Ok. I was feeling pretty good about how I was going this game. USSR aren’t supposed to reach Norway without the other allies helping.
If you change your mind, we can probably continue.
Smolensk:
Attacker:
Rolls: 25@1 9@3; Total Hits: 925@1: (1, 3, 4, 3, 2, 6, 1, 1, 3, 3, 6, 1, 6, 2, 6, 1, 6, 2, 6, 3, 5, 3, 6, 6, 1)9@3: (6, 4, 2, 4, 5, 4, 4, 2, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
CRD:
Rolls: 5@3; Total Hits: 25@3: (4, 5, 5, 1, 3)
(Max 3)
Collect 61 TT + 15 NO - 3 CRD = 73 IPC
(Builds were: 3 inf in W. Germ; 3 Arm in England, AC in SZ 113, DD in SZ 110, 3 Inf in Novgorod)
ANZAC
buy
cv, ss, dd, save 1
NCM
3ftr to RUS
trn from que to Jav w/2inf
trn from nsw w/inf,art
dd from 62 to 43
ss from 42 to 43
inf from bur to ind
place, nsw, cv, ss, dd
collect 20+1=21
USSR (Damn that Caucasus NO!)
Buy,
2art, 8inf
CM
Cau(inf)
2inf from kaz
ftr, tach b from sukr
Bry(2inf)
3inf, ftr from sukr
CC
Cau
A
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 2)1@3: (3)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Cau twol
! Forgot to declare walkinto man in the far east…
Walkin to Man
Bry
A
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 6, 6)1@3: (2)
D
Rolls: 2@2; Total Hits: 02@2: (4, 3)
bry again
A
Input ErrorThere was an error in your dice throw: "/>Daaa 1@2:
Bry
A
Rolls: 3@1 1@3; Total Hits: 03@1: (5, 6, 4)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Bry
A
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 3, 2)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Bry twol
ncm
ftr, tacb from cau to vol
ftr from bry to rus
inf, 2art from kaz to vol
6arm, 2mech to rus
inf from voloto rus
inf in mongolia move west
2art, 4inf from sukr to ros
inf from bes to sukr
place new untis all in rus
collect 29
Japan:
Buy(36)
Combat Moves:
6 Infantry, 2 Armor from Japan to Kwangsi
2 Artillery, 3 Bombers to Kiangsi
3 Infantry, Bomber to Manchuria
3 Shore bombardments of kwangsi
Combat:
Kwangsi:
Attacker:
Rolls: 6@1 3@3 2@4; Total Hits: 56@1: (1, 6, 5, 5, 2, 6)3@3: (1, 3, 1)2@4: (5, 2)
Defender:
Rolls: 3@2; Total Hits: 13@2: (5, 2, 5)
Kiangsi:
Attacker:
Rolls: 2@2 3@4; Total Hits: 12@2: (3, 5)3@4: (5, 2, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Manchuria:
Attacker:
Rolls: 3@1 1@4; Total Hits: 13@1: (4, 2, 4)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
CRD:
Rolls: 2@3; Total Hits: 12@3: (3, 5)
USA – this is I think a breaker for the allies, if they do not succed here its over…
Buy
7inf
2ftr
cv
dd
ss
save 1
CM
sz110(dd)
4dd, 3ss
UK(ftr, tacb, 7arm, 8inf) – the aa sim says I have a 70% chance on this, we’ll see…
basically everything that can get there
Car(3inf, aa)
fleet from haw w/3inf
fleet from 54 w/inf, art
CC
sz110
A
Rolls: 7@2; Total Hits: 17@2: (4, 5, 4, 3, 2, 4, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
sz 110 twlo ss
UK – ok big breath
A
Rolls: 3@1 16@2 4@3; Total Hits: 63@1: (2, 2, 2)16@2: (4, 5, 1, 5, 5, 4, 4, 6, 5, 5, 4, 1, 6, 5, 1, 4)4@3: (1, 2, 3, 6)
D
Rolls: 8@2 8@3 1@4; Total Hits: 78@2: (3, 2, 4, 3, 4, 4, 4, 1)8@3: (6, 6, 3, 3, 4, 4, 1, 2)1@4: (1)
UK – again
A
Rolls: 12@2 4@3; Total Hits: 612@2: (1, 3, 4, 5, 5, 1, 3, 2, 4, 4, 1, 6)4@3: (4, 1, 3, 4)
D
Rolls: 2@2 8@3 1@4; Total Hits: 42@2: (6, 4)8@3: (4, 2, 1, 1, 4, 6, 6, 5)1@4: (4)
Uk cont
A
Rolls: 8@2 4@3; Total Hits: 68@2: (2, 2, 5, 6, 4, 1, 3, 1)4@3: (4, 1, 1, 6)
D
Rolls: 4@3 1@4; Total Hits: 34@3: (2, 3, 5, 4)1@4: (2)