TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
2 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
2 ftrs 1 tac
AttackRolls: 35@2 10@3 5@4; Total Hits: 1535@2: (3, 6, 4, 4, 4, 4, 1, 1, 5, 3, 6, 5, 2, 2, 4, 4, 3, 1, 1, 3, 6, 4, 6, 4, 5, 1, 6, 4, 4, 4, 5, 6, 4, 3, 3)10@3: (2, 6, 4, 2, 5, 6, 2, 3, 2, 3)5@4: (1, 5, 5, 2, 6)
DefendRolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (1, 3)
Taken with 1 mech 31 art 9 tanks
109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
AttackRolls: 80@1 62@2 10@3 5@4; Total Hits: 5080@1: (2, 1, 3, 4, 2, 6, 2, 5, 4, 1, 6, 2, 5, 5, 3, 5, 2, 3, 1, 6, 4, 3, 3, 3, 2, 1, 4, 4, 6, 1, 3, 1, 1, 6, 5, 3, 6, 1, 2, 3, 1, 2, 5, 6, 1, 1, 4, 2, 4, 5, 1, 1, 1, 4, 4, 2, 5, 1, 5, 4, 2, 2, 5, 3, 2, 4, 6, 1, 4, 1, 4, 5, 2, 2, 4, 3, 3, 2, 5, 6)62@2: (6, 6, 1, 6, 3, 4, 2, 2, 5, 6, 6, 1, 2, 5, 3, 3, 2, 2, 3, 6, 3, 6, 4, 5, 2, 2, 1, 4, 3, 5, 3, 2, 4, 4, 2, 1, 1, 3, 3, 6, 2, 2, 1, 4, 6, 4, 6, 2, 6, 2, 1, 2, 2, 5, 6, 3, 1, 1, 1, 3, 5, 3)10@3: (5, 3, 6, 6, 4, 1, 3, 6, 1, 5)5@4: (1, 2, 2, 1, 5)
DefendRolls: 121@2 12@3 2@4; Total Hits: 50121@2: (1, 2, 4, 3, 3, 5, 5, 1, 5, 2, 2, 5, 2, 4, 4, 5, 3, 1, 5, 3, 4, 6, 5, 3, 6, 3, 4, 1, 5, 5, 6, 5, 1, 3, 2, 3, 2, 6, 4, 6, 1, 5, 4, 3, 3, 2, 1, 5, 2, 5, 2, 5, 4, 1, 2, 4, 3, 6, 5, 2, 5, 4, 6, 5, 1, 2, 1, 2, 1, 4, 1, 2, 3, 5, 5, 5, 6, 5, 3, 1, 4, 5, 6, 2, 5, 1, 5, 2, 1, 4, 3, 5, 1, 3, 3, 1, 4, 4, 2, 5, 1, 3, 1, 3, 1, 5, 2, 6, 3, 5, 6, 1, 3, 5, 2, 1, 6, 1, 2, 1, 4)12@3: (5, 5, 5, 1, 2, 6, 5, 5, 2, 3, 6, 4)2@4: (3, 2)
59 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
26 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
AttackRolls: 30@1 62@2 10@3 5@4; Total Hits: 2430@1: (4, 5, 5, 2, 4, 6, 1, 3, 4, 5, 2, 3, 6, 4, 6, 2, 1, 2, 2, 5, 4, 6, 3, 5, 4, 2, 4, 4, 5, 6)62@2: (3, 3, 4, 1, 5, 2, 1, 6, 4, 5, 4, 6, 1, 4, 3, 1, 5, 4, 2, 6, 3, 6, 6, 6, 4, 3, 1, 2, 1, 6, 1, 4, 2, 5, 5, 1, 6, 6, 1, 4, 4, 5, 3, 4, 2, 6, 4, 6, 3, 6, 6, 5, 5, 5, 4, 2, 2, 4, 4, 3, 3, 4)10@3: (6, 5, 3, 5, 5, 3, 4, 6, 6, 1)5@4: (4, 3, 5, 5, 2)
DefendRolls: 33@2 12@3 2@4; Total Hits: 1333@2: (3, 5, 4, 2, 4, 3, 1, 2, 6, 2, 3, 4, 6, 5, 6, 4, 5, 5, 6, 3, 4, 2, 1, 3, 2, 2, 6, 4, 6, 5, 6, 3, 3)12@3: (4, 4, 6, 6, 4, 1, 6, 6, 4, 3, 6, 3)2@4: (3, 3)
you’re doing it again?
It won’t change the outcome.
5inf hitting 3 times
Rolls: 5@2; Total Hits: 45@2: (5, 1, 2, 1, 2)
Rolls: 5@2; Total Hits: 25@2: (1, 3, 5, 2, 5)
Rolls: 5@2; Total Hits: 35@2: (4, 1, 1, 2, 3)
Rolls: 5@2; Total Hits: 25@2: (1, 4, 1, 5, 4)
Rolls: 5@2; Total Hits: 05@2: (6, 5, 3, 6, 4)
Rolls: 5@2; Total Hits: 15@2: (4, 5, 6, 6, 2)
Rolls: 5@2; Total Hits: 15@2: (1, 5, 3, 3, 5)
Rolls: 5@2; Total Hits: 15@2: (5, 4, 2, 3, 5)
Happened 2 times out of 8 rolls
Java hitting 100% (1inf 1arm) for 3 rounds in a row
Rolls: 3@1 3@3; Total Hits: 33@1: (3, 4, 6)3@3: (3, 1, 2)
Rolls: 3@1 3@3; Total Hits: 33@1: (6, 5, 1)3@3: (6, 3, 2)
Rolls: 3@1 3@3; Total Hits: 33@1: (5, 3, 6)3@3: (1, 2, 2)
Rolls: 3@1 3@3; Total Hits: 03@1: (4, 4, 2)3@3: (5, 6, 6)
Rolls: 3@1 3@3; Total Hits: 23@1: (3, 3, 3)3@3: (4, 2, 1)
Rolls: 3@1 3@3; Total Hits: 13@1: (5, 5, 5)3@3: (4, 1, 5)
Rolls: 3@1 3@3; Total Hits: 03@1: (5, 6, 3)3@3: (6, 5, 5)
Rolls: 3@1 3@3; Total Hits: 33@1: (2, 4, 1)3@3: (2, 4, 2)
Rolls: 3@1 3@3; Total Hits: 03@1: (3, 2, 6)3@3: (5, 6, 5)
Rolls: 3@1 3@3; Total Hits: 33@1: (4, 3, 1)3@3: (6, 1, 3)
Never happened in 10 rolls
you’re saying that Java inf and tank hit on the first round for 3 times in a row?
that’s really bizzarre but would change the outcome of the game.
If I weren’t so cursed in the Pacific I could have commited a lot more in the Atlantic, resulting in an harder Germany. Yet I didn’t bitch about it 'cause it’s part of the game.
Do you think 3rounds of 9 IPCs (27) to Japan won’t change anything?
1 in 91
I might have been able to retake, in any case, you were actually taking shots at battles with less than 50% odds.
Also I had to sacrifice transport for those attacks
each attack costed anzac 14IPCs average
that’s 42 IPCs wasted for nothing.
Giving 1damage was enough to let me take it the next round, but I never hit and you always hit back 100%.
and you didn’t have even 50% odds, you were playing for luck.
and for you taking back Java was costly, and that was my point
you get back 9 ipcs but you pay at least 13 for it.
ok - but I don’t believe that the game came down to that.
66% of giving you 1hit x3 rounds is luck?