@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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90% >>
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the key is the 100 ipc spread in damages, you’ve been able to turn several battles that looked like they had massacre potential into almost even exchanges, an even exchange will not carry the game for me, now i need the dice to be kind.
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and you did the same, many times, but I never pointed it out.
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If the calculator is right, you should survive with around
7arm 2fig 3tac 2bmb (if AA doesnt hit) -
I get 416 ipcs of damage, that will look like
1 ftr = 10
109 inf = 327
20 arts = 80that leaves me with 9 armor and 13 arts to hold the territory.
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sorry, 20 combination of arts and mechs hit.
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Germany – Winter 1943-44
With 49 ipcs,
12 mechs = 48
Save 1 ipcGermans assassinate hitler, renounce fascism, this is a war to end communism – all Jews and concentration camps are emptied, please God bless our efforts and allow us to liberate Ukraine!
Attack
N Ukraine (2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac) with
E poland,
3 tacs fr w Germany
2 bmbs fr s Italy
2 ftrs fr 115Aa guns
Rolls: 6@1; Total Hits: 16@1: (6, 3, 5, 5, 1, 3) -
109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 4480@1: (4, 2, 1, 3, 1, 6, 6, 4, 5, 2, 4, 6, 6, 1, 2, 1, 3, 6, 1, 4, 6, 5, 2, 2, 6, 6, 2, 3, 5, 1, 4, 3, 2, 5, 5, 3, 5, 5, 6, 3, 1, 3, 3, 6, 4, 4, 6, 6, 4, 6, 3, 3, 5, 5, 5, 4, 4, 1, 1, 2, 1, 5, 4, 2, 3, 3, 4, 1, 1, 4, 4, 2, 6, 6, 1, 4, 4, 1, 3, 1)62@2: (1, 6, 4, 5, 4, 2, 3, 1, 2, 3, 3, 3, 1, 6, 5, 4, 3, 2, 4, 4, 6, 2, 5, 6, 2, 6, 3, 5, 6, 5, 5, 6, 5, 3, 5, 2, 4, 1, 3, 6, 4, 5, 2, 4, 5, 6, 2, 1, 2, 6, 5, 2, 1, 3, 1, 2, 2, 3, 6, 2, 2, 5)10@3: (2, 6, 1, 6, 2, 5, 6, 4, 5, 4)5@4: (3, 1, 1, 1, 1)
Defend
Rolls: 121@2 12@3 2@4; Total Hits: 61121@2: (2, 2, 3, 1, 6, 4, 2, 3, 4, 4, 5, 1, 3, 1, 2, 2, 2, 2, 3, 1, 3, 2, 1, 6, 6, 4, 3, 1, 5, 3, 1, 1, 5, 3, 2, 5, 1, 4, 2, 4, 1, 1, 5, 4, 1, 6, 5, 2, 1, 2, 3, 4, 3, 3, 3, 3, 1, 6, 3, 6, 3, 4, 6, 1, 6, 2, 6, 6, 5, 1, 4, 5, 1, 2, 2, 2, 2, 1, 3, 2, 2, 6, 5, 5, 3, 2, 2, 3, 2, 5, 2, 4, 2, 2, 5, 2, 3, 4, 2, 1, 5, 5, 6, 5, 1, 1, 1, 3, 1, 4, 4, 3, 3, 3, 2, 5, 5, 3, 2, 1, 1)12@3: (4, 4, 2, 5, 2, 4, 2, 5, 5, 3, 3, 4)2@4: (2, 2) -
I seriously can’t imagine the opening round of that battle going any better for you.
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45% of your shots at 2 hit.
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sometimes 90% odds are just not enough, now what to do???
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Attack
N Ukraine (2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac) with
E poland,
3 tacs fr w Germany
2 bmbs fr s Italy
2 ftrs fr 11548 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 32 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 19@1 62@2 10@3 5@4; Total Hits: 2919@1: (4, 3, 2, 2, 2, 3, 2, 6, 4, 3, 3, 6, 4, 5, 6, 2, 5, 6, 3)62@2: (5, 1, 4, 6, 4, 1, 2, 4, 6, 5, 6, 6, 2, 3, 1, 4, 4, 4, 5, 4, 2, 1, 1, 2, 5, 5, 1, 6, 3, 1, 3, 2, 2, 6, 2, 5, 6, 3, 3, 5, 2, 3, 4, 4, 5, 5, 1, 3, 3, 6, 1, 4, 1, 1, 5, 5, 6, 6, 5, 3, 6, 1)10@3: (5, 1, 1, 6, 6, 1, 3, 3, 6, 4)5@4: (5, 4, 1, 4, 2)
Defend
Rolls: 79@2 12@3 2@4; Total Hits: 3679@2: (2, 6, 5, 1, 1, 2, 1, 1, 1, 6, 1, 1, 5, 3, 1, 5, 1, 2, 6, 6, 1, 6, 3, 4, 5, 1, 2, 2, 1, 5, 4, 3, 5, 2, 3, 5, 4, 4, 6, 5, 4, 6, 5, 2, 3, 6, 1, 3, 1, 6, 3, 2, 5, 5, 5, 4, 5, 6, 6, 6, 5, 3, 2, 3, 5, 5, 2, 3, 3, 1, 1, 6, 1, 6, 1, 3, 5, 1, 6)12@3: (5, 1, 2, 1, 6, 1, 5, 3, 6, 5, 2, 6)2@4: (3, 5) -
didn’t get any better there
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40% of your shots at 2 hit that time.
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and so a battle where I had 90% odds and should have come out 100 ipcs ahead,
by the third round has me down to 30% odds and 72 ipcs more in damage than expected.I’m pretty sure that’s a 1 in 100 type of victory for you.
At this point, if we play it out it’s just to see how long it takes you to capture the capitals.
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CRD in 105
Rolls: 1@3; Total Hits: 01@3: (4) -
I’d say it’s over.
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109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 5180@1: (6, 1, 2, 4, 2, 4, 1, 3, 3, 3, 4, 2, 6, 1, 2, 1, 3, 5, 1, 4, 3, 4, 4, 6, 4, 1, 5, 3, 4, 4, 1, 3, 5, 3, 6, 1, 6, 1, 3, 3, 4, 1, 5, 3, 2, 6, 3, 4, 4, 4, 2, 1, 1, 5, 6, 5, 6, 4, 1, 4, 2, 1, 6, 1, 4, 6, 2, 3, 1, 5, 5, 4, 5, 4, 1, 1, 3, 4, 4, 1)62@2: (2, 6, 2, 3, 4, 1, 1, 4, 5, 2, 1, 6, 2, 1, 1, 6, 6, 2, 2, 1, 6, 1, 5, 5, 4, 6, 6, 1, 3, 3, 2, 4, 2, 3, 6, 6, 3, 1, 4, 2, 2, 4, 1, 4, 4, 2, 3, 4, 3, 4, 4, 3, 5, 3, 2, 2, 2, 1, 3, 4, 4, 4)10@3: (2, 6, 6, 2, 6, 3, 2, 3, 4, 4)5@4: (6, 5, 1, 4, 6)
Defend
Rolls: 121@2 12@3 2@4; Total Hits: 55121@2: (4, 1, 3, 1, 5, 6, 6, 1, 2, 2, 3, 3, 4, 6, 6, 2, 2, 6, 2, 4, 6, 4, 6, 2, 2, 3, 2, 1, 4, 5, 1, 1, 6, 4, 2, 5, 4, 1, 6, 5, 2, 2, 1, 6, 2, 1, 1, 4, 1, 2, 1, 6, 6, 6, 2, 2, 2, 3, 2, 5, 2, 2, 5, 2, 6, 6, 6, 3, 1, 6, 1, 2, 1, 2, 2, 3, 3, 2, 6, 4, 3, 6, 3, 3, 5, 4, 4, 1, 1, 5, 6, 2, 1, 5, 4, 6, 5, 3, 3, 5, 3, 4, 1, 3, 6, 2, 5, 2, 3, 5, 6, 6, 4, 3, 3, 3, 1, 6, 3, 1, 5)12@3: (2, 3, 5, 6, 6, 5, 4, 3, 1, 3, 5, 4)2@4: (3, 2) -
still not good but not crazily bad.
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54 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 25 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 25@1 62@2 10@3 5@4; Total Hits: 3625@1: (6, 1, 4, 6, 6, 5, 3, 2, 3, 4, 3, 2, 4, 2, 1, 6, 5, 5, 3, 1, 1, 4, 5, 6, 4)62@2: (1, 2, 5, 3, 4, 3, 2, 4, 1, 2, 4, 5, 5, 6, 2, 3, 2, 3, 6, 4, 4, 6, 2, 2, 2, 3, 2, 6, 1, 2, 4, 2, 4, 2, 4, 2, 5, 6, 6, 5, 1, 3, 4, 5, 2, 5, 1, 4, 2, 1, 1, 5, 6, 3, 1, 2, 5, 3, 2, 5, 5, 5)10@3: (6, 2, 1, 4, 4, 5, 3, 3, 4, 4)5@4: (5, 1, 2, 1, 5)
Defend
Rolls: 72@2 12@3 2@4; Total Hits: 3372@2: (3, 4, 1, 4, 5, 5, 4, 1, 6, 5, 5, 2, 1, 4, 1, 5, 4, 3, 5, 1, 6, 4, 3, 2, 1, 6, 1, 2, 2, 2, 6, 5, 6, 6, 2, 4, 5, 5, 5, 5, 4, 3, 6, 4, 1, 1, 2, 4, 3, 1, 4, 2, 4, 1, 4, 5, 1, 5, 6, 2, 6, 6, 1, 5, 6, 2, 3, 5, 6, 1, 3, 4)12@3: (4, 3, 1, 4, 3, 2, 1, 5, 3, 5, 1, 1)2@4: (6, 4)





