@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseVance(axis) vs TheOne(allies) g1940a3 new setup no tech
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SZ110
ARolls: 1@2 ; Total Hits: 11@2: (1)
DRolls: 1@1 1@2 2@3 ; Total Hits: 31@1: (1)1@2: (2)2@3: (2, 4)
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Sub goes down fighting!! Germans take 1 hit.
At work so cant do ncm and placement or post map until tonight.
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OK I lose 1 sub. Luftwaffe has standing orders to scramble if UK attacks z110.
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NCM and Placement on map
Russia gets paid 37-3(japan)+5 (poland, romania) + 6 (TT NOs)=45 ipcs
Forgot i never sent map and have been waiting for you to go lmao. Do you want to start over with the extra 4 infantry in the UK? 2 french, 2 English? Better to test then continue imo. Let me know. I am pretty strapped for time so my turns may start to get more stretched out between. I would understand if you dont want to start a new or continue with that being said.
If you want to start a new game just go ahead and start. If you want to continue, just go ahead with J3 i suppose.
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OK given the situation I think its a good idea if we restart with the new setup. Those guys need every game result they can get and I get the impression that maybe end of the month is meaningful for some reason. He said something about this weekend being the last chance. This time you should defend UK to the maximum and I will consider sea lion. I’ll have G1 up shortly.
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Germany 1
PURCHASE & REPAIR
nothing
save 30
30 totalCOMBAT MOVES
SBR London
2 Bmb from Germany
2 tac from West Germany-
- Intercept Orders? - -
z109 (1 destroyer, 1 transport)
1 sub from z103
1 sub from z108
1 fig from Holland
2 fig from West Germany-
- Scramble Orders? - -
z111 (1 destroyer, 1 cruiser, 1 battleship)
1 battleship from z113
1 sub from z124
1 fig from Norway
1 tac from West Germany-
- Scramble Orders? - -
z106 (1 destroyer, 1 transport)
1 sub from z117
1 sub from z118
aRolls: 2@2; Total Hits: 12@2: (1, 6)
dRolls: 1@2; Total Hits: 11@2: (1)
Yugoslavia (5 inf)
6 inf from Southern Germany
2 inf, 1 armor from Hungary
1 inf, 1 armor from Romania
1 armor, 1 tac from Poland
aRolls: 9@1, 3@3, 1@4; Total Hits: 49@1,: (2, 5, 1, 4, 6, 6, 6, 6, 2)3@3,: (1, 3, 4)1@4: (3)
dRolls: 5@2; Total Hits: 15@2: (4, 5, 6, 2, 4)
Southern France (1 inf, 1 art)
3 mech from West Germany
1 fig from Hungary
1 tacfrom Germany
aRolls: 3@1, 1@3, 1@4; Total Hits: 23@1,: (4, 1, 2)1@3,: (4)1@4: (2)
dRolls: 2@2; Total Hits: 12@2: (5, 2)
France (1AA, 6inf, 2 art, 2 armor, 1 fig)
4 inf, 2 art, 1 armor from Holland
3 inf, 1 art, 1 mech from West Germany
3 armor from Southern Germany
aRolls: 5@1, 6@2, 6@3; Total Hits: 35@1,: (4, 6, 3, 4, 5)6@2,: (4, 6, 3, 4, 4, 3)6@3: (3, 3, 2, 5, 4, 4)
dRolls: 8@2, 2@3, 1@4; Total Hits: 48@2,: (3, 6, 1, 2, 6, 3, 6, 3)2@3,: (4, 1)1@4: (1)
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Yugoslavia 2
aRolls: 8@1, 3@3, 1@4; Total Hits: 48@1,: (2, 5, 6, 2, 4, 5, 6, 3)3@3,: (3, 2, 2)1@4: (4)
dRolls: 1@2; Total Hits: 01@2: (3)
France 2
aRolls: 1@1, 6@2, 6@3; Total Hits: 11@1,: (3)6@2,: (3, 3, 3, 4, 6, 3)6@3: (5, 6, 4, 3, 6, 5)
dRolls: 6@2, 2@3, 1@4; Total Hits: 36@2,: (4, 5, 5, 6, 3, 1)2@3,: (5, 2)1@4: (3)
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France 3
aRolls: 4@2, 6@3; Total Hits: 44@2,: (6, 4, 5, 5)6@3: (5, 3, 2, 6, 2, 3)
dRolls: 5@2, 2@3, 1@4; Total Hits: 35@2,: (1, 6, 5, 6, 4)2@3,: (5, 2)1@4: (4)
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France 4
aRolls: 1@2, 6@3; Total Hits: 41@2,: (4)6@3: (2, 1, 2, 1, 6, 4)
dRolls: 1@2, 2@3, 1@4; Total Hits: 21@2,: (2)2@3,: (6, 6)1@4: (1)
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awaiting scramble/intercept orders.
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you really make me want to scramble soooooo bad lol but I think for sake of defense i will decline.
–-no scrambles—
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LOL ok no scramble
SBR London
Bombers target IC
AARolls: 2@1; Total Hits: 12@1: (6, 1)
Tacs target airbase
AARolls: 2@1; Total Hits: 02@1: (3, 4)
z109
aRolls: 2@2, 3@3; Total Hits: 12@2,: (4, 4)3@3: (2, 4, 5)
dRolls: 1@2; Total Hits: 01@2: (5)
z111
aRolls: 1@2, 1@3, 2@4; Total Hits: 41@2,: (2)1@3,: (2)2@4: (1, 4)
dRolls: 1@2, 1@3, 1@4; Total Hits: 01@2,: (5)1@3,: (5)1@4: (5)
(notice how evenly matched this would have been if you scrambled the 1 fighter - 2@4) -
Dice gods pushing me toward sea lion……
SBR IC
Rolling 1d6:
(5) +2SBR airbase
Rolling 2d6:
(4, 6) -
NONCOMBAT MOVES
Holland
3 fig from battle of z109
2 tac, 1 Bmb from SBR London
3 AA from West GermanyWest Germany
1 fig, 1 tac from battle of z111
1 tac from battle of yugoslavia (hey look its not in southern italy - practically begging a Taranto raid :evil: )Northern Italy
1 fig, 1 tac from battle of Southern franceHungary
3 inf from Poland
3AA, 9 inf, 3 art from Germany
2 art from Southern GermanyNorway
2 inf from Germany via tt z114 to z113z113
1 cruiser from z114Bulgaria (4 inf)
1 inf from Romania activate friendly neutralFinland (4 inf)
1 inf from Norway activate friendly neutralMOBILIZE UNITS
noneCOLLECT INCOME
convoy raid z93 (2 surface warships)
Rolling 2d6:
(5, 6) -
Germany1 = 42(territories) +5(Swedish iron) +5(Soviet wheat) +19(Rape of Paris) -0(convoy raid) +30saved = 101IPCs
Gee I wonder how many transports a fella could buy with $101, or how many tank/mech combos. I wonder……
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Damn I was hoping would have been done before I left for work. I’ll be home in 9 hours. I’ll have pleanty of time to play tonight if you can pull a late night!! Or we can try to knock out up to round 3 in the morning.
Like I said I really wanted to scramble lol. But with the way those dice rolled, I’m very happy I didn’t ;).
Russia will be up in 9 hours ;(
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OK sir, I will get my Jap 1 ready to go and watch a movie or whatever until you post USSR1. Will check later on tonight
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Russia 1
DOW on Japan!!!
Buy: tac, 5 art, arm = 37 ipcs
NCM and Placement on map
Paid 37 ipcs
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Japan 1
PURCHASE & REPAIR
3 transports
1 art
save 1
26 totalCOMBAT MOVES
Yunnan (4 inf)
3 inf, 1 art from Kwangsi
1 fig, 1 tac from Kiangsu
2 Bmb from Japan
aRolls: 2@1, 2@2, 1@3, 3@4; Total Hits: 22@1,: (4, 4)2@2,: (6, 6)1@3,: (3)3@4: (1, 6, 5)
dRolls: 4@2; Total Hits: 14@2: (3, 1, 3, 5)
Hunan (2 inf)
3 inf, 1 art from Kiangsi
2 fig, 2 tac from Manchuria
aRolls: 2@1, 2@2, 2@3, 2@4; Total Hits: 42@1,: (5, 3)2@2,: (6, 6)2@3,: (2, 3)2@4: (3, 4)
dRolls: 2@2; Total Hits: 02@2: (6, 3)
Anhwe (walk in)
3 inf from Kiangsu
3 inf from Shantung
1 inf, 1 art from JeholChahar (walk in)
1 inf from Jehol
1 mech from Manchuria -
Yunnan 2
aRolls: 1@1, 2@2, 1@3, 3@4; Total Hits: 41@1,: (1)2@2,: (5, 6)1@3,: (1)3@4: (3, 4, 5)
dRolls: 2@2; Total Hits: 12@2: (4, 2)