@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
-
5inf hitting 3 times
Rolls: 5@2; Total Hits: 45@2: (5, 1, 2, 1, 2)
Rolls: 5@2; Total Hits: 25@2: (1, 3, 5, 2, 5)
Rolls: 5@2; Total Hits: 35@2: (4, 1, 1, 2, 3)
Rolls: 5@2; Total Hits: 25@2: (1, 4, 1, 5, 4)
Rolls: 5@2; Total Hits: 05@2: (6, 5, 3, 6, 4)
Rolls: 5@2; Total Hits: 15@2: (4, 5, 6, 6, 2)
Rolls: 5@2; Total Hits: 15@2: (1, 5, 3, 3, 5)
Rolls: 5@2; Total Hits: 15@2: (5, 4, 2, 3, 5) -
Happened 2 times out of 8 rolls
-
Java hitting 100% (1inf 1arm) for 3 rounds in a row
Rolls: 3@1 3@3; Total Hits: 33@1: (3, 4, 6)3@3: (3, 1, 2)
Rolls: 3@1 3@3; Total Hits: 33@1: (6, 5, 1)3@3: (6, 3, 2)
Rolls: 3@1 3@3; Total Hits: 33@1: (5, 3, 6)3@3: (1, 2, 2)
Rolls: 3@1 3@3; Total Hits: 03@1: (4, 4, 2)3@3: (5, 6, 6)
Rolls: 3@1 3@3; Total Hits: 23@1: (3, 3, 3)3@3: (4, 2, 1)
Rolls: 3@1 3@3; Total Hits: 13@1: (5, 5, 5)3@3: (4, 1, 5)
Rolls: 3@1 3@3; Total Hits: 03@1: (5, 6, 3)3@3: (6, 5, 5)
Rolls: 3@1 3@3; Total Hits: 33@1: (2, 4, 1)3@3: (2, 4, 2)
Rolls: 3@1 3@3; Total Hits: 03@1: (3, 2, 6)3@3: (5, 6, 5)
Rolls: 3@1 3@3; Total Hits: 33@1: (4, 3, 1)3@3: (6, 1, 3) -
Never happened in 10 rolls
-
you’re saying that Java inf and tank hit on the first round for 3 times in a row?
that’s really bizzarre but would change the outcome of the game.
-
If I weren’t so cursed in the Pacific I could have commited a lot more in the Atlantic, resulting in an harder Germany. Yet I didn’t bitch about it 'cause it’s part of the game.
-
Do you think 3rounds of 9 IPCs (27) to Japan won’t change anything?
-
1 in 91
-
I might have been able to retake, in any case, you were actually taking shots at battles with less than 50% odds.
-
Also I had to sacrifice transport for those attacks
each attack costed anzac 14IPCs average
that’s 42 IPCs wasted for nothing.
-
Giving 1damage was enough to let me take it the next round, but I never hit and you always hit back 100%.
-
and you didn’t have even 50% odds, you were playing for luck.
-
and for you taking back Java was costly, and that was my point
you get back 9 ipcs but you pay at least 13 for it.
-
ok - but I don’t believe that the game came down to that.
-
66% of giving you 1hit x3 rounds is luck?
-
but you sacrifice more than 13 to get it. Â
-
What I mean is that I don’t cry bad luck for all the things that happened to me in this game, so it always sounds like I’m the only one getting lucky rolls.
-
I’m not crying here, I’m just trying to confirm that I can trust the odds calculators or not.
-
also, what’s the chance of 4dd in 4different seazones all hitting me back?
Making me lose 1anzac fighter, 1american fighter, 1submarine, 1dd?
-
although it is a shame, because it would have been awesome to play out the game with the expected result.





