@DoManMacgee Good catch. I think it’s best if we change the relationship type between Germany/Italy and Vichy to a separate relationship called “Friendly”, and then with these optionAttachments:
<option name="archeType" value="allied"/> <option name="canTakeOverOwnedTerritory" value="true"/> <option name="canMoveLandUnitsOverOwnedLand" value="true"/> <option name="canMoveAirUnitsOverOwnedLand" value="false"/> <option name="canLandAirUnitsOnOwnedLand" value="false"/> <option name="canMoveIntoDuringCombatMove" value="false"/> <option name="rocketsCanFlyOver" value="false"/>These are copied directly from the XML of G40 of relationship “Friendly_Neutral”. This is because Axis powers can move into Vichy territory and take over the territory. The units will not be taken over as we will omit the playerAttachment “captureUnitOnEnteringBy”.
I need to test if this works, but I think it will. Will correct this, along with the custom territory names probably by tomorrow. Version 1.6 will be the one that is fully ready for play and @The_Good_Captain can use for his video.
Then, there will probably be a version 1.7 that includes a Torch Scenario and has automatic victory conditions. Or possibly additional versions depending on if there are additional bugs discovered.
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 5180@1: (2, 5, 1, 6, 5, 6, 4, 1, 6, 3, 2, 3, 2, 3, 1, 4, 1, 6, 4, 6, 6, 3, 5, 3, 3, 1, 1, 3, 2, 4, 5, 4, 3, 6, 3, 1, 5, 1, 1, 4, 3, 2, 1, 5, 5, 2, 3, 5, 1, 6, 5, 1, 2, 3, 4, 5, 4, 5, 1, 6, 2, 6, 3, 4, 5, 6, 4, 4, 6, 5, 2, 3, 1, 2, 1, 6, 4, 3, 4, 4)62@2: (2, 2, 4, 4, 5, 1, 2, 3, 5, 3, 2, 6, 2, 5, 4, 1, 4, 2, 5, 3, 1, 6, 6, 1, 2, 6, 6, 5, 2, 4, 2, 4, 6, 6, 2, 5, 1, 3, 1, 5, 6, 3, 5, 2, 1, 3, 3, 4, 4, 1, 1, 4, 1, 6, 5, 2, 6, 5, 1, 2, 2, 2)10@3: (6, 1, 2, 1, 5, 2, 4, 6, 1, 3)5@4: (2, 5, 4, 3, 1)




