TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
Yugoslavia 2
aRolls: 8@1, 3@3, 1@4; Total Hits: 48@1,: (2, 5, 6, 2, 4, 5, 6, 3)3@3,: (3, 2, 2)1@4: (4)
dRolls: 1@2; Total Hits: 01@2: (3)
France 2
aRolls: 1@1, 6@2, 6@3; Total Hits: 11@1,: (3)6@2,: (3, 3, 3, 4, 6, 3)6@3: (5, 6, 4, 3, 6, 5)
dRolls: 6@2, 2@3, 1@4; Total Hits: 36@2,: (4, 5, 5, 6, 3, 1)2@3,: (5, 2)1@4: (3)
France 3
aRolls: 4@2, 6@3; Total Hits: 44@2,: (6, 4, 5, 5)6@3: (5, 3, 2, 6, 2, 3)
dRolls: 5@2, 2@3, 1@4; Total Hits: 35@2,: (1, 6, 5, 6, 4)2@3,: (5, 2)1@4: (4)
France 4
aRolls: 1@2, 6@3; Total Hits: 41@2,: (4)6@3: (2, 1, 2, 1, 6, 4)
dRolls: 1@2, 2@3, 1@4; Total Hits: 21@2,: (2)2@3,: (6, 6)1@4: (1)
awaiting scramble/intercept orders.
you really make me want to scramble soooooo bad lol but I think for sake of defense i will decline.
–-no scrambles—
LOL ok no scramble
SBR London
Bombers target IC
AARolls: 2@1; Total Hits: 12@1: (6, 1)
Tacs target airbase
AARolls: 2@1; Total Hits: 02@1: (3, 4)
z109
aRolls: 2@2, 3@3; Total Hits: 12@2,: (4, 4)3@3: (2, 4, 5)
dRolls: 1@2; Total Hits: 01@2: (5)
z111
aRolls: 1@2, 1@3, 2@4; Total Hits: 41@2,: (2)1@3,: (2)2@4: (1, 4)
dRolls: 1@2, 1@3, 1@4; Total Hits: 01@2,: (5)1@3,: (5)1@4: (5)
(notice how evenly matched this would have been if you scrambled the 1 fighter - 2@4)
Dice gods pushing me toward sea lion……
SBR IC
Rolling 1d6:
(5) +2
SBR airbase
Rolling 2d6:
(4, 6)
NONCOMBAT MOVES
Holland
3 fig from battle of z109
2 tac, 1 Bmb from SBR London
3 AA from West Germany
West Germany
1 fig, 1 tac from battle of z111
1 tac from battle of yugoslavia (hey look its not in southern italy - practically begging a Taranto raid :evil: )
Northern Italy
1 fig, 1 tac from battle of Southern france
Hungary
3 inf from Poland
3AA, 9 inf, 3 art from Germany
2 art from Southern Germany
Norway
2 inf from Germany via tt z114 to z113
z113
1 cruiser from z114
Bulgaria (4 inf)
1 inf from Romania activate friendly neutral
Finland (4 inf)
1 inf from Norway activate friendly neutral
MOBILIZE UNITS
none
COLLECT INCOME
convoy raid z93 (2 surface warships)
Rolling 2d6:
(5, 6)
Germany1 = 42(territories) +5(Swedish iron) +5(Soviet wheat) +19(Rape of Paris) -0(convoy raid) +30saved = 101IPCs
Gee I wonder how many transports a fella could buy with $101, or how many tank/mech combos. I wonder……
Damn I was hoping would have been done before I left for work. I’ll be home in 9 hours. I’ll have pleanty of time to play tonight if you can pull a late night!! Or we can try to knock out up to round 3 in the morning.
Like I said I really wanted to scramble lol. But with the way those dice rolled, I’m very happy I didn’t ;).
Russia will be up in 9 hours ;(
OK sir, I will get my Jap 1 ready to go and watch a movie or whatever until you post USSR1. Will check later on tonight
Russia 1
DOW on Japan!!!
Buy: tac, 5 art, arm = 37 ipcs
NCM and Placement on map
Paid 37 ipcs
Japan 1
PURCHASE & REPAIR
3 transports
1 art
save 1
26 total
COMBAT MOVES
Yunnan (4 inf)
3 inf, 1 art from Kwangsi
1 fig, 1 tac from Kiangsu
2 Bmb from Japan
aRolls: 2@1, 2@2, 1@3, 3@4; Total Hits: 22@1,: (4, 4)2@2,: (6, 6)1@3,: (3)3@4: (1, 6, 5)
dRolls: 4@2; Total Hits: 14@2: (3, 1, 3, 5)
Hunan (2 inf)
3 inf, 1 art from Kiangsi
2 fig, 2 tac from Manchuria
aRolls: 2@1, 2@2, 2@3, 2@4; Total Hits: 42@1,: (5, 3)2@2,: (6, 6)2@3,: (2, 3)2@4: (3, 4)
dRolls: 2@2; Total Hits: 02@2: (6, 3)
Anhwe (walk in)
3 inf from Kiangsu
3 inf from Shantung
1 inf, 1 art from Jehol
Chahar (walk in)
1 inf from Jehol
1 mech from Manchuria
Yunnan 2
aRolls: 1@1, 2@2, 1@3, 3@4; Total Hits: 41@1,: (1)2@2,: (5, 6)1@3,: (1)3@4: (3, 4, 5)
dRolls: 2@2; Total Hits: 12@2: (4, 2)
NONCOMBAT MOVES
Kwangsi
2 fig, 2 tac from battle of Hunan
1 fig, 1 tac, 2 Bmb from battle of Yunnan
Japan
1 inf from Okinawa; 1 art from Shantung via tt z19 to z6
1 art from Kiangsu via tt z20 to z6
1 inf from Iwojima via tt z6 to z17 to z6
1 fig from Formosa
1 fig from Okinawa
1 fig from Korea
z33
1 transport, 1 sub, 2 destroyers, 1 cruiser, 1 battleship, 2 carriers, 2 fig, 2 tac from z6
z6
1 cruiser from z20
1 sub, 1 destroyer, 1 battleship from z19
Caroline Islands
2 fig, 2 tac from Japan
Manchuria
4 inf from Korea
MOBILIZE UNITS
3 transports in z6
1 art in Japan
COLLECT INCOME
Japan1 = 30territories) +10(USA trade) +1 saved = 41IPCs
goodnight
America 1
Buy: 2 subs, destroyer, 2 fighters, bomber = 52 ipcs
NCM and Placement on map
Paid 52 ipcs
China 1
Buy: 4 inf = 12 ipcs
Combat
2 inf from KWE to YUN, 3 inf & ftr from SZE to YUN vs. inf, art
YUN
aRolls: 5@1 1@3 ; Total Hits: 25@1: (2, 4, 1, 2, 4)1@3: (2)
dRolls: 2@2 ; Total Hits: 22@2: (1, 2)
Before you do UK, can you please change to the final setup in London? Instead of adding 1 french inf and 3 UK inf, it is now 1 french inf and 1 UK AA, 1 inf, 1 art. It is a tiny bit less defensive and a little bit more offensive.
The AA gun is useless though. There is already 4 AA guns, Germany only has 12 planes if they dont lose any or use them in any other battle when attacking London. Each AA rolls up to 3 die giving them a full 12 die roll.
These changes just keep getting gayer and gayer as the days go by >.<
Im ready to just stop playing all together because it is becoming trash.
YUN taken with loss of 2 inf
NCM and Placement on map
Paid 9+6 (Burma)=15 ipcs
UK1
UK London Buy: transport, 2 art, 4 inf, 1 IC dmged repaired= 28 ipcs
UK India Buy: armor, 2 mechs, inf = 17 ipcs
Combat
SBR S.France
attack SZ95: ftr from malta, tac from SZ98 vs dest, trans
attack SZ111: crz from SZ110, crz from SZ91, ftr from scotland, 2 ftrs from London vs btlshp, sub
attack iraq: inf, art, tac, ftr from india, mech from egypt, vs. 3 inf
SBR S. France
AARolls: 1@1 ; Total Hits: 01@1: (6)
SZ95
aRolls: 1@3 1@4 ; Total Hits: 01@3: (5)1@4: (5)
dRolls: 1@2 ; Total Hits: 11@2: (1)
SZ111
aRolls: 5@3 ; Total Hits: 25@3: (6, 2, 4, 6, 1)
dRolls: 1@1 1@4 ; Total Hits: 11@1: (6)1@4: (1)
Iraq
aRolls: 1@1 2@2 1@3 1@4 ; Total Hits: 21@1: (6)2@2: (4, 3)1@3: (3)1@4: (4)
dRolls: 3@2 ; Total Hits: 03@2: (6, 6, 4)
SBR S. France
Rolls: 1@6 ; Total Hits: 11@6: (6)
+2
SZ111
aRolls: 4@3 ; Total Hits: 24@3: (2, 5, 2, 6)
dRolls: 1@4 ; Total Hits: 01@4: (5)
SZ95
aRolls: 1@3 ; Total Hits: 11@3: (2)
dRolls: 1@2 ; Total Hits: 01@2: (6)
Iraq
aRolls: 1@1 2@2 1@3 1@4 ; Total Hits: 21@1: (3)2@2: (5, 5)1@3: (3)1@4: (1)
dRolls: 1@2 ; Total Hits: 11@2: (1)