TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Research Technology - RussiansCombat Hit Differential Summary :
italy bombs away
Rolling 1d6:
(1) +2
Germany targets IC
AARolls: 1@1; Total Hits: 01@1: (6)
Germany bombs away
Rolling 1d6:
(6) +2
London IC had 4 damage +3 (Italy) +8(Germany = 15
Russia 6
Buy: 8 inf, 4 art = 40 ipcs
Combat
Its all or nothing !!!
attack Ethiopia: inf via trans SZ76 (swim in)
attack Karelia: 2 inf, arm from novgorod vs arm
attack Baltic states: 6 inf, 6 art, 2 arm, 2 ftrs, tac from novgorod, 2 ftrs from SZ115, inf from belarus, 2 arm from smolensk vs. 8 inf, 11 art, 3 arm ,2 aa guns
Karelia
aRolls: 2@1 1@3 ; Total Hits: 22@1: (4, 1)1@3: (3)
dRolls: 1@3 ; Total Hits: 01@3: (4)
Baltic States
aa gunRolls: 6@1 ; Total Hits: 16@1: (6, 4, 6, 2, 1, 3)
Karelia twol
Baltic States
loss of ftr
aRolls: 1@1 12@2 7@3 2@4 ; Total Hits: 121@1: (4)12@2: (3, 2, 5, 1, 1, 5, 6, 5, 1, 1, 6, 4)7@3: (3, 1, 1, 3, 1, 4, 3)2@4: (6, 2)
sRolls: 19@2 3@3 ; Total Hits: 619@2: (3, 3, 1, 5, 5, 1, 5, 2, 3, 3, 5, 5, 1, 6, 5, 5, 5, 4, 6)3@3: (6, 3, 3)
Karelia twol
Baltic States 2
loss of 6 inf, you lose 2 aa guns, 8 inf, 2 art
aRolls: 7@2 7@3 2@4 ; Total Hits: 77@2: (2, 5, 1, 6, 4, 4, 3)7@3: (1, 3, 2, 4, 1, 6, 6)2@4: (1, 6)
sRolls: 9@2 3@3 ; Total Hits: 59@2: (3, 6, 3, 3, 2, 5, 1, 2, 4)3@3: (3, 2, 4)
Karelia twol
Baltic States 3
loss of 1 inf,4 art you lose 7 art
aRolls: 2@2 7@3 2@4 ; Total Hits: 12@2: (4, 4)7@3: (4, 4, 6, 5, 6, 4, 1)2@4: (6, 6)
sRolls: 2@2 3@3 ; Total Hits: 32@2: (5, 5)3@3: (3, 2, 1)
Karelia twol
Baltic States 4
loss of 2 art, arm, you lose art
aRolls: 6@3 2@4 ; Total Hits: 56@3: (6, 6, 2, 1, 2, 6)2@4: (1, 2)
sRolls: 1@2 3@3 ; Total Hits: 11@2: (5)3@3: (2, 6, 5)
Baltic states taken with 2 arm and all planes (minus 1 died from AA). O didn’t have time to post the map. I got called into work early and actually posted the rolls on my phone while driving lol.
If you want to proceed with Japan you can. It wont affect anything. Just move the one Russian inf to block your japanese armor an mechs in Mongolia. There would be 2 block in front of your armor and mechs so they can only advance 1 TT either way. Cool???
This way I can post Russian NcM and placement when I get off. And I can do America, china, and UK tonight. Trying to speed things up a bit ;)
OK will do.
Japan 6
PURCHASE & REPAIR
2 transports
6 art
save 1
39 total
COMBAT MOVES
Alaska (walk in)
5 inf, 3 art from Aleutian Islands
Yenisey (2 inf)
1 mech, 2 armor from Dzavhan
1 armor from Yakutsk
1 armor from Buryatia
2 tac from Amur
aRolls: 1@1, 4@2, 2@4; Total Hits: 11@1,: (4)4@2,: (6, 5, 4, 4)2@4: (1, 6)
dRolls: 2@2; Total Hits: 02@2: (3, 4)
Yenisey 2
aRolls: 1@1, 4@2, 2@4; Total Hits: 31@1,: (5)4@2,: (4, 1, 3, 4)2@4: (4, 2)
dRolls: 1@2; Total Hits: 01@2: (5)
NONCOMBAT MOVES
Dzavhan
2 tac from battle of Yenisey
2 inf, 1 art from Central Mongolia
1 armor from Amur
1 Bmb from japan
Ulanbataar
2 inf, 1 art from Buyant
Amur
1 AA, 6 inf from Korea
2 inf from Buryatia
2 fig from Japan
z6
1 cruiser, 1 carrier, 4 transports from z8
1 tac from japan
Japan
2 fig from z8
z37
1 sub from z41
korea
1 AA, 5 inf from Japan via 3 tt in z6
MOBILIZE UNITS
2 transpors in z6
6 art in Japan
COLLECT INCOME
convoy raid z10 (1 sub)
Rolling 2d6:
(1, 2)
convoy raid z35 (1 sub)
Rolling 2d6:
(1, 4)
convoy raid z43 (2 subs)
Rolling 4d6:
(1, 2, 6, 6)
convoy raid z1 (1 ship)
Rolling 1d6:
(3)
Japan 6 = 29(territories) +1 saved -5(convoy damage) = 25IPCs
OK you can do USSR NCM and placement, then allies
The islands are islands Vance. You cannot walk into Alaska
Oh. well ok they can just stay on the islands.
Japan down $2 but not convoy raided for $1 so 24IPCs
Russia paid 30 (TTs) + 2 (Persia) +1 (Ethiopia) +3 (commie spread) = 36 ipcs
Map with NCM and Placement
I also added the tac that i bought as Anzac on turn 5 that i forgot to place :)