Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
-
you missed my 3 tactical bombers in w germany
-
Oh damn…
Well Russia’s turn is already done, my bad.
-
However, I not only need to win this, I need to get something close to the expected result or better.
-
90% >>
-
the key is the 100 ipc spread in damages, you’ve been able to turn several battles that looked like they had massacre potential into almost even exchanges, an even exchange will not carry the game for me, now i need the dice to be kind.
-
and you did the same, many times, but I never pointed it out.
-
If the calculator is right, you should survive with around
7arm 2fig 3tac 2bmb (if AA doesnt hit) -
I get 416 ipcs of damage, that will look like
1 ftr = 10
109 inf = 327
20 arts = 80that leaves me with 9 armor and 13 arts to hold the territory.
-
sorry, 20 combination of arts and mechs hit.
-
Germany – Winter 1943-44
With 49 ipcs,
12 mechs = 48
Save 1 ipcGermans assassinate hitler, renounce fascism, this is a war to end communism – all Jews and concentration camps are emptied, please God bless our efforts and allow us to liberate Ukraine!
Attack
N Ukraine (2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac) with
E poland,
3 tacs fr w Germany
2 bmbs fr s Italy
2 ftrs fr 115Aa guns
Rolls: 6@1; Total Hits: 16@1: (6, 3, 5, 5, 1, 3) -
109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 4480@1: (4, 2, 1, 3, 1, 6, 6, 4, 5, 2, 4, 6, 6, 1, 2, 1, 3, 6, 1, 4, 6, 5, 2, 2, 6, 6, 2, 3, 5, 1, 4, 3, 2, 5, 5, 3, 5, 5, 6, 3, 1, 3, 3, 6, 4, 4, 6, 6, 4, 6, 3, 3, 5, 5, 5, 4, 4, 1, 1, 2, 1, 5, 4, 2, 3, 3, 4, 1, 1, 4, 4, 2, 6, 6, 1, 4, 4, 1, 3, 1)62@2: (1, 6, 4, 5, 4, 2, 3, 1, 2, 3, 3, 3, 1, 6, 5, 4, 3, 2, 4, 4, 6, 2, 5, 6, 2, 6, 3, 5, 6, 5, 5, 6, 5, 3, 5, 2, 4, 1, 3, 6, 4, 5, 2, 4, 5, 6, 2, 1, 2, 6, 5, 2, 1, 3, 1, 2, 2, 3, 6, 2, 2, 5)10@3: (2, 6, 1, 6, 2, 5, 6, 4, 5, 4)5@4: (3, 1, 1, 1, 1)
Defend
Rolls: 121@2 12@3 2@4; Total Hits: 61121@2: (2, 2, 3, 1, 6, 4, 2, 3, 4, 4, 5, 1, 3, 1, 2, 2, 2, 2, 3, 1, 3, 2, 1, 6, 6, 4, 3, 1, 5, 3, 1, 1, 5, 3, 2, 5, 1, 4, 2, 4, 1, 1, 5, 4, 1, 6, 5, 2, 1, 2, 3, 4, 3, 3, 3, 3, 1, 6, 3, 6, 3, 4, 6, 1, 6, 2, 6, 6, 5, 1, 4, 5, 1, 2, 2, 2, 2, 1, 3, 2, 2, 6, 5, 5, 3, 2, 2, 3, 2, 5, 2, 4, 2, 2, 5, 2, 3, 4, 2, 1, 5, 5, 6, 5, 1, 1, 1, 3, 1, 4, 4, 3, 3, 3, 2, 5, 5, 3, 2, 1, 1)12@3: (4, 4, 2, 5, 2, 4, 2, 5, 5, 3, 3, 4)2@4: (2, 2) -
I seriously can’t imagine the opening round of that battle going any better for you.
-
45% of your shots at 2 hit.
-
sometimes 90% odds are just not enough, now what to do???
-
Attack
N Ukraine (2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac) with
E poland,
3 tacs fr w Germany
2 bmbs fr s Italy
2 ftrs fr 11548 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 32 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 19@1 62@2 10@3 5@4; Total Hits: 2919@1: (4, 3, 2, 2, 2, 3, 2, 6, 4, 3, 3, 6, 4, 5, 6, 2, 5, 6, 3)62@2: (5, 1, 4, 6, 4, 1, 2, 4, 6, 5, 6, 6, 2, 3, 1, 4, 4, 4, 5, 4, 2, 1, 1, 2, 5, 5, 1, 6, 3, 1, 3, 2, 2, 6, 2, 5, 6, 3, 3, 5, 2, 3, 4, 4, 5, 5, 1, 3, 3, 6, 1, 4, 1, 1, 5, 5, 6, 6, 5, 3, 6, 1)10@3: (5, 1, 1, 6, 6, 1, 3, 3, 6, 4)5@4: (5, 4, 1, 4, 2)
Defend
Rolls: 79@2 12@3 2@4; Total Hits: 3679@2: (2, 6, 5, 1, 1, 2, 1, 1, 1, 6, 1, 1, 5, 3, 1, 5, 1, 2, 6, 6, 1, 6, 3, 4, 5, 1, 2, 2, 1, 5, 4, 3, 5, 2, 3, 5, 4, 4, 6, 5, 4, 6, 5, 2, 3, 6, 1, 3, 1, 6, 3, 2, 5, 5, 5, 4, 5, 6, 6, 6, 5, 3, 2, 3, 5, 5, 2, 3, 3, 1, 1, 6, 1, 6, 1, 3, 5, 1, 6)12@3: (5, 1, 2, 1, 6, 1, 5, 3, 6, 5, 2, 6)2@4: (3, 5) -
didn’t get any better there
-
40% of your shots at 2 hit that time.
-
and so a battle where I had 90% odds and should have come out 100 ipcs ahead,
by the third round has me down to 30% odds and 72 ipcs more in damage than expected.I’m pretty sure that’s a 1 in 100 type of victory for you.
At this point, if we play it out it’s just to see how long it takes you to capture the capitals.
-
CRD in 105
Rolls: 1@3; Total Hits: 01@3: (4) -
I’d say it’s over.





