Game History
Round: 4 Combat Move - Germans 2 G-fighters moved from Sicily to Sea Zone 12 3 G-bombers moved from El Agheila to Tobruk 1 scoutcar and 3 tanks moved from Mersa Brega to Tobruk 1 G-antitank, 2 artilleries, 2 mechs and 1 tank moved from Benghazi to Tobruk Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Turning on Edit Mode EDIT: Removing units owned by Mines from BEN-TOB: 1 landmine EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 scoutcar EDIT: Adding units owned by Germans to Benghazi: 1 scoutcar EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber and 2 mechs EDIT: Adding units owned by Germans to Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 UK-aaGun, 1 UK-antitank, 1 UK-fighter and 1 matilda EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 matilda EDIT: Changing ownership of Tobruk from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi EDIT: 1 scoutcar moved from Tobruk to Benghazi 2 G-bombers moved from Tobruk to Benghazi 1 UK-truck moved from Benghazi to Tobruk 1 1-supply, 1 5-supply and 1 UK-truck moved from Benghazi to Tobruk 2 G-fighters moved from Sea Zone 12 to Italy Place Units - Germans 1 1-supply, 1 G-fighter, 2 mechs and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 16 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-fighter moved from Benghazi Convoy G to Sea Zone 15 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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Indonesia wasn’t just one battle, nothing really ever hitted you back. I know the Russian are getting very lucky, but do you remember 2rounds ago how Romania held against Russia? What was the % of that battle?
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what were the numbers facing off?
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Oh yeah it was a 99% win for Russia
2inf 1fig vs 1inf
you won
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the dice server is wacky
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Germany collects 45 less CRD
CRD
Rolls: 2@3; Total Hits: 12@3: (1, 6) -
map attached
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i would like to redo an ncm
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ok go on
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map attached
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Russia Spring 1943
IPCs: 64
Build:
3mec (12)
4inf (12)
10rtl (40)Combat Moves:
1inf ROM > YUGO
1inf ROM > BUL1ss 115 > 113 (1ss 1trn) Submerge?
4mec 11arm POL > NOV (1inf)
Rolls: 4@1 11@3; Total Hits: 94@1: (1, 6, 3, 6)11@3: (3, 5, 1, 3, 2, 5, 1, 3, 4, 2, 1)
Rolls: 1@2; Total Hits: 01@2: (4)5inf 4rtl 3arm CAU > NPR (1inf)
3mec VOL > NPR
Rolls: 4@1 4@2 3@3; Total Hits: 54@1: (2, 5, 1, 4)4@2: (2, 2, 4, 3)3@3: (2, 2, 5)
Rolls: 1@2; Total Hits: 01@2: (6)1inf SHE > SZE
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If you decide to not submerge, roll sz113.
Norway convoy
Rolls: 4@3; Total Hits: 24@3: (5, 6, 2, 3) -
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Anyway if you think you’re at disvantage and you want to start a new one I’m fine with it.
I think that unless I do some terrible mistake the Axis won’t have much chances of winning as things are now, but if you think you have a winning strategy and you want to continue it’s ok.
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I wouldn’t mind seeing whether or not we can push the russians back a little . . . but yeah, I think we’re slowly being worn down.
I am curious to see how long it takes to take out the capitals.
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It would help if you would make a mistake. :-D
I also don’t believe it’s going to be that easy for the allies to take out an axis capital. The axis has been collecting a lot of IPCs, even when one of them gets down the other two usually make up for it.
This one may be a draw.
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It would help if you would make a mistake.  :-D
I also don’t believe it’s going to be that easy for the allies to take out an axis capital. The axis has been collecting a lot of IPCs, even when one of them gets down the other two usually make up for it.
This one may be a draw.
Then let’s continue and see :P
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Japan Spring 1943
With 66 ipcs,
2 mechs = 8
1 tank = 64 inf = 12
5 dds = 40Combat
Attack yun (1 inf) with
2 inf 1 bmb fr FICAttack
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 5)1@4: (4)
Defend
Rolls: 1@2; Total Hits: 11@2: (1)Attack shan state (1 inf) with
2 inf 1 bmb fr FICAttack
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 6)1@4: (4)
Defend
Rolls: 1@2; Total Hits: 01@2: (6)Attack 37 (1 sub) with
Dd 2 ftrs 1 tac fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (5, 1)1@4: (1)
Defend
Rolls: 1@1; Total Hits: 01@1: (2)Attack 42 (1 sub) with
Dd 2 ftrs 1 tac fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (3)2@3: (2, 3)1@4: (3)
Defend
Rolls: 1@1; Total Hits: 01@1: (2)Attack 43 (1 sub) with
Dd 2 ftrs 1 tac fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (2, 3)1@4: (5)
Defend
Rolls: 1@1; Total Hits: 01@1: (4)Attack 44 (1 sub) with
Dd 2 ftrs 1 tac fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (2, 5)1@4: (1)
Defend
Rolls: 1@1; Total Hits: 01@1: (5)Attack 46 (1 dd) with
sub 1 ftrs 2 tacs fr PhillipinesAttack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (1, 5)1@4: (2)
Defend
Rolls: 1@2; Total Hits: 01@2: (5)Attack 45 (1 dd 1 sub) with
1 sub 1 dd 2 ftrs 2 tacs fr PhillipinesAttack
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (3, 3)2@3: (2, 3)2@4: (6, 2)
Defend
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (4) -
Japan Spring 1943
With 66 ipcs,
2 mechs = 8
1 tank = 64 inf = 12
5 dds = 40Combat
Yun taken with loss of 1 inf
Shan state taken without loss37 taken without loss
42 taken without loss
43 taken without loss
44 taken without loss
46 taken without loss
45 taken without loss
Japan collects 62 ipcs
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deleted British inf in Shan State.
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USA spring 43
IPCs: 74
Build:
2bmb (24)
1trn (7)
1inf (3)
1arm (6)
5ss (30)Save: 4
Combat Moves:
sz6 (5dd)
2ss from 16
2bmb from WUS
Rolls: 2@2 2@4; Total Hits: 12@2: (1, 3)2@4: (6, 6)
Rolls: 5@2; Total Hits: 25@2: (5, 5, 3, 2, 1)sz55 (1dd)
1ss 3fig from 54
Rolls: 1@2 3@3; Total Hits: 21@2: (2)3@3: (5, 5, 3)
Rolls: 1@2; Total Hits: 01@2: (5)sz45 (1dd 1ss)
1dd 2fig 1tac from 54
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (4, 3)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5)sz42 (1dd)
5fig 1tac from 54 / Queen
Rolls: 5@3 1@4; Total Hits: 25@3: (3, 4, 2, 5, 6)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2)CPR (5inf)
1bmb WIND
2bmb IND
1bmb BUR
Rolls: 4@4; Total Hits: 44@4: (3, 2, 1, 4)
Rolls: 5@2; Total Hits: 35@2: (5, 2, 1, 5, 1)Gold Coast (1arm)
1inf 1rtl from MOR via transport
2fig from 91FWA (empty)
1inf 1arm from EUS via transport





