@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsVance (Allies) vs. AlexGreat (Axis), G40 Alpha +3
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OK ANZAC is pretty simple and france is extinct.
ANZAC 6
PURCHASE & REPAIR
2 subs
save 5
17 totalCOMBAT MOVES
noneNONCOMBAT MOVES
noneMOBILIZE UNITS
2 subs in z62COLLECT INCOME
ANZAC 6 = 10(territories) +5(islands NO) +5 saved = 20IPCs -
Cant remember taking either.
ITALY 6
1. PURCHASE
- 5 Inf (15)
- Mech (4)
- Arm (6)
2. COMBAT MOVES
Greece <– 2 Inf S-Italy bridging, 3 Fig S-Italy
Rumania <-- Inf Bulg, all Yugo and Hungary forces, 2 Mech N-ItalyGreece
A
Rolls: 2@1 3@3; Total Hits: 12@1: (4, 4)3@3: (6, 3, 5)
D
Rolls: 1@2; Total Hits: 01@2: (4)Rumania
A
Rolls: 3@3 8@2 6@1; Total Hits: 53@3: (5, 2, 6)8@2: (3, 4, 6, 1, 2, 4, 5, 5)6@1: (6, 5, 1, 4, 1, 5)
D
:aaa 2@2 -
D
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
3. NON-COMBAT MOVES
AA Yugo –> Rum
2 Inf Albania --> Bulg
3 Fig Albania --> S-Italy
6 Inf N-Italy --> Yugo4. MOBILIZATION
5 Inf, 1 Mech, 1 Arm N-Italy
5. INCOME
17 (terr)
File named Germany, but is only Italian turn.
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GERMANY 7
1. PURCHASE and REPAIR
Germany repair (20)
4 Inf (12)
2 Mech (8)
1 TT (7)2. COMBAT MOVES
Norway <– 5 Fig, 5 Tac, 2 Bomber
Baltic States <-- 8 Inf, 3 Mech, 4 Arm (Poland), 1 Arm, 2 Mech Germany
E-Poland <-- 1 Inf Poland
SZ 109 <-- SZ 112 SubNorway
A
Rolls: 7@4 5@3; Total Hits: 57@4: (2, 5, 2, 6, 5, 2, 6)5@3: (6, 1, 6, 2, 5)
D
Rolls: 1@2 5@1; Total Hits: 01@2: (4)5@1: (6, 5, 2, 6, 2)Baltics
A
Rolls: 5@3 13@1; Total Hits: 45@3: (6, 1, 4, 5, 1)13@1: (3, 3, 5, 6, 5, 1, 5, 1, 3, 4, 2, 2, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Norway
A
Rolls: 7@4 5@3; Total Hits: 97@4: (5, 1, 2, 3, 3, 3, 1)5@3: (6, 5, 2, 1, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
3. NON-COMBAT MOVES
AA Poland –> Baltics
5 Inf Germany --> Poland
1 Inf W-Germany --> Denmarkforgot Sub
submerge or fire back?
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all air lands in W-Germany
Waiting for sub orders
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submerge
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Those long range aircraft really paid off!
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true enough….but after Berlin they deserved nothing better :wink:
Subs
Rolls: 1@2; Total Hits: 01@2: (4) -
Sub Convoy Damage
Rolling 2d6:
(3, 5)MOBILIZATION
TT SZ 113
4 Inf, 2 Mech Germany -
6. INCOME
43 (terr) - 3 (convoy) = 40
Speaking of this sub, I am afraid I never rolled for it. We can calculate an average and subtract it.
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The average for subs works out to 2, but I’ll roll it and adjust your IPCs
Rolling 2d6:
(1, 3)I’ll also change your transport from Italian to German.
USSR 7
PURCHASE & REPAIR
1 sub
2 art
13 inf
53 totalCOMBAT MOVES
East Poland (1 inf)
2 inf from north Ukraine
1 tac from South Ukraine
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 2, 2)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
So I took off another $1 form you
NONCOMBAT MOVES
Archangel
1 tac from Battle of East Poland
1 inf from BelarusSmolensk
3 mech from South Ukraine
3 mech, 2 armor from Bryansk
4 inf from RussiaRussia
1 AA from SamaraFinland
4 armor from NovosiberskBessarabia
1 inf from North UkraineNorth Ukraine
9 inf from BryanskTurkmenistan
9 inf from KazakhstanCaucasus
3 inf from VolgagradEvenkiyskiy
2 inf from YeniseyTimguska
3 inf from YeniseyMOBILIZE UNITS
1 sub in z115
1 inf, 2 art in North Ukraine
3 inf in South Ukraine
9 inf in RussiaCOMBAT MOVES
USSR 7 = 33(territories) +3(Finland) +5(Murmansk) = 41IPCs -
Ooops forgot the blocker in Novgorod. 1 inf mobilized in Nov instead of Rus. map.
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By the way, if I submerge my sub as my first strike you can’t hit it. Kind of a crummy rule I know.
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oh ok, another thing I read differently in the rules. There it says “can submerge anytime it would otherwise roll the die to fire”. As the attacking sub would roll first, you could not submerge until shot at first. And it kind of makes the surprise strike capability useless. Even against a sub another sub should be able to sneak in…as it clearly can because if you dont submerge, you would be an eligible target for surprise attack. Not logical, but if it thats the rule, ok.
JAPAN 7
1. R&D
Buy one more ($5) for total of 6.
Rolling 6d6:
(3, 5, 5, 5, 6, 6) -
2 breakthroughs, discarding all tokens, rolling on table 2.
Input ErrorThere was an error in your dice throw: “1d6” is not correct syntax.
Input ErrorThere was an error in your dice throw: “1d6” is not correct syntax. -
Rolling 1d6:
(3)
Rolling 1d6:
(2)





