TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Research Technology - RussiansCombat Hit Differential Summary :
Italy 2
PURCHASE & REPAIR
1 fig
2 mech
18 total
COMBAT MOVES
z93 (damaged battleship)
2 fig from Holland
aRolls: 2@3; Total Hits: 12@3: (6, 2)
dRolls: 1@4; Total Hits: 11@4: (2)
z109 (1 cruiser, 2 transports)
1 sub from z91
first strikeRolls: 1@2; Total Hits: 01@2: (4)
Algeria (2 inf, 2 tac, 1 fig)
1 art, 1 mech, 1 armor from Tunisia
1 Bmb from france
aRolls: 2@2, 1@3, 1@4; Total Hits: 12@2,: (4, 2)1@3,: (5)1@4: (5)
dRolls: 2@2, 2@3, 1@4; Total Hits: 12@2,: (4, 6)2@3,: (1, 6)1@4: (6)
Northern Italy (2 inf)
1 art from Yugoslavia
6 inf from Southern Italy
aRolls: 5@1, 2@2; Total Hits: 25@1,: (4, 3, 5, 6, 1)2@2: (3, 1)
dRolls: 2@2; Total Hits: 12@2: (2, 5)
z109
dRolls: 1@3; Total Hits: 01@3: (5)
Algeria
aRolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (1)1@3,: (6)1@4: (2)
dRolls: 1@2, 2@3, 1@4; Total Hits: 21@2,: (5)2@3,: (3, 3)1@4: (5)
sub retreats
bomber retreats
NONCOMBAT MOVES
Southern france
1 fig from battle of z93
Southern Italy
1 Bmb from battle of Algeria
Bulgaria
1 AA from Yugoslavia
Hungary
1 AA, 3 inf from Yugoslavia
2 armor from Hungary
Libya
1 inf, 1 art from Tobruk
MOBILIZE UNITS
2 mech, 1 fig in Southern Italy
COLLECT INCOME
Italy 2 = 12(territories)
yes i should have a dmg Battleship thanks man i put a damaged IC down lol and deleted it and never replaced >.<
convoy raid !!! dont forget convoy raid!!!
I will roll the convoy raid on Italy
Convoy SZ95
Rolls: 2@3 ; Total Hits: 12@3: (6, 1)
Anzac2
DOW on Japan!!!
Buy: destroyer, transport, inf =18ipcs.
Combat
2 Inf via trans from java to DGU.
NCM on map
Placement on map
Anzac gets paid 10 + 4(java) + 5 (empire) + 5 (outer defense) = 24ipcs.
France 2
DOW on Japan!!!
NCM on map.
Italy minus 1. I adjusted map.
Its wierd how the z72 convoy isn’t showing up in infoview. Anyway on to the SEA LION!
Germany 3
1 airbase
9 art
1 inf
1 mech
58 total
COMBAT MOVES
z95 (1 carrier, 1 fig, 1 transport)
2 fig from Holland
2 tac from West Germany
aRolls: 2@3, 2@4; Total Hits: 22@3,: (2, 6)2@4: (4, 6)
dRolls: 1@2, 1@4; Total Hits: 01@2,: (4)1@4: (5)
z109 (1 cruiser, 2 transports)
2 subs from z113
first strikeRolls: 2@2; Total Hits: 12@2: (4, 1)
UK (4AA, 12 inf, 1 art, 1 armor, 2 fig)
8 inf, 2 art, 3 armor from germany; 3 art from Normandy via 8 ttz113 to z110
1 fig, 3 tac, 3 Bmb from West Germany
AARolls: 7@1; Total Hits: 17@1: (6, 2, 4, 1, 6, 3, 2)
z95
I assume you damage carrier and lose fighter because it wouldn’t have a landing spot
aRolls: 2@3, 2@4; Total Hits: 42@3,: (3, 1)2@4: (3, 2)
dRolls: 1@2; Total Hits: 11@2: (1)
z109
cruiser and transports sunk
UK
lost 1 fig to AA
aRolls: 3@1, 10@2, 3@3, 6@4; Total Hits: 63@1,: (2, 3, 4)10@2,: (2, 3, 4, 4, 5, 6, 3, 4, 2, 6)3@3,: (1, 4, 5)6@4: (1, 1, 5, 4, 6, 6)
dRolls: 13@2, 1@3, 2@4; Total Hits: 813@2,: (5, 5, 2, 4, 1, 3, 6, 2, 3, 1, 5, 1, 3)1@3,: (1)2@4: (4, 1)
UK
I lose 8 inf
you lose 4 AA, 2 inf
aRolls: 5@2, 3@3, 6@4; Total Hits: 65@2,: (1, 3, 4, 5, 3)3@3,: (6, 6, 5)6@4: (3, 2, 1, 3, 5, 4)
dRolls: 11@2, 1@3, 2@4; Total Hits: 511@2,: (2, 6, 4, 1, 3, 2, 3, 5, 3, 3, 6)1@3,: (4)2@4: (4, 2)
UK
I lose 5 art
you lose 6 inf
aRolls: 3@3, 6@4; Total Hits: 63@3,: (6, 2, 6)6@4: (4, 1, 2, 5, 1, 4)
dRolls: 5@2, 1@3, 2@4; Total Hits: 35@2,: (4, 6, 2, 3, 2)1@3,: (5)2@4: (3, 5)
Nope two hits on the carrier keep the fighter.
Also I didn’t roll SZ71 convoy raid so please roll that one as well for Italy.
OK either way the carrier/fighter rolled a 2.
UK
I lose 2 armor, 1 tac
you lose 4 inf, 1 art, 1 armor
aRolls: 2@3, 4@4; Total Hits: 42@3,: (1, 1)4@4: (4, 6, 6, 3)
dRolls: 2@4; Total Hits: 02@4: (6, 6)
London captured by 1 armor
Stop right there. Vance you only have 1 infantry that can make it as Germany to London man.
ha that was 11 inf in germany lol nevermind. proceed ! :(
NONCOMBAT MOVES
Souithern Italy
1 fig, 2 tac from battle of z95
Normandy
2 tac from Battle of Britain
Northern Italy
3 Bmb from Battle of Britain
Hungary
1 AA, 3 inf from Germany
1 AA, 5 inf, 2 art from Southern Germany
2 armor from Southern france
4 armor from yugoslavia
Yugoslavia
5 inf from Bulgaria
z125
1 sub from z113
z110
1 destroyer from z113
1 sub from z103
Germany
1 AA from West Germany
West Germany
1 AA from Holland
MOBILIZE UNITS
1 airbase in Normandy
1 inf, 9 art in Germany
1 mech in West Germany
COLLECT INCOME
Germany3 = 50(territories) +5(sweden iron) +5(Soviet wheat) +35(London plunder) = 95IPCs
OK so what we’ve proved with this game so far is that without any sea-lon specific builds on G1, it is POSSIBLE for Germany to take London on G3. If UK does not max defend with infantry on round 1, suffers air losses in naval battle, and/or uses its fleet in the med, Germany can take London using just original ground and air units, and transports built round 2. No Carrier Required.
yes and now they have even more cash at hand after the fall of London! ouch!!!
Yeah I would say the moral of the story is that UK cannot try to decifer what Germany will or will not do based on what their first round builds are. No carrier does not mean no Sea Lion. UK must max defend no matter what. That’s good because the game keeps UK from smashing Italy. If you do that, you lose London.