@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsSpitfire38 (axis) vs. gambit78 (allies) Spring 1942
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Round 2
WEu
Attacking with 1 INF, 1 TNK, 1 FTR, 1 BMR
Defending with 1 INF
a
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (4)2@3: (6, 1)1@4: (1)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
NCM
All planes return to GBr
WRu to Cau
2 FTR
SZ22 to SZ19
1 TRNPlacement
GBr
1 FTR, 2 INF
SZ2
2 DES, 1 TRNCollect 34 IPC
Ending IPC 37End of UK3
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Gosh, Western Europe… I need to hold it for good :roll:
I won’t be able to get to J3 until Friday…I’m sorry, but I’ve got a lot of school work as well as “work” work, so I’ll be busy all tomorrow.
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Japan 3
–Purchase–
38 IPCs
-38 (3 TNK, 2 FTR 1 INF)
0
–Combat Moves–
SZ60 to Alaska: AC, 2 FTRS, BB, CRSR, 2 TT (3 INF, 1 TNK)
Siakiang to KAZ: 2 INF
China to KAZ: 2 FTR (2)
China to Russia: 1 BMBR
Burytia to Yakuskt (I’m butchering these names :P) : 1 TNK, 1 ART
Manchuria to Kazahk: 1 FTR (3)
manchuria to Yakustk: 1 FTR (2)
SZ47 to SZ49: 1 SUB
SZ60 to SZ49: 1 DD -
–Combat–
Kazahk:
Attacking with 2 INF 3 FTR
Defending with 1 INFA:
Rolls: 2@1 3@3; Total Hits: 32@1: (3, 4)3@3: (3, 1, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)Yakustk:
Attacking with 1 ART 1 TNK 1 FTR
Defending with 1 INFA:
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (1, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (1)SZ49:
Attacking with 1 DD, 1 SUB
SUB Surprise
Rolls: 1@2; Total Hits: 01@2: (3)
If he doesnt hit
A:
Rolls: 1@2; Total Hits: 01@2: (6)
D:
Rolls: 1@1; Total Hits: 01@1: (2)Alaska:
Attacking with 2 FTR 3 INF 1 TNK
Defending with 1 INF 4 FTRBombardment: 1 BB 1 CRSR
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (3)A:
Rolls: 3@1 3@3; Total Hits: 23@1: (2, 3, 4)3@3: (3, 5, 1)
D:
Rolls: 1@2 4@4; Total Hits: 11@2: (4)4@4: (4, 6, 6, 5) -
SZ49:
Same as before with regards to surprise strikesSUB:
Rolls: 1@2; Total Hits: 01@2: (3)
A:
Rolls: 1@2; Total Hits: 11@2: (1)
D:
Rolls: 1@1; Total Hits: 01@1: (5)Alaska:
Attacking with 2 INF 1 TNK 2 FTR
Defending with 2 FTR
A:
Rolls: 2@1 3@3; Total Hits: 32@1: (2, 4)3@3: (1, 3, 3)
D:
Rolls: 2@4; Total Hits: 22@4: (3, 1) -
Strategic Bombing
AA
Rolls: 1@1; Total Hits: 01@1: (5)
If not hit, Damage
Rolls: 1@6; Total Hits: 11@6: (4)–Noncombat–
Alaska FTRs to SZ63
SZ60 to SZ58, pick up INF, to SZ60, drop in Manchuria
Kwang to Sinkiang: 3 TNK
SZ36 to SZ34: 1 SUB
Yakustk FTR to Siankiang
Kazahk FTRS to Siankiang
If BMBR is alive, return to Sinkiang -
–Placement–
3 TNK in Kwangtung
2 FTR 1 INF in Japan–Collect–
0 IPCs
+40 IPCs
40 IPCs
And I didnt mean drop in Manchu, I meant in Burytia. Thanks!
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attachment
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US3
Starting NPC: 36
Starting IPC: 39
Purchase 2 ART, 2 DD, 1 TRN, 1 SUB
Ending IPC: 2Combat Moves
SZ55 to SZ63
2 FTR (2 moves)
1 BBWUs to SZ63
1 BMR (3 moves)SZ10 to SZ12
TRN, with 1 TNK, 1 INF for Algeria -
Combat Round 1
SZ63
Attacking with 2 FTR, 1 BB, 1 BMR
Defending with 2 FTR, 1 BB, 1 CRU, 1 AC
a
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 4)2@4: (4, 4)
d
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (4)1@3: (3)3@4: (5, 6, 3)Algeria
Attacking with 1 INF 1 TNK
Defending with 1 FTR
a
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
d
Rolls: 1@4; Total Hits: 11@4: (1) -
Need your order of loss in SZ63, please.
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Take 1 Battleship hit, then the cruiser and 1 fighter dies. Left is a wounded Battleship, and an AC with 1 fighter.
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Ok round 2
SZ63
Attacking with 1 FTR, 1 BB(burning), 1 BMR
Defending with 1 FTR, 1 BB(burning), 1 AC
a
Rolls: 1@3 2@4; Total Hits: 11@3: (3)2@4: (6, 6)
d
Rolls: 1@2 2@4; Total Hits: 21@2: (1)2@4: (4, 5) -
Sorry OOL again please
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have the fighter die please
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Round 3
Attacking with 1 BB (burning)
Defending with 1 BB (burning), 1 AC
a
Rolls: 1@4; Total Hits: 11@4: (1)
d
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (1) -
Algeria taken with 1 INF loss
I assume you’ll lose the carrier in SZ63, leaving a battleship.Noncombat moves
Hawaii to SZ55
2 FTR
CUS to EUS
1 INFPlacement
EUS
1 ART
WUS
1 ART
SZ55
1 SUB, 2 DES
SZ10
1 TRNEnding IPC: 37+2 = 39
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Sorry i had to keep asking for OOL because your fighters could still retreat to Alaska if you chose to sacrifice the carrier early, and keep the good defenders in the fight. Anyway your carrier was awesome, scored 2 hits in defence. Too bad for me.
R4
Starting NPC 25
Starting IPC 30
Purchase 7 INF, 2 ART, repair 1 point
Remaining 0 IPCCombat move
Rus to Kaz
2 TNK
Ukr to EEu
8 INF, 2 ART, 5 TNK
Cau to EEu
4 TNKRound 1
Kaz
Attacking with 2 TNK
Defending with 2 INF
a
Rolls: 2@3; Total Hits: 22@3: (1, 3)
d
Rolls: 2@2; Total Hits: 12@2: (1, 4)EEu
Attacking with 8 INF, 2 ART, 9 TNK
Defending with 4 INF, 5 TNK, 3 FTR
a
Rolls: 6@1 4@2 9@3; Total Hits: 66@1: (3, 5, 3, 1, 4, 3)4@2: (4, 5, 4, 2)9@3: (2, 1, 5, 3, 2, 4, 6, 6, 5)
d
Rolls: 4@2 5@3 3@4; Total Hits: 64@2: (2, 5, 3, 6)5@3: (1, 4, 5, 1, 5)3@4: (2, 2, 2) -
EEu
Attacking with 2 INF, 2 ART, 9 TNK
Defending with 3 TNK, 3 FTR
a
Rolls: 4@2 9@3; Total Hits: 54@2: (3, 3, 3, 1)9@3: (2, 3, 6, 2, 6, 2, 5, 5, 5)
d
Rolls: 3@3 3@4; Total Hits: 33@3: (4, 3, 2)3@4: (6, 6, 4)





