@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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Rolls: 31@2 10@3 5@4; Total Hits: 1831@2: (4, 5, 3, 1, 2, 4, 6, 3, 2, 3, 2, 5, 3, 6, 1, 1, 5, 4, 2, 4, 1, 3, 6, 1, 5, 6, 6, 6, 5, 2, 4)10@3: (2, 6, 6, 3, 1, 3, 2, 4, 5, 4)5@4: (5, 4, 1, 4, 5)
Rolls: 26@2 12@3 2@4; Total Hits: 1726@2: (2, 3, 2, 3, 6, 2, 5, 5, 3, 4, 5, 3, 3, 3, 4, 1, 5, 4, 1, 1, 5, 4, 2, 2, 2, 6)12@3: (1, 6, 1, 5, 4, 2, 1, 5, 4, 1, 1, 3)2@4: (6, 4) -
Rolls: 14@2 10@3 5@4; Total Hits: 1414@2: (1, 1, 3, 3, 1, 6, 4, 3, 1, 1, 6, 2, 3, 6)10@3: (5, 6, 3, 2, 4, 6, 5, 3, 6, 2)5@4: (1, 3, 2, 5, 3)
Rolls: 8@2 12@3 2@4; Total Hits: 148@2: (2, 5, 3, 2, 2, 6, 2, 1)12@3: (3, 4, 1, 3, 3, 2, 5, 3, 1, 5, 6, 2)2@4: (2, 5) -
Rolls: 10@3 5@4; Total Hits: 610@3: (1, 2, 6, 3, 6, 4, 4, 6, 5, 6)5@4: (6, 3, 3, 5, 2)
Rolls: 8@3 2@4; Total Hits: 48@3: (4, 2, 4, 1, 5, 2, 4, 5)2@4: (4, 5) -
I’ll wait until your done and then roll this a 4th time.
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Rolls: 6@3 5@4; Total Hits: 66@3: (3, 6, 5, 6, 3, 1)5@4: (4, 6, 1, 3, 5)
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 5)2@4: (4, 3) -
Won with 3arm 3tac 2bmb
18+33+24 = 63 IPCs left, 37 less than expected.
average outcome? No way, either you get lucky or you are cursed by unluck
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Rolling 4times this:
56@2 10@3 5@4 = 31hits
52@2 12@3 2@4 = 19hits
Rolls: 56@2 10@3 5@4; Total Hits: 3756@2: (1, 6, 3, 6, 5, 3, 2, 2, 3, 1, 2, 1, 1, 6, 4, 1, 6, 4, 1, 1, 5, 3, 5, 2, 5, 5, 6, 6, 4, 1, 4, 4, 1, 1, 4, 5, 3, 6, 1, 6, 1, 2, 1, 1, 2, 5, 1, 2, 2, 2, 2, 1, 5, 6, 2, 3)10@3: (5, 1, 3, 3, 1, 1, 6, 2, 2, 4)5@4: (6, 4, 3, 6, 4)
Rolls: 52@2 12@3 2@4; Total Hits: 2352@2: (3, 2, 5, 4, 3, 3, 5, 5, 5, 1, 6, 5, 5, 6, 6, 2, 4, 1, 4, 6, 1, 4, 6, 3, 5, 3, 2, 3, 6, 2, 1, 2, 4, 5, 5, 1, 2, 3, 5, 6, 3, 4, 4, 2, 3, 4, 3, 6, 4, 1, 6, 5)12@3: (5, 6, 1, 4, 2, 3, 1, 2, 4, 2, 3, 2)2@4: (1, 1)
Rolls: 56@2 10@3 5@4; Total Hits: 3056@2: (2, 2, 4, 6, 2, 1, 3, 6, 2, 6, 3, 5, 6, 1, 6, 5, 5, 5, 4, 6, 2, 6, 2, 3, 1, 6, 4, 4, 1, 4, 5, 2, 5, 2, 2, 1, 3, 4, 6, 4, 4, 3, 3, 3, 3, 3, 1, 1, 1, 5, 1, 2, 5, 2, 5, 5)10@3: (1, 2, 3, 2, 5, 1, 4, 4, 3, 5)5@4: (4, 5, 3, 3, 3)
Rolls: 52@2 12@3 2@4; Total Hits: 2452@2: (6, 6, 6, 2, 2, 2, 3, 3, 2, 1, 3, 4, 5, 5, 2, 4, 5, 3, 1, 1, 2, 1, 4, 5, 3, 3, 3, 2, 5, 6, 4, 4, 5, 3, 6, 6, 5, 2, 2, 6, 3, 5, 4, 2, 3, 5, 6, 2, 2, 6, 2, 4)12@3: (6, 6, 3, 3, 2, 5, 5, 1, 4, 2, 5, 2)2@4: (5, 4)
Rolls: 56@2 10@3 5@4; Total Hits: 2656@2: (2, 4, 6, 4, 3, 2, 2, 1, 4, 4, 6, 3, 6, 1, 2, 2, 5, 2, 1, 1, 5, 3, 6, 3, 3, 3, 5, 1, 5, 4, 5, 6, 1, 5, 3, 4, 6, 5, 4, 4, 3, 3, 6, 2, 4, 1, 3, 2, 3, 4, 3, 1, 6, 2, 3, 3)10@3: (4, 1, 4, 3, 4, 3, 3, 4, 1, 6)5@4: (1, 1, 4, 5, 4)
Rolls: 52@2 12@3 2@4; Total Hits: 2152@2: (6, 1, 3, 2, 5, 4, 5, 6, 6, 2, 3, 1, 2, 4, 3, 5, 2, 3, 3, 4, 1, 5, 1, 5, 5, 6, 5, 5, 3, 3, 3, 3, 4, 6, 5, 2, 3, 3, 2, 3, 5, 4, 3, 6, 2, 5, 5, 3, 2, 1, 1, 3)12@3: (5, 1, 1, 4, 6, 6, 3, 3, 3, 5, 6, 6)2@4: (4, 4)
Rolls: 56@2 10@3 5@4; Total Hits: 2756@2: (2, 1, 6, 3, 3, 4, 1, 6, 4, 2, 5, 3, 5, 6, 3, 6, 2, 2, 1, 3, 5, 6, 2, 1, 3, 4, 6, 2, 4, 4, 5, 5, 4, 5, 2, 1, 3, 2, 6, 1, 4, 4, 3, 3, 3, 6, 2, 5, 1, 2, 2, 6, 2, 3, 1, 4)10@3: (6, 6, 6, 3, 3, 5, 2, 1, 3, 3)5@4: (1, 6, 5, 6, 6)
Rolls: 52@2 12@3 2@4; Total Hits: 2052@2: (2, 3, 3, 4, 6, 3, 5, 5, 3, 1, 6, 3, 2, 2, 3, 5, 2, 2, 5, 5, 5, 3, 6, 5, 6, 3, 5, 5, 1, 4, 5, 2, 1, 2, 6, 6, 4, 5, 4, 1, 5, 4, 3, 6, 6, 5, 5, 1, 1, 3, 6, 5)12@3: (6, 6, 3, 5, 2, 2, 4, 3, 6, 2, 5, 6)2@4: (4, 4) -
Never achieved 31/19
So, please, the point is you lost only by bad dices right? Can we stop this now?
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My point is this, as a wh40k veteran.
In strategy games, you should always account BAD LUCK and have a counterattack ready to a bad luck battle.
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in that last game, I had no choice but to attack because I was running out of options and it was unlikely that you were going to give me that kind of opportunity again.
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I do believe that this module plays out more like WW II than any other variation yet. Yes, different decisions were made so that different events happened, but it was all plausible.
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DO you think it’s balanced?
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109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacaccording to expected values
attacker does 42 hits, defender 48 hits in the first round
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any opinion that I express on balance will sound like sour grapes at this point.
I know that you and Jennifer are both itching to try a rush Russia strategy.
It could lead to weird situations like the British and Japanese co-occupying russia with the japs able to ignore the brits, although that’s not actually true, the Brits could actually force the japs to DOW if they want to attack Russians - only sea units can co exist, 1 British infantry would be sufficient to shield the Russians without a Jap DOW against Britain.
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expected second round result is 34 hits for both
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the Germans were expected to exceed the Russians in hits on the 3rd round 28 vs 24
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actually 28 vs. 23
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expected 4th round 21 vs. 14 hits, going into the 5th round its
23 arts 9 tanks 1 ftr 3 tacs 2 bmbs vs. 9 tanks 2 ftrs 1 tac
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taken with 17 arts 9 tanks was the expected outcome.
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rolling out 1 more time randomly.
109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 5180@1: (2, 5, 1, 6, 5, 6, 4, 1, 6, 3, 2, 3, 2, 3, 1, 4, 1, 6, 4, 6, 6, 3, 5, 3, 3, 1, 1, 3, 2, 4, 5, 4, 3, 6, 3, 1, 5, 1, 1, 4, 3, 2, 1, 5, 5, 2, 3, 5, 1, 6, 5, 1, 2, 3, 4, 5, 4, 5, 1, 6, 2, 6, 3, 4, 5, 6, 4, 4, 6, 5, 2, 3, 1, 2, 1, 6, 4, 3, 4, 4)62@2: (2, 2, 4, 4, 5, 1, 2, 3, 5, 3, 2, 6, 2, 5, 4, 1, 4, 2, 5, 3, 1, 6, 6, 1, 2, 6, 6, 5, 2, 4, 2, 4, 6, 6, 2, 5, 1, 3, 1, 5, 6, 3, 5, 2, 1, 3, 3, 4, 4, 1, 1, 4, 1, 6, 5, 2, 6, 5, 1, 2, 2, 2)10@3: (6, 1, 2, 1, 5, 2, 4, 6, 1, 3)5@4: (2, 5, 4, 3, 1)
Defend
Rolls: 121@2 12@3 1@4; Total Hits: 58121@2: (1, 1, 5, 1, 1, 3, 1, 1, 1, 2, 1, 5, 3, 2, 1, 5, 1, 2, 6, 2, 1, 1, 5, 6, 2, 2, 2, 6, 6, 4, 1, 6, 4, 6, 6, 4, 2, 1, 5, 3, 3, 5, 2, 5, 1, 2, 3, 2, 3, 2, 4, 3, 3, 2, 2, 4, 4, 3, 4, 3, 1, 5, 2, 4, 4, 2, 2, 5, 2, 6, 2, 4, 5, 3, 2, 6, 4, 5, 2, 1, 6, 5, 3, 3, 1, 5, 6, 4, 2, 4, 6, 2, 2, 2, 6, 5, 3, 1, 4, 4, 1, 5, 2, 6, 2, 4, 5, 6, 2, 1, 6, 2, 5, 3, 4, 5, 2, 4, 2, 4, 1)12@3: (2, 6, 2, 3, 5, 6, 6, 5, 3, 4, 6, 2)1@4: (5)





