Good game.
Can start another in a week or two maybe.
Japan:
Buy(49)
Combat Moves:
4 Infantry to Midway
Mighty and Valiant Japanese fleet to SZ 25
3 Infantry, 4 Bombers to Chahar
Combat:
SZ 25 Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Chahar:
Attacker:
Rolls: 3@1 4@4; Total Hits: 43@1: (4, 2, 2)4@4: (3, 1, 1, 3)
Defender:
Rolls: 3@2; Total Hits: 13@2: (5, 2, 6)
4 Bombers to Japan
infantry to Ksi
Build: 3 Infantry in Kiangsu
Build: 2 Fighters in Japan
Build: 2 Submarines, Destroyer in SZ 6
Collect: 39 IPC
NOTE: 3 Fighters scramble if America attacks SZ 6 - I don’t think you would, but just in case.
usa
buy
ftr,
tacb
cv
5ss
2inf
cm
sbr wgr
2bomb uk
phi(art)
land art from bor
2ftr from cvs
cc
Sbr
aa
Rolls: 2@1; Total Hits: 02@1: (3, 6)
bombs
Rolls: 2@6; Total Hits: 22@6: (6, 2)
12 damage
phi
A
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (4, 3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
I shall return….
phi twol
ncm
fleet in 109 to 110, except trns and ftrs on cv which fly to brit cv
ftrs in eus to 110
tran 109 to 106
fleet in 106 to 109
bombs in wgr back to uk
bomb in uk to cus
ss from 91 to 110
trn w/2inf from frg to 64
2dds in 101 to 91
2inf,art from eus to que
trn in 44 to 45
ftr on phi back to cv
fleet w/aa back to 26, land aa
bomb from haw to car
place all untis in wus
US at 82
china, buy 6inf
cm
walk into hon
kis(inf)
2inf from hun
ftr from kwe
cha(inf)
3inf, art from hop
anh(inf)
inf,art from hop
7inf, 2art from kwe
4inf, 2art from hun
cc
ksi
A
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (5)
D
Rolls: 1@2; Total Hits: 11@2: (1)
ksi twlo inf
anh
A
Rolls: 6@1 9@2; Total Hits: 26@1: (2, 6, 4, 3, 6, 6)9@2: (2, 2, 4, 4, 5, 3, 3, 4, 3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
anh twol
cha
A
Rolls: 2@1 2@2; Total Hits: 12@1: (6, 4)2@2: (6, 1)
D
Rolls: 2@2; Total Hits: 12@2: (4, 1)
cha cont
A
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (3, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
cha cont
A
Rolls: 2@2; Total Hits: 12@2: (4, 1)
D
Rolls: 1@2; Total Hits: 01@2: (6)
cha twlo 2inf
ncm
ftr from ksi to kwe
place 6inf anh
collect 20
**** also, forget to move US ss’s from 21 and 22 to 33. Don’t think it makes any difference in any ones move…
UK
buy
ukw
cv, dd save 1
uke
2arm
art
save 1
cm
epr(2inf)
21inf, 3art, 2arm from wind
Jav(inf, arm)
2inf on trn from sum
bb, cc
cc
epr
A
Rolls: 18@1 6@2 2@3; Total Hits: 318@1: (4, 1, 3, 4, 3, 4, 6, 3, 4, 4, 5, 6, 6, 5, 5, 2, 2, 4)6@2: (4, 6, 1, 3, 3, 5)2@3: (4, 1)
D
Rolls: 2@2; Total Hits: 12@2: (2, 3)
epr twlo inf
jav
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 5)1@3: (1)1@4: (6)
D
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
luck!
whoops!
jav cont
A
Rolls: 1@1; Total Hits: 01@1: (4)
D
Rolls: 1@3; Total Hits: 01@3: (4)
Jav cont
A
Rolls: 1@1; Total Hits: 01@1: (3)
D
Rolls: 1@3; Total Hits: 11@3: (3)
jave hold arm
ncm
arm from ind to epr
2aa from wind to epr
inf, art from ind to wind
ftr from wind to ind
fleet in 109 to 110
2ftr from uk to 110
place cv, dd in 110
2arm, art in ind
collect
ukw 16
uke 20+5no=25
corrected map
Italy:
Buy(60)
Combat Moves:
2 Infantry, Fighter to Vol
Armor to Gol to FWA
Combat:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 6)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)