese units please.
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You are an addict. you need to get help LOL
Anyway you have it pretty close.
Baltic states has 5 mech, 2 armor
Poland has 3 mech, 1 armor, 1 fig, 1 tacThe others are
Urals - 1 soviet inf
Evenkiskiy - 1 UK mech
Timguska - 1 UK mech
Novosibersk - 1 soviet inf; 1 USA fig; 1 mech, 1 armor, 1 fig UK
Turkmenistan - 1 inf, 1 art UK
Yenisey - 1 mech, 4 armor Japan
Davhan - 2 inf, 1 art, 1 armor, 2 tac, 1 Bmb japan
Ulanbataar - 2 inf, 1 art
Amur - 2AA, 17inf, 4 fig japan -
twitch What do you mean twitchtwitch* I can stop whenever I want twitch lol
You lost a mech in Baltic states from the russian hit on round 2 of rolling.
Cool thanks man. If I don’t get it in before I get home, Japan can’t go until tomorrow lol.
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LOL ok no rush sheeesh
Baltic states started with 6 mech, lost 1 in round 2, and ended with the 5. -
Italy gets another 5 ipcs Vance. No surface warships in the med !! I will add it to map tonight.
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OK, I fixed Italy they should have got 20 ipcs - 3 for convoy raid = 17 ipcs
Russia 7
Buy: 6 inf, 3 art, armor = 36 ipcs
Combat
attack Somaliland: inf from kenya (walk in)
attack Korea: 10 inf from Manchuria vs 5 inf, aa gun
attack Smolensk: 5 inf, 2 art from moscow, 4 ftrs, tac from ukraine vs mech
attack Bryansk: 10 inf, 4 art from Ukraine, inf from w. ukraine, 2 art from moscow vs mech
attack SZ113: sub, battleship, AC vs destroyer, cruiser, sub, 8 transports (scramble 1 tac)–-Scramble Orders—
attack SZ127: bomber from ukraine vs 5 transports (autokill)
Korea
a
Rolls: 10@1 ; Total Hits: 010@1: (6, 6, 5, 3, 4, 5, 6, 5, 3, 2)
d
Rolls: 5@2 ; Total Hits: 35@2: (4, 1, 1, 3, 2)Smolensk
a
Rolls: 3@1 4@2 4@3 1@4 ; Total Hits: 73@1: (1, 6, 5)4@2: (2, 1, 2, 3)4@3: (2, 6, 6, 2)1@4: (4)
d
Rolls: 1@2 ; Total Hits: 01@2: (6)Bryansk
a
Rolls: 5@1 12@2 ; Total Hits: 55@1: (1, 4, 6, 1, 3)12@2: (5, 3, 1, 4, 2, 5, 6, 4, 3, 1, 4, 5)
d
Rolls: 1@2 ; Total Hits: 01@2: (3) -
Smolensk twol
Bryansk twolKorea
a
Rolls: 7@1 ; Total Hits: 27@1: (1, 3, 5, 3, 4, 1, 4)
d
Rolls: 5@2 ; Total Hits: 15@2: (4, 6, 4, 3, 1) -
Korea 3
lost 1 inf, you lose inf, AA gun
a
Rolls: 6@1 ; Total Hits: 06@1: (5, 6, 6, 6, 5, 4)
d
Rolls: 4@2 ; Total Hits: 24@2: (6, 1, 2, 6) -
Korea 4
lost 2 inf
a
Rolls: 4@1 ; Total Hits: 04@1: (4, 4, 2, 6)
d
Rolls: 4@2 ; Total Hits: 14@2: (6, 3, 6, 1) -
for the love of god lol !!! Retreat man freaking retreat !!! Those Japanese are bunkered down in Korea >,<
Oh well you win some, you get raped by the Japanese some
NCM and Placement on map… I will roll SZ112 when i get scramble orders from ya
Paid 26 + 6 (commie spread) = 32 ipcs
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scramble!
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SZ113
A
Rolls: 1@2 1@4 ; Total Hits: 11@2: (6)1@4: (1)
D
Rolls: 1@1 1@2 2@3 ; Total Hits: 11@1: (3)1@2: (6)2@3: (6, 3) -
SZ113
Hit to my AC, lose your sub
A
Rolls: 1@2 1@4 ; Total Hits: 11@2: (1)1@4: (5)
D
Rolls: 1@2 2@3 ; Total Hits: 21@2: (2)2@3: (6, 1) -
S113 3
Lose AC, hit to battleship.What is tour ool from here?
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lose cruiser.
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SZ113 3
A
Rolls: 1@2 1@4 ; Total Hits: 21@2: (1)1@4: (2)
D
Rolls: 1@2 1@3 ; Total Hits: 01@2: (5)1@3: (4) -
SZ113 cleared !!! DMG battleship and sub survive!!!





