@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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Anyway what did the Italians bought?
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Italy Winter 1942-43
With 38 ipcs,
2 mechs = 8
10 inf = 30Combat
Blitz fwa to gco
Italy collects 37 ipcs
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luck in Indonesia has been very very very mildly favorable to me.
you just won a battle where I had 99.9% odds, you had a 1 in 1000 chance. Absolutely positively no comparisons, apples and giraffes comparison.
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Indonesia wasn’t just one battle, nothing really ever hitted you back. I know the Russian are getting very lucky, but do you remember 2rounds ago how Romania held against Russia? What was the % of that battle?
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what were the numbers facing off?
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Oh yeah it was a 99% win for Russia
2inf 1fig vs 1inf
you won
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the dice server is wacky
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Germany collects 45 less CRD
CRD
Rolls: 2@3; Total Hits: 12@3: (1, 6) -
map attached
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i would like to redo an ncm
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ok go on
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map attached
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Russia Spring 1943
IPCs: 64
Build:
3mec (12)
4inf (12)
10rtl (40)Combat Moves:
1inf ROM > YUGO
1inf ROM > BUL1ss 115 > 113 (1ss 1trn) Submerge?
4mec 11arm POL > NOV (1inf)
Rolls: 4@1 11@3; Total Hits: 94@1: (1, 6, 3, 6)11@3: (3, 5, 1, 3, 2, 5, 1, 3, 4, 2, 1)
Rolls: 1@2; Total Hits: 01@2: (4)5inf 4rtl 3arm CAU > NPR (1inf)
3mec VOL > NPR
Rolls: 4@1 4@2 3@3; Total Hits: 54@1: (2, 5, 1, 4)4@2: (2, 2, 4, 3)3@3: (2, 2, 5)
Rolls: 1@2; Total Hits: 01@2: (6)1inf SHE > SZE
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If you decide to not submerge, roll sz113.
Norway convoy
Rolls: 4@3; Total Hits: 24@3: (5, 6, 2, 3) -
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Anyway if you think you’re at disvantage and you want to start a new one I’m fine with it.
I think that unless I do some terrible mistake the Axis won’t have much chances of winning as things are now, but if you think you have a winning strategy and you want to continue it’s ok.
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I wouldn’t mind seeing whether or not we can push the russians back a little . . . but yeah, I think we’re slowly being worn down.
I am curious to see how long it takes to take out the capitals.
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It would help if you would make a mistake. :-D
I also don’t believe it’s going to be that easy for the allies to take out an axis capital. The axis has been collecting a lot of IPCs, even when one of them gets down the other two usually make up for it.
This one may be a draw.
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It would help if you would make a mistake. :-D
I also don’t believe it’s going to be that easy for the allies to take out an axis capital. The axis has been collecting a lot of IPCs, even when one of them gets down the other two usually make up for it.
This one may be a draw.
Then let’s continue and see :P
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Japan Spring 1943
With 66 ipcs,
2 mechs = 8
1 tank = 64 inf = 12
5 dds = 40Combat
Attack yun (1 inf) with
2 inf 1 bmb fr FICAttack
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 5)1@4: (4)
Defend
Rolls: 1@2; Total Hits: 11@2: (1)Attack shan state (1 inf) with
2 inf 1 bmb fr FICAttack
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 6)1@4: (4)
Defend
Rolls: 1@2; Total Hits: 01@2: (6)Attack 37 (1 sub) with
Dd 2 ftrs 1 tac fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (5, 1)1@4: (1)
Defend
Rolls: 1@1; Total Hits: 01@1: (2)Attack 42 (1 sub) with
Dd 2 ftrs 1 tac fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (3)2@3: (2, 3)1@4: (3)
Defend
Rolls: 1@1; Total Hits: 01@1: (2)Attack 43 (1 sub) with
Dd 2 ftrs 1 tac fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (2, 3)1@4: (5)
Defend
Rolls: 1@1; Total Hits: 01@1: (4)Attack 44 (1 sub) with
Dd 2 ftrs 1 tac fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (2, 5)1@4: (1)
Defend
Rolls: 1@1; Total Hits: 01@1: (5)Attack 46 (1 dd) with
sub 1 ftrs 2 tacs fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (1, 5)1@4: (2)
Defend
Rolls: 1@2; Total Hits: 01@2: (5)Attack 45 (1 dd 1 sub) with
1 sub 1 dd 2 ftrs 2 tacs fr PhillipinesAttack
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (3, 3)2@3: (2, 3)2@4: (6, 2)
Defend
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (4)





