TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;Combat Hit Differential Summary :
forgot to move one ship as america… map
forgot something else lol new map and here is anzac and france as well
Anzac 4
Buy: transport,2 subs = 19 ipcs
Ncm and placement on map
Paid : 10 + 4 (Java) + 5 (defense) = 19 ipcs
damn it!!! forgot to move france here is new map lol… If you are going to attack the french as Italy move them back to algeria!
Sorry about the solomons. I didn’t notice the destroyer until after I already did it, then forgot to take it back.
Italy 4
PURCHASE & REPAIR
repair battleship in z97
2 art
1 inf
11 total
COMBAT MOVES
Romania (2 inf)
3 inf from Yugoslavia
3 art from Bulgaria
1 Bmb from Northern Italy
aRolls: 6@2, 1@4; Total Hits: 36@2,: (2, 2, 6, 3, 5, 5)1@4: (1)
dRolls: 2@2; Total Hits: 02@2: (5, 4)
Albania
1 armor from Bulgaria blitz thru greece
1 inf from yugoslavia
1 Bmb from Northern Italy
aRolls: 1@1, 1@3, 1@4; Total Hits: 21@1,: (1)1@3,: (6)1@4: (3)
dRolls: 1@2; Total Hits: 01@2: (6)
NONCOMBAT MOVES
Romania
1 AA from Bulgaria
1 AA from yugoslavia
Hungary
3 mech from Northern italy
Northern Italy
1 Bmb from battle of Romania
1 Bmb from battle of Albania
1 inf from Southern Italy
z97
1 battleship from z97
MOBILIZE UNITS
1 inf, 2 art in Northern Italy
COLLECT INCOME
convoy raid z72 (1 ship)
Rolling 1d6:
(3)
Italy 4 = 15(territories) +5(mare nostrum) = 20IPCs
Germany 5
PURCHASE & REPAIR
10 mech
1 destroyer
save 1
49 total
COMBAT MOVES
Poland (2 inf)
9 inf, 1 art from Germany
2 inf, 10 art from Hungary
4 armor from West Germany
1 armor from Southern Germany
aRolls: 22@2 5@3; Total Hits: 1022@2: (4, 3, 6, 1, 6, 5, 1, 6, 3, 1, 5, 2, 4, 6, 6, 5, 1, 3, 2, 1, 1, 4)5@3: (5, 6, 6, 1, 1)
dRolls: 2@2; Total Hits: 12@2: (5, 1)
z109 (1 sub)
1 sub, 1 destroyer from z112
aRolls: 2@2; Total Hits: 02@2: (4, 4)
dRolls: 1@1; Total Hits: 01@1: (4)
z114 (1 cruiser)
1 sub from z112
3 tac from Hungary
aRolls: 1@2, 3@3; Total Hits: 11@2,: (1)3@3: (4, 5, 6)
dRolls: 1@3; Total Hits: 11@3: (2)
Finland (1 armor)
3 armor from Norway
1 Bmb from Holland
aRolls: 3@3, 1@4; Total Hits: 13@3,: (6, 5, 5)1@4: (1)
dRolls: 1@3; Total Hits: 01@3: (4)
Karelia (swim in)
5 inf from West Germany; 5 art from Norway via 5tt z112 to z127
z109 2
aRolls: 2@2; Total Hits: 02@2: (5, 3)
dRolls: 1@1; Total Hits: 01@1: (2)
z109 3
aRolls: 2@2; Total Hits: 12@2: (6, 2)
dRolls: 1@1; Total Hits: 01@1: (4)
NONCOMBAT MOVES
West Germany
3 tac from battle of z114
Norway
1 Bmb from battle of Finland
Southern Italy
2 tac from Hungary
France
2 inf from Southern france
Germany
6 inf from Hungary
Holland
1 art from France
West Germany
2 inf from France
2 AA from Holland
Poland
3 AA, 1 inf from Hungary
Romania
1 AA, 3 inf from Hungary
z113
1 cruiser, 8 transports from z112
z127
1 sub from z125
1 carrier, 2 fig from z112
MOBILIZE UNITS
10 mech in Germany
1 destroyer in z113
COLLECT INCOME
convoy raid z105 (1 sub)
Rolling 2d6:
(5, 6)
convoy raid z93 (2 subs)
Rolling 4d6:
(1, 2, 3, 5)
I want to change a couple of those NCMs
Normandy
2 inf from Southern france
2 inf, 1 art from france
2 AA from Holland
Germany
4 inf from Hungary
2 armor from Norway via 2tt z112 to z113
West Germany
3 armor from Norway via 2tt z112 to z113
Poland
2 AA, 1 inf from Hungary
Romania
1 AA, 5 inf from Hungary
z113
1 cruiser from z112
1 sub from z125
COLLECT INCOME
Germany 5 = 52(territories) +5(sweden iron) -3(convoy damage) = 54IPCs
you forgot to subtract the 1ipcs for the convoy raid to Italy> 19 ipcs
Russia 5
Buy: AC, Battleship, ftr, bomber = 58 ipcs
Combat
attack Karelia: 6 inf fr novgorod, arm, ftr, tac fr. belarus, 2 ftrs fr. moscow vs. 5 inf, 5 art
attack Tanganyika: 2 inf via trans in SZ72 (swim in)
Karelia
aRolls: 6@1 4@3 1@4 ; Total Hits: 66@1: (1, 2, 4, 3, 6, 4)4@3: (1, 2, 1, 1)1@4: (2)
dRolls: 10@2 ; Total Hits: 310@2: (2, 2, 5, 6, 5, 2, 3, 4, 3, 6)
Karelia 2
lost 3 inf. u lose 5 inf, art
aRolls: 3@1 3@3 1@4 ; Total Hits: 13@1: (2, 5, 3)3@3: (5, 6, 5)1@4: (3)
dRolls: 4@2 ; Total Hits: 14@2: (5, 3, 6, 1)
Karelia 3
i lost inf, you lost art
aRolls: 2@1 3@3 1@4 ; Total Hits: 22@1: (3, 3)3@3: (3, 5, 4)1@4: (2)
dRolls: 3@2 ; Total Hits: 13@2: (1, 3, 4)
Karelia 4
i lost inf, you lost 2 art
aRolls: 1@1 3@3 1@4 ; Total Hits: 11@1: (4)3@3: (5, 2, 6)1@4: (5)
dRolls: 1@2 ; Total Hits: 11@2: (1)
Karelia twlo 6 inf
NCM and Placement on map
Paid: 37 + 6 (TT) -3 (TT) = 40 ipcs
You still have to move your transport out of SZ35 as Japan before you do J5. You can move the 1 inf along with it. But if it would have stayed in that SZ it would be dead. Your choice. You cannot pick up from that SZ with that transport to attack during your J5 because like i stated it would have been dead if you left it there.
changed a few NCM as russia.
one inf only got of UK transport in africa, one stays on trans
mech from e. persia to trans jordan
2 inf from russia to vologda
inf from olgiy to timjuska
Here is new map
Japan 5
PURCHASE & REPAIR
6 to repair Tokyo IC
3 art
7 inf
save 8
47 total
COMBAT MOVES
Central mongolia (1 inf)
2 inf, 1 art from Chahar
aRolls: 1@1, 2@2; Total Hits: 01@1,: (3)2@2: (4, 4)
dRolls: 1@2; Total Hits: 01@2: (5)
Buyant (1 inf)
1 inf from Chahar
1 inf, 1 art from Amur
aRolls: 1@1, 2@2; Total Hits: 11@1,: (5)2@2: (1, 5)
dRolls: 1@2; Total Hits: 01@2: (5)
Buryatia (1 inf)
2 inf from Amur
1 armor from Siberia bitz thru Sakha
aRolls: 2@1, 1@3; Total Hits: 12@1,: (1, 6)1@3: (4)
dRolls: 1@2; Total Hits: 01@2: (3)
Yakutsk (walk in)
1 armor from Amur blitz thru UlanBataar
Dzavhan (walk in)
1 armor from Amur blitz thru UlanBataar
Aleutian Islands
3 inf, 3 art from Amur; 1 inf from Siberia; 1 inf from Soviet Far east via 4 tt z5 to z8
Korea (walk in)
1 inf from Amur
z36 (1 trasnport, 1 cruiser)
2 fig, 2 tac from Hainan
aRolls: 2@3, 2@4; Total Hits: 22@3,: (4, 6)2@4: (1, 4)
dRolls: 1@3; Total Hits: 01@3: (4)
z19 (2 transports, 1 sub)
1 Bmb from z36 autokill transports
z6 (1 destroyer)
1 cruiser from z21
1 fig, 1 tac from Formosa
2 fig, 2 tac from z20
aRolls: 4@3, 3@4; Total Hits: 24@3,: (6, 1, 6, 3)3@4: (6, 5, 6)
dRolls: 1@2; Total Hits: 11@2: (2)
Central mongolia 2
aRolls: 1@1, 2@2; Total Hits: 01@1,: (5)2@2: (6, 6)
dRolls: 1@2; Total Hits: 01@2: (4)
Central mongolia 3
aRolls: 1@1, 2@2; Total Hits: 11@1,: (4)2@2: (1, 5)
dRolls: 1@2; Total Hits: 01@2: (5)