japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Vance(axis) vs TheOne(allies) g1940a3 new setup no tech
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This game is with alpha 3 and the latest setup and Russian NO, with no techs.
Good luck to us both!Germany 1
PURCHASE & REPAIR
1 minor IC
3 subs
30 totalCOMBAT MOVES
SBR London
2 Bmb from Germany
2 tac from West Germany-
- Intercept Orders? - -
z109 (1 destroyer, 1 transport)
1 sub from z103
1 sub from z108
1 fig from Holland
2 fig from West Germany-
- Scramble Orders? - -
z111 (2 cruisers, 1 battleship)
1 cruiser, 1 battleship from z113
1 sub from z124
1 fig from Norway
1 tac from West Germany-
- Scramble Orders? - -
z106 (1 cruiser, 1 transport)
1 sub from z117
1 sub from z118
first strikeRolls: 2@2; Total Hits: 12@2: (2, 3)
Yugoslavia (5 inf)
6 inf, 2 art from Southern Germany
2 inf, 1 armor from Hungary
1 inf, 1 armor from Romania
1 armor, 1 tac from Poland
aRolls: 7@1, 4@2, 1@3, 1@4; Total Hits: 37@1,: (5, 5, 5, 4, 6, 6, 5)4@2,: (3, 1, 5, 1)1@3,: (6)1@4: (4)
dRolls: 5@2; Total Hits: 25@2: (6, 4, 2, 1, 3)
Southern France (1 inf, 1 art)
3 mech from West Germany
1 fig from Hungary
1 tac from Germany
aRolls: 3@1, 1@3; Total Hits: 13@1,: (4, 4, 2)1@3: (2)
dRolls: 2@2; Total Hits: 12@2: (1, 4)
France (1 AA, 6 inf, 2 art, 2 armor, 1 fig)
4 inf, 2 art, 3 armor from Holland
3 inf, 1 art, 1 mech from West Germany
3 armor from Southern Germany
aRolls: 5@1, 6@2, 6@3; Total Hits: 75@1,: (4, 2, 3, 6, 5)6@2,: (4, 2, 4, 2, 1, 1)6@3: (2, 1, 5, 4, 1, 4)
dRolls: 8@2, 2@3, 1@4; Total Hits: 68@2,: (5, 1, 2, 5, 4, 3, 5, 1)2@3,: (1, 3)1@4: (2)
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Awaiting intercept and scramble orders. In the meantime I will finish the others.
Yugoslavia 2
(looks like I forgot to include 2 tanks last roll so I will roll them twice here. should have been 3@3 not 1@3)
aRolls: 5@1, 4@2, 5@3, 1@4; Total Hits: 45@1,: (6, 6, 2, 4, 1)4@2,: (6, 3, 3, 2)5@3,: (4, 2, 4, 1, 4)1@4: (5)
dRolls: 3@2; Total Hits: 33@2: (1, 1, 1)
Southern France
(also looks like I forgot to roll for the tac last time so I will roll it twice now)
aRolls: 2@1, 1@3, 2@4; Total Hits: 22@1,: (5, 6)1@3,: (6)2@4: (4, 4)
dRolls: 1@2; Total Hits: 01@2: (5)
France 2
aRolls: 5@2, 6@3; Total Hits: 25@2,: (4, 5, 1, 5, 1)6@3: (5, 4, 6, 4, 6, 4)
dRolls: 1@2, 2@3, 1@4; Total Hits: 01@2,: (4)2@3,: (5, 6)1@4: (6)
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Yugoslavia should have only had 2 dice second round, so I lose 2 inf not 3. (I am tired Sunday morning)
France 3
5@2, 6@3:
dRolls: 2@3, 1@4; Total Hits: 22@3,: (4, 2)1@4: (1)
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geeze
France 3
aRolls: 5@2, 6@3; Total Hits: 55@2,: (1, 6, 6, 5, 5)6@3: (2, 3, 2, 6, 2, 4)
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hmmm……makes me want to intercept lol makes me want to scramble… hmmm…screw it intercept ill kick myself in the arse later for doing so lol. No other scrambles
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It’s the Battle of Britain - 3 fighters scrambled!
OK 3 fighters scrambled
SBR London
air battle
aRolls: 4@1; Total Hits: 14@1: (1, 3, 2, 3)
dRolls: 3@1; Total Hits: 13@1: (6, 3, 1)
z109
aRolls: 2@2; Total Hits: 12@2: (4, 2)
dRolls: 1@2; Total Hits: 11@2: (2)
z111
aRolls: 1@2, 2@3, 2@4; Total Hits: 21@2,: (5)2@3,: (6, 1)2@4: (5, 4)
dRolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (1)1@3,: (4)1@4: (2)
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SBR London
I lose 1 tac
you lose 1 fig
2 Bmb target IC
AARolls: 2@1; Total Hits: 02@1: (5, 4)
1 tac targets airbase
AARolls: 1@1; Total Hits: 01@1: (4)
I forgot to roll fighters in z109 but doens’t matter
z111
I lose sub and damage battleship
you lose destroyer and damage battleshipa
Rolls: 2@3, 2@4; Total Hits: 32@3,: (4, 2)2@4: (3, 4)
dRolls: 1@3, 1@4; Total Hits: 01@3,: (4)1@4: (5)
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SBR London
no losses to AA
2 Bmb target IC
aRolling 2d6:
(2, 6) +41 tac targets airbase
aRolling 1d6:
(1)Scapa flow sunk with lose of 1 sub
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SBR London results
Germany lost 1 Tac escort; France lost 1 fig interceptor
no losses to AA
12 damage to London IC
minimal damage to airbaseNONCOMBAT MOVES
Finland (4 inf)
3 inf from Norway
1 inf, 1 art from Germany viaz114 to z115
activate friendly neutralBularia (4 inf)
1 inf from Romania
activate friendly neutralHolland
3 fig from Battle in z109
1 tac, 2 Bmb from SBR London
3 AA from West GermanyWest Germany
1 fig, 1 tac from Battle of z111
1 AA from Germany
2 inf from DenmarkNorthern Italy
1 fig, 1 tac from Battle of Southern franceSouthern Italy
1 tac from Battle of YugoslaviaHungary
1 AA, 6 inf, 1 art from GermanyPoland
1 AA, 4 inf, 1 art from GermanyMOBILIZE UNITS
1 minor IC in Romania
3 subs in z113COLLECT INCOME
convoy raid z93 (2 surface ships)
Rolling 2d6:
(5, 6) -
Germany 1 = 42(territories) +5(sweden iron) +5(Soviet wheat) +19(France plunder) -0(convoy damage) = 71IPCs
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Well I guess I misread the SBR rules. We always played that the interceptors and escorts continue to battle till all interceptors are lost.
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Do you want to take back the intercept? You keep your fighter, I keep my tac and I proceed with it bombing the airbase?
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no intercept but i would like to scramble all 4 planes to SZ109. Gonna have fun with this lol. No turning back now!!! Thanks man my friend informed me that the intercept rules are house rule lol. When i read the rules again i realized that there is only one round of battle before bombing begins
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Oh and the same as before with the map Vance, it doesnt show any map just the tool bar and two other boxes?
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I can open the map on your game vs. Alex. Not sure if you used a different map or something for our game, but i am able to open up that one with no problem.
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Huh that’s really weird because both of my games with Alex used the same alpha 3 map as this one. ABattlemap can be a bit buggy sometimes. OK tell you what; I will take the G1 map that I used in my second game with Alex and go from there. It won’t be too hard because I used almost the same opening move (which is why I had some mistakes from copy/pasting).
OK so no intercept but scramble 4 fighters. Coming right up!
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SBR London
the second tac goes for the airbase
AARolls: 1@1; Total Hits: 01@1: (5)
z109
2 subs, 3 fighters versus 4 fighters, 1 destroyer, 1 transport
aRolls: 2@2, 3@3; Total Hits: 32@2,: (5, 1)3@3: (2, 5, 2)
dRolls: 1@2, 4@4; Total Hits: 41@2,: (6)4@4: (2, 3, 4, 3)
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I lose 2 subs, 2 fighters, you lose destroyer and 2 planes (or keep the destroyer and lose 3 planes if you prefer. Either way the transport survives because I withdraw.
SBR airbase
Rolling 1d6:
(5) -
here is the map. fingers crossed
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Ooops 1 small mistake on the last map. 1 too few art in france. corrected here.