Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from French Indo China to India Japanese take India from British 1 infantry moved from French Indo China to China 2 infantry moved from Kwangtung to China 1 infantry moved from Manchuria to China 2 infantry moved from Manchuria to Soviet Far East 1 fighter moved from French Indo China to China 1 fighter moved from Manchuria to Soviet Far East 1 fighter moved from Japan to China 1 bomber moved from Japan to Hawaii Sea Zone 1 battleship and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 2 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Soviet Far East Sea Zone 2 infantry moved from Soviet Far East Sea Zone to Soviet Far East Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter and 4 infantry Russians defend with 1 infantry Japanese win, taking Soviet Far East from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in China Japanese attack with 2 fighters and 4 infantry Americans defend with 1 fighter and 2 infantry Japanese win, taking China from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 fighters, 1 submarine and 1 transport Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese win with 2 battleships, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 30 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Non Combat Move - Japanese 1 bomber moved from Hawaii Sea Zone to Japan 2 fighters moved from China to Kwangtung 1 fighter moved from Soviet Far East to Kwangtung Place Units - Japanese 1 factory placed in Kwangtung 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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90% >>
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the key is the 100 ipc spread in damages, you’ve been able to turn several battles that looked like they had massacre potential into almost even exchanges, an even exchange will not carry the game for me, now i need the dice to be kind.
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and you did the same, many times, but I never pointed it out.
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If the calculator is right, you should survive with around
7arm 2fig 3tac 2bmb (if AA doesnt hit) -
I get 416 ipcs of damage, that will look like
1 ftr = 10
109 inf = 327
20 arts = 80that leaves me with 9 armor and 13 arts to hold the territory.
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sorry, 20 combination of arts and mechs hit.
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Germany – Winter 1943-44
With 49 ipcs,
12 mechs = 48
Save 1 ipcGermans assassinate hitler, renounce fascism, this is a war to end communism – all Jews and concentration camps are emptied, please God bless our efforts and allow us to liberate Ukraine!
Attack
N Ukraine (2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac) with
E poland,
3 tacs fr w Germany
2 bmbs fr s Italy
2 ftrs fr 115Aa guns
Rolls: 6@1; Total Hits: 16@1: (6, 3, 5, 5, 1, 3) -
109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 4480@1: (4, 2, 1, 3, 1, 6, 6, 4, 5, 2, 4, 6, 6, 1, 2, 1, 3, 6, 1, 4, 6, 5, 2, 2, 6, 6, 2, 3, 5, 1, 4, 3, 2, 5, 5, 3, 5, 5, 6, 3, 1, 3, 3, 6, 4, 4, 6, 6, 4, 6, 3, 3, 5, 5, 5, 4, 4, 1, 1, 2, 1, 5, 4, 2, 3, 3, 4, 1, 1, 4, 4, 2, 6, 6, 1, 4, 4, 1, 3, 1)62@2: (1, 6, 4, 5, 4, 2, 3, 1, 2, 3, 3, 3, 1, 6, 5, 4, 3, 2, 4, 4, 6, 2, 5, 6, 2, 6, 3, 5, 6, 5, 5, 6, 5, 3, 5, 2, 4, 1, 3, 6, 4, 5, 2, 4, 5, 6, 2, 1, 2, 6, 5, 2, 1, 3, 1, 2, 2, 3, 6, 2, 2, 5)10@3: (2, 6, 1, 6, 2, 5, 6, 4, 5, 4)5@4: (3, 1, 1, 1, 1)
Defend
Rolls: 121@2 12@3 2@4; Total Hits: 61121@2: (2, 2, 3, 1, 6, 4, 2, 3, 4, 4, 5, 1, 3, 1, 2, 2, 2, 2, 3, 1, 3, 2, 1, 6, 6, 4, 3, 1, 5, 3, 1, 1, 5, 3, 2, 5, 1, 4, 2, 4, 1, 1, 5, 4, 1, 6, 5, 2, 1, 2, 3, 4, 3, 3, 3, 3, 1, 6, 3, 6, 3, 4, 6, 1, 6, 2, 6, 6, 5, 1, 4, 5, 1, 2, 2, 2, 2, 1, 3, 2, 2, 6, 5, 5, 3, 2, 2, 3, 2, 5, 2, 4, 2, 2, 5, 2, 3, 4, 2, 1, 5, 5, 6, 5, 1, 1, 1, 3, 1, 4, 4, 3, 3, 3, 2, 5, 5, 3, 2, 1, 1)12@3: (4, 4, 2, 5, 2, 4, 2, 5, 5, 3, 3, 4)2@4: (2, 2) -
I seriously can’t imagine the opening round of that battle going any better for you.
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45% of your shots at 2 hit.
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sometimes 90% odds are just not enough, now what to do???
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Attack
N Ukraine (2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac) with
E poland,
3 tacs fr w Germany
2 bmbs fr s Italy
2 ftrs fr 11548 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 32 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 19@1 62@2 10@3 5@4; Total Hits: 2919@1: (4, 3, 2, 2, 2, 3, 2, 6, 4, 3, 3, 6, 4, 5, 6, 2, 5, 6, 3)62@2: (5, 1, 4, 6, 4, 1, 2, 4, 6, 5, 6, 6, 2, 3, 1, 4, 4, 4, 5, 4, 2, 1, 1, 2, 5, 5, 1, 6, 3, 1, 3, 2, 2, 6, 2, 5, 6, 3, 3, 5, 2, 3, 4, 4, 5, 5, 1, 3, 3, 6, 1, 4, 1, 1, 5, 5, 6, 6, 5, 3, 6, 1)10@3: (5, 1, 1, 6, 6, 1, 3, 3, 6, 4)5@4: (5, 4, 1, 4, 2)
Defend
Rolls: 79@2 12@3 2@4; Total Hits: 3679@2: (2, 6, 5, 1, 1, 2, 1, 1, 1, 6, 1, 1, 5, 3, 1, 5, 1, 2, 6, 6, 1, 6, 3, 4, 5, 1, 2, 2, 1, 5, 4, 3, 5, 2, 3, 5, 4, 4, 6, 5, 4, 6, 5, 2, 3, 6, 1, 3, 1, 6, 3, 2, 5, 5, 5, 4, 5, 6, 6, 6, 5, 3, 2, 3, 5, 5, 2, 3, 3, 1, 1, 6, 1, 6, 1, 3, 5, 1, 6)12@3: (5, 1, 2, 1, 6, 1, 5, 3, 6, 5, 2, 6)2@4: (3, 5) -
didn’t get any better there
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40% of your shots at 2 hit that time.
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and so a battle where I had 90% odds and should have come out 100 ipcs ahead,
by the third round has me down to 30% odds and 72 ipcs more in damage than expected.I’m pretty sure that’s a 1 in 100 type of victory for you.
At this point, if we play it out it’s just to see how long it takes you to capture the capitals.
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CRD in 105
Rolls: 1@3; Total Hits: 01@3: (4) -
I’d say it’s over.
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109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 5180@1: (6, 1, 2, 4, 2, 4, 1, 3, 3, 3, 4, 2, 6, 1, 2, 1, 3, 5, 1, 4, 3, 4, 4, 6, 4, 1, 5, 3, 4, 4, 1, 3, 5, 3, 6, 1, 6, 1, 3, 3, 4, 1, 5, 3, 2, 6, 3, 4, 4, 4, 2, 1, 1, 5, 6, 5, 6, 4, 1, 4, 2, 1, 6, 1, 4, 6, 2, 3, 1, 5, 5, 4, 5, 4, 1, 1, 3, 4, 4, 1)62@2: (2, 6, 2, 3, 4, 1, 1, 4, 5, 2, 1, 6, 2, 1, 1, 6, 6, 2, 2, 1, 6, 1, 5, 5, 4, 6, 6, 1, 3, 3, 2, 4, 2, 3, 6, 6, 3, 1, 4, 2, 2, 4, 1, 4, 4, 2, 3, 4, 3, 4, 4, 3, 5, 3, 2, 2, 2, 1, 3, 4, 4, 4)10@3: (2, 6, 6, 2, 6, 3, 2, 3, 4, 4)5@4: (6, 5, 1, 4, 6)
Defend
Rolls: 121@2 12@3 2@4; Total Hits: 55121@2: (4, 1, 3, 1, 5, 6, 6, 1, 2, 2, 3, 3, 4, 6, 6, 2, 2, 6, 2, 4, 6, 4, 6, 2, 2, 3, 2, 1, 4, 5, 1, 1, 6, 4, 2, 5, 4, 1, 6, 5, 2, 2, 1, 6, 2, 1, 1, 4, 1, 2, 1, 6, 6, 6, 2, 2, 2, 3, 2, 5, 2, 2, 5, 2, 6, 6, 6, 3, 1, 6, 1, 2, 1, 2, 2, 3, 3, 2, 6, 4, 3, 6, 3, 3, 5, 4, 4, 1, 1, 5, 6, 2, 1, 5, 4, 6, 5, 3, 3, 5, 3, 4, 1, 3, 6, 2, 5, 2, 3, 5, 6, 6, 4, 3, 3, 3, 1, 6, 3, 1, 5)12@3: (2, 3, 5, 6, 6, 5, 4, 3, 1, 3, 5, 4)2@4: (3, 2) -
still not good but not crazily bad.
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54 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 25 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 25@1 62@2 10@3 5@4; Total Hits: 3625@1: (6, 1, 4, 6, 6, 5, 3, 2, 3, 4, 3, 2, 4, 2, 1, 6, 5, 5, 3, 1, 1, 4, 5, 6, 4)62@2: (1, 2, 5, 3, 4, 3, 2, 4, 1, 2, 4, 5, 5, 6, 2, 3, 2, 3, 6, 4, 4, 6, 2, 2, 2, 3, 2, 6, 1, 2, 4, 2, 4, 2, 4, 2, 5, 6, 6, 5, 1, 3, 4, 5, 2, 5, 1, 4, 2, 1, 1, 5, 6, 3, 1, 2, 5, 3, 2, 5, 5, 5)10@3: (6, 2, 1, 4, 4, 5, 3, 3, 4, 4)5@4: (5, 1, 2, 1, 5)
Defend
Rolls: 72@2 12@3 2@4; Total Hits: 3372@2: (3, 4, 1, 4, 5, 5, 4, 1, 6, 5, 5, 2, 1, 4, 1, 5, 4, 3, 5, 1, 6, 4, 3, 2, 1, 6, 1, 2, 2, 2, 6, 5, 6, 6, 2, 4, 5, 5, 5, 5, 4, 3, 6, 4, 1, 1, 2, 4, 3, 1, 4, 2, 4, 1, 4, 5, 1, 5, 6, 2, 6, 6, 1, 5, 6, 2, 3, 5, 6, 1, 3, 4)12@3: (4, 3, 1, 4, 3, 2, 1, 5, 3, 5, 1, 1)2@4: (6, 4)





