Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsVance(axis) vs TheOne(allies) g1940a3 new setup no tech
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I already did take 1 off for z72. I think the autoconvoy thing isn’t working with this map. We will have to start watching them. I am used to using Infoview.
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Russia 3
DOW on all Axis countries!!!
Buy: transport, destroyer, arm, 5 inf = 36 ipcs
Combat
attack: SZ110 sub from SZ105 vs. destroyer, sub (scramble of 2 planes)
attack Poland: 1 inf from Baltic States (walk in)
attack Romania: 1 inf from Bessarabia (walk in)––Scramble orders for SZ110???----
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scramble 2 tac, and my sub does not submerge.
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SZ110
A
Rolls: 1@2 ; Total Hits: 11@2: (1)
D
Rolls: 1@1 1@2 2@3 ; Total Hits: 31@1: (1)1@2: (2)2@3: (2, 4) -
Sub goes down fighting!! Germans take 1 hit.
At work so cant do ncm and placement or post map until tonight.
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OK I lose 1 sub. Luftwaffe has standing orders to scramble if UK attacks z110.
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NCM and Placement on map
Russia gets paid 37-3(japan)+5 (poland, romania) + 6 (TT NOs)=45 ipcs
Forgot i never sent map and have been waiting for you to go lmao. Do you want to start over with the extra 4 infantry in the UK? 2 french, 2 English? Better to test then continue imo. Let me know. I am pretty strapped for time so my turns may start to get more stretched out between. I would understand if you dont want to start a new or continue with that being said.
If you want to start a new game just go ahead and start. If you want to continue, just go ahead with J3 i suppose.
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OK given the situation I think its a good idea if we restart with the new setup. Those guys need every game result they can get and I get the impression that maybe end of the month is meaningful for some reason. He said something about this weekend being the last chance. This time you should defend UK to the maximum and I will consider sea lion. I’ll have G1 up shortly.
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Germany 1
PURCHASE & REPAIR
nothing
save 30
30 totalCOMBAT MOVES
SBR London
2 Bmb from Germany
2 tac from West Germany-
- Intercept Orders? - -
z109 (1 destroyer, 1 transport)
1 sub from z103
1 sub from z108
1 fig from Holland
2 fig from West Germany-
- Scramble Orders? - -
z111 (1 destroyer, 1 cruiser, 1 battleship)
1 battleship from z113
1 sub from z124
1 fig from Norway
1 tac from West Germany-
- Scramble Orders? - -
z106 (1 destroyer, 1 transport)
1 sub from z117
1 sub from z118
a
Rolls: 2@2; Total Hits: 12@2: (1, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1)Yugoslavia (5 inf)
6 inf from Southern Germany
2 inf, 1 armor from Hungary
1 inf, 1 armor from Romania
1 armor, 1 tac from Poland
a
Rolls: 9@1, 3@3, 1@4; Total Hits: 49@1,: (2, 5, 1, 4, 6, 6, 6, 6, 2)3@3,: (1, 3, 4)1@4: (3)
d
Rolls: 5@2; Total Hits: 15@2: (4, 5, 6, 2, 4)Southern France (1 inf, 1 art)
3 mech from West Germany
1 fig from Hungary
1 tacfrom Germany
a
Rolls: 3@1, 1@3, 1@4; Total Hits: 23@1,: (4, 1, 2)1@3,: (4)1@4: (2)
d
Rolls: 2@2; Total Hits: 12@2: (5, 2)France (1AA, 6inf, 2 art, 2 armor, 1 fig)
4 inf, 2 art, 1 armor from Holland
3 inf, 1 art, 1 mech from West Germany
3 armor from Southern Germany
a
Rolls: 5@1, 6@2, 6@3; Total Hits: 35@1,: (4, 6, 3, 4, 5)6@2,: (4, 6, 3, 4, 4, 3)6@3: (3, 3, 2, 5, 4, 4)
d
Rolls: 8@2, 2@3, 1@4; Total Hits: 48@2,: (3, 6, 1, 2, 6, 3, 6, 3)2@3,: (4, 1)1@4: (1) -
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Yugoslavia 2
a
Rolls: 8@1, 3@3, 1@4; Total Hits: 48@1,: (2, 5, 6, 2, 4, 5, 6, 3)3@3,: (3, 2, 2)1@4: (4)
d
Rolls: 1@2; Total Hits: 01@2: (3)France 2
a
Rolls: 1@1, 6@2, 6@3; Total Hits: 11@1,: (3)6@2,: (3, 3, 3, 4, 6, 3)6@3: (5, 6, 4, 3, 6, 5)
d
Rolls: 6@2, 2@3, 1@4; Total Hits: 36@2,: (4, 5, 5, 6, 3, 1)2@3,: (5, 2)1@4: (3) -
France 3
a
Rolls: 4@2, 6@3; Total Hits: 44@2,: (6, 4, 5, 5)6@3: (5, 3, 2, 6, 2, 3)
d
Rolls: 5@2, 2@3, 1@4; Total Hits: 35@2,: (1, 6, 5, 6, 4)2@3,: (5, 2)1@4: (4) -
France 4
a
Rolls: 1@2, 6@3; Total Hits: 41@2,: (4)6@3: (2, 1, 2, 1, 6, 4)
d
Rolls: 1@2, 2@3, 1@4; Total Hits: 21@2,: (2)2@3,: (6, 6)1@4: (1) -
awaiting scramble/intercept orders.
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you really make me want to scramble soooooo bad lol but I think for sake of defense i will decline.
–-no scrambles—
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LOL ok no scramble
SBR London
Bombers target IC
AA
Rolls: 2@1; Total Hits: 12@1: (6, 1)Tacs target airbase
AA
Rolls: 2@1; Total Hits: 02@1: (3, 4)z109
a
Rolls: 2@2, 3@3; Total Hits: 12@2,: (4, 4)3@3: (2, 4, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)z111
a
Rolls: 1@2, 1@3, 2@4; Total Hits: 41@2,: (2)1@3,: (2)2@4: (1, 4)
d
Rolls: 1@2, 1@3, 1@4; Total Hits: 01@2,: (5)1@3,: (5)1@4: (5)
(notice how evenly matched this would have been if you scrambled the 1 fighter - 2@4) -
Dice gods pushing me toward sea lion……
SBR IC
Rolling 1d6:
(5) +2SBR airbase
Rolling 2d6:
(4, 6) -
NONCOMBAT MOVES
Holland
3 fig from battle of z109
2 tac, 1 Bmb from SBR London
3 AA from West GermanyWest Germany
1 fig, 1 tac from battle of z111
1 tac from battle of yugoslavia (hey look its not in southern italy - practically begging a Taranto raid :evil: )Northern Italy
1 fig, 1 tac from battle of Southern franceHungary
3 inf from Poland
3AA, 9 inf, 3 art from Germany
2 art from Southern GermanyNorway
2 inf from Germany via tt z114 to z113z113
1 cruiser from z114Bulgaria (4 inf)
1 inf from Romania activate friendly neutralFinland (4 inf)
1 inf from Norway activate friendly neutralMOBILIZE UNITS
noneCOLLECT INCOME
convoy raid z93 (2 surface warships)
Rolling 2d6:
(5, 6) -
Germany1 = 42(territories) +5(Swedish iron) +5(Soviet wheat) +19(Rape of Paris) -0(convoy raid) +30saved = 101IPCs
Gee I wonder how many transports a fella could buy with $101, or how many tank/mech combos. I wonder……
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Damn I was hoping would have been done before I left for work. I’ll be home in 9 hours. I’ll have pleanty of time to play tonight if you can pull a late night!! Or we can try to knock out up to round 3 in the morning.
Like I said I really wanted to scramble lol. But with the way those dice rolled, I’m very happy I didn’t ;).
Russia will be up in 9 hours ;(
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OK sir, I will get my Jap 1 ready to go and watch a movie or whatever until you post USSR1. Will check later on tonight





