@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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I do believe that this module plays out more like WW II than any other variation yet. Yes, different decisions were made so that different events happened, but it was all plausible.
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DO you think it’s balanced?
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109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacaccording to expected values
attacker does 42 hits, defender 48 hits in the first round
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any opinion that I express on balance will sound like sour grapes at this point.
I know that you and Jennifer are both itching to try a rush Russia strategy.
It could lead to weird situations like the British and Japanese co-occupying russia with the japs able to ignore the brits, although that’s not actually true, the Brits could actually force the japs to DOW if they want to attack Russians - only sea units can co exist, 1 British infantry would be sufficient to shield the Russians without a Jap DOW against Britain.
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expected second round result is 34 hits for both
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the Germans were expected to exceed the Russians in hits on the 3rd round 28 vs 24
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actually 28 vs. 23
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expected 4th round 21 vs. 14 hits, going into the 5th round its
23 arts 9 tanks 1 ftr 3 tacs 2 bmbs vs. 9 tanks 2 ftrs 1 tac
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taken with 17 arts 9 tanks was the expected outcome.
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rolling out 1 more time randomly.
109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 5180@1: (2, 5, 1, 6, 5, 6, 4, 1, 6, 3, 2, 3, 2, 3, 1, 4, 1, 6, 4, 6, 6, 3, 5, 3, 3, 1, 1, 3, 2, 4, 5, 4, 3, 6, 3, 1, 5, 1, 1, 4, 3, 2, 1, 5, 5, 2, 3, 5, 1, 6, 5, 1, 2, 3, 4, 5, 4, 5, 1, 6, 2, 6, 3, 4, 5, 6, 4, 4, 6, 5, 2, 3, 1, 2, 1, 6, 4, 3, 4, 4)62@2: (2, 2, 4, 4, 5, 1, 2, 3, 5, 3, 2, 6, 2, 5, 4, 1, 4, 2, 5, 3, 1, 6, 6, 1, 2, 6, 6, 5, 2, 4, 2, 4, 6, 6, 2, 5, 1, 3, 1, 5, 6, 3, 5, 2, 1, 3, 3, 4, 4, 1, 1, 4, 1, 6, 5, 2, 6, 5, 1, 2, 2, 2)10@3: (6, 1, 2, 1, 5, 2, 4, 6, 1, 3)5@4: (2, 5, 4, 3, 1)
Defend
Rolls: 121@2 12@3 1@4; Total Hits: 58121@2: (1, 1, 5, 1, 1, 3, 1, 1, 1, 2, 1, 5, 3, 2, 1, 5, 1, 2, 6, 2, 1, 1, 5, 6, 2, 2, 2, 6, 6, 4, 1, 6, 4, 6, 6, 4, 2, 1, 5, 3, 3, 5, 2, 5, 1, 2, 3, 2, 3, 2, 4, 3, 3, 2, 2, 4, 4, 3, 4, 3, 1, 5, 2, 4, 4, 2, 2, 5, 2, 6, 2, 4, 5, 3, 2, 6, 4, 5, 2, 1, 6, 5, 3, 3, 1, 5, 6, 4, 2, 4, 6, 2, 2, 2, 6, 5, 3, 1, 4, 4, 1, 5, 2, 6, 2, 4, 5, 6, 2, 1, 6, 2, 5, 3, 4, 5, 2, 4, 2, 4, 1)12@3: (2, 6, 2, 3, 5, 6, 6, 5, 3, 4, 6, 2)1@4: (5) -
51 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
25 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 22@1 62@2 10@3 5@4; Total Hits: 3322@1: (3, 5, 1, 1, 3, 2, 5, 5, 3, 4, 4, 6, 3, 2, 5, 2, 1, 3, 5, 1, 4, 2)62@2: (4, 4, 3, 2, 4, 6, 2, 6, 2, 5, 5, 3, 5, 1, 5, 4, 6, 1, 2, 4, 1, 4, 6, 6, 6, 6, 2, 4, 6, 6, 5, 3, 3, 1, 5, 1, 1, 6, 1, 3, 4, 5, 5, 3, 5, 3, 1, 5, 4, 2, 2, 4, 5, 1, 4, 4, 1, 5, 2, 6, 5, 6)10@3: (3, 2, 1, 2, 2, 1, 2, 2, 4, 6)5@4: (6, 2, 2, 4, 5)
Defend
Rolls: 72@2 12@3 1@4; Total Hits: 3372@2: (3, 3, 2, 4, 4, 6, 3, 5, 3, 6, 5, 2, 2, 5, 6, 1, 1, 1, 2, 3, 2, 3, 4, 3, 6, 3, 2, 1, 5, 6, 5, 1, 2, 1, 4, 6, 6, 6, 4, 2, 6, 3, 3, 1, 1, 2, 2, 2, 2, 3, 4, 3, 5, 2, 6, 4, 4, 2, 5, 2, 1, 4, 3, 3, 4, 1, 3, 3, 6, 6, 4, 6)12@3: (3, 6, 1, 3, 1, 3, 4, 3, 5, 2, 6, 4)1@4: (3) -
18 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
1 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 51@2 10@3 5@4; Total Hits: 2551@2: (1, 4, 1, 1, 3, 6, 5, 3, 1, 2, 4, 3, 4, 5, 6, 3, 2, 5, 1, 6, 4, 4, 2, 4, 1, 4, 3, 1, 3, 4, 5, 4, 2, 6, 4, 4, 5, 3, 1, 6, 4, 4, 2, 1, 3, 2, 4, 4, 6, 4, 4)10@3: (4, 2, 5, 1, 2, 3, 4, 3, 5, 2)5@4: (2, 2, 4, 2, 6)
Defend
Rolls: 39@2 12@3 1@4; Total Hits: 1439@2: (1, 6, 3, 2, 5, 6, 6, 1, 1, 2, 2, 4, 6, 2, 2, 3, 5, 3, 2, 6, 5, 4, 4, 2, 3, 5, 3, 4, 2, 4, 4, 3, 4, 6, 5, 3, 5, 4, 3)12@3: (6, 6, 5, 4, 5, 6, 5, 2, 5, 2, 3, 4)1@4: (6) -
4 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
14 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 37@2 10@3 5@4; Total Hits: 2237@2: (2, 5, 4, 4, 5, 6, 4, 3, 3, 2, 6, 6, 3, 6, 1, 2, 2, 2, 6, 3, 5, 4, 1, 6, 1, 1, 5, 1, 3, 5, 3, 5, 3, 1, 2, 2, 6)10@3: (5, 4, 3, 1, 4, 3, 3, 3, 4, 5)5@4: (4, 5, 4, 1, 4)
Defend
Rolls: 14@2 12@3 1@4; Total Hits: 1314@2: (2, 1, 4, 2, 2, 2, 3, 4, 6, 6, 2, 3, 6, 4)12@3: (5, 6, 2, 2, 2, 2, 5, 5, 5, 2, 2, 3)1@4: (5) -
one more time . . .
what makes this one painful is that it was a great game and it would have played out really interestingly if the Germans actually had a credible shot at Moscow in late 1944.
109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 3880@1: (3, 2, 6, 3, 2, 5, 6, 2, 3, 5, 6, 1, 5, 6, 4, 2, 1, 2, 6, 3, 2, 6, 6, 3, 6, 5, 6, 1, 4, 3, 3, 6, 4, 2, 2, 6, 1, 2, 1, 3, 6, 1, 4, 4, 6, 1, 6, 6, 3, 5, 3, 4, 4, 2, 6, 3, 1, 6, 4, 5, 2, 6, 4, 6, 2, 6, 5, 2, 1, 6, 5, 1, 6, 2, 5, 6, 2, 4, 6, 5)62@2: (3, 3, 2, 6, 5, 2, 3, 5, 1, 6, 3, 2, 6, 1, 1, 1, 6, 6, 2, 1, 5, 1, 2, 4, 3, 1, 4, 5, 4, 3, 3, 1, 5, 4, 6, 3, 5, 3, 1, 5, 3, 4, 1, 2, 4, 2, 2, 4, 1, 4, 5, 6, 5, 6, 4, 1, 6, 1, 5, 4, 3, 2)10@3: (4, 2, 5, 4, 4, 4, 6, 5, 3, 2)5@4: (2, 4, 4, 5, 6)
Defend
Rolls: 121@2 12@3 2@4; Total Hits: 51121@2: (5, 3, 6, 3, 1, 6, 1, 6, 3, 1, 6, 3, 6, 4, 6, 1, 1, 1, 6, 5, 4, 4, 4, 3, 1, 6, 4, 4, 4, 3, 3, 2, 5, 3, 4, 6, 2, 5, 6, 5, 5, 5, 1, 5, 2, 1, 6, 3, 1, 6, 1, 5, 3, 5, 1, 4, 5, 5, 1, 2, 1, 4, 3, 6, 6, 1, 6, 2, 6, 5, 6, 4, 4, 1, 3, 6, 1, 3, 2, 1, 2, 2, 6, 5, 1, 6, 2, 5, 4, 2, 6, 5, 6, 3, 5, 6, 4, 4, 1, 3, 2, 1, 1, 5, 1, 3, 5, 2, 5, 6, 3, 1, 2, 2, 5, 2, 1, 6, 6, 5, 2)12@3: (6, 3, 2, 2, 2, 1, 6, 5, 1, 2, 1, 1)2@4: (2, 6) -
58 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
38 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 29@1 62@2 10@3 5@4; Total Hits: 2929@1: (5, 4, 4, 1, 4, 4, 4, 4, 6, 5, 2, 2, 3, 5, 5, 5, 4, 5, 2, 6, 5, 3, 3, 2, 3, 1, 5, 2, 3)62@2: (1, 5, 2, 5, 3, 3, 3, 6, 6, 6, 6, 4, 2, 2, 1, 1, 6, 5, 4, 5, 6, 3, 3, 3, 6, 5, 5, 6, 3, 6, 3, 4, 5, 5, 2, 1, 1, 5, 1, 6, 4, 6, 4, 6, 1, 4, 6, 1, 3, 4, 5, 3, 1, 1, 5, 6, 5, 3, 6, 2, 3, 3)10@3: (5, 1, 1, 1, 2, 1, 5, 2, 1, 3)5@4: (1, 5, 3, 2, 3)
Defend
Rolls: 85@2 12@3 2@4; Total Hits: 4085@2: (2, 3, 5, 6, 1, 1, 6, 2, 5, 6, 1, 2, 5, 2, 5, 2, 1, 5, 2, 1, 6, 3, 6, 2, 4, 2, 3, 2, 5, 4, 4, 6, 6, 3, 6, 1, 3, 5, 3, 2, 5, 4, 4, 3, 5, 2, 4, 6, 1, 6, 6, 1, 2, 6, 2, 5, 2, 4, 1, 6, 2, 5, 6, 2, 1, 5, 3, 4, 4, 5, 6, 2, 2, 3, 5, 1, 5, 2, 6, 5, 2, 6, 6, 3, 6)12@3: (1, 2, 1, 5, 3, 6, 6, 1, 5, 2, 1, 4)2@4: (4, 4) -
18 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
9 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 51@2 10@3 5@4; Total Hits: 2851@2: (5, 2, 1, 5, 6, 6, 4, 1, 4, 4, 1, 4, 3, 6, 1, 4, 4, 3, 1, 3, 1, 2, 1, 2, 6, 2, 2, 2, 2, 3, 5, 6, 4, 5, 5, 4, 4, 2, 5, 2, 5, 6, 6, 2, 5, 6, 6, 2, 3, 6, 5)10@3: (3, 1, 6, 4, 1, 1, 5, 3, 2, 2)5@4: (1, 2, 6, 6, 1)
Defend
Rolls: 56@2 12@3 2@4; Total Hits: 2756@2: (4, 3, 2, 2, 5, 1, 1, 4, 2, 6, 3, 1, 1, 6, 1, 6, 2, 2, 5, 6, 2, 6, 5, 4, 2, 6, 4, 4, 5, 4, 4, 2, 1, 5, 3, 5, 6, 4, 3, 2, 3, 6, 2, 4, 5, 3, 3, 1, 4, 2, 6, 5, 2, 4, 3, 3)12@3: (3, 1, 6, 2, 4, 4, 3, 4, 3, 6, 3, 2)2@4: (3, 5) -
24 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
20 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 24@2 10@3 5@4; Total Hits: 1724@2: (1, 3, 5, 1, 4, 6, 3, 4, 6, 2, 5, 6, 1, 6, 4, 1, 5, 4, 4, 2, 2, 3, 4, 2)10@3: (2, 5, 3, 2, 6, 3, 1, 6, 6, 6)5@4: (1, 3, 5, 4, 1)
Defend
Rolls: 20@2 12@3 2@4; Total Hits: 1320@2: (5, 5, 5, 4, 5, 4, 2, 6, 3, 5, 3, 4, 6, 6, 1, 2, 2, 6, 4, 3)12@3: (6, 1, 4, 6, 6, 3, 6, 3, 2, 3, 3, 1)2@4: (1, 2) -
11 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
3 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 11@2 10@3 5@4; Total Hits: 1311@2: (6, 1, 1, 4, 4, 4, 3, 3, 5, 2, 4)10@3: (4, 2, 4, 1, 6, 2, 3, 1, 5, 4)5@4: (2, 4, 1, 1, 1)
Defend
Rolls: 3@2 12@3 2@4; Total Hits: 93@2: (4, 2, 3)12@3: (1, 5, 2, 2, 6, 5, 5, 3, 2, 2, 1, 3)2@4: (5, 5) -
2 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
1 tanks 2 ftrs 1 tacAttack
Rolls: 2@2 10@3 5@4; Total Hits: 92@2: (2, 6)10@3: (4, 2, 4, 3, 3, 5, 2, 2, 5, 5)5@4: (3, 5, 4, 4, 5)
Defend
Rolls: 2@3 2@4; Total Hits: 22@3: (6, 6)2@4: (1, 2) -
taken with 9 tanks.
that was the outcome that I was worried about, a victory but a weak one where I might not have enough to see me thru to Moscow.
the expected outcome would have been enough to keep the game interesting.





