Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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Attack hungary (2 inf 1 art) with
3 inf fr Yugo
1 inf fr s germ
3 ftrs fr AdriaticAttack
Rolls: 3@1 3@3; Total Hits: 13@1: (1, 5, 4)3@3: (6, 4, 5)
Defend
Rolls: 3@2; Total Hits: 13@2: (4, 1, 6)Nov taken with loss of 1 inf
Attack 125 (1 dd) with
2 ss
2 tacsAttack
Rolls: 2@2 2@3; Total Hits: 22@2: (2, 5)2@3: (1, 6)
Defend
Rolls: 1@2; Total Hits: 01@2: (3) -
Attack hungary (2 inf 1 art) with
3 inf fr Yugo
1 inf fr s germ
3 ftrs fr AdriaticAttack
Rolls: 2@1 3@3; Total Hits: 12@1: (3, 3)3@3: (1, 5, 6)
Defend
Rolls: 2@2; Total Hits: 12@2: (1, 6)Nov taken with loss of 1 inf
Subs remain in 125
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This battle in hungary and the lack of hits with the fighters is incredible. Fighters are now 1 for 9.
Attack hungary (2 inf 1 art) with
3 inf fr Yugo
1 inf fr s germ
3 ftrs fr AdriaticAttack
Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (3, 3, 4)
Defend
Rolls: 1@2; Total Hits: 11@2: (2) -
It’s the Russian winter!
Seriously, the Russians are amazing with dices in this game, and the allies in Indonesia are a continue fail.
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Anyway what did the Italians bought?
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Italy Winter 1942-43
With 38 ipcs,
2 mechs = 8
10 inf = 30Combat
Blitz fwa to gco
Italy collects 37 ipcs
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luck in Indonesia has been very very very mildly favorable to me.
you just won a battle where I had 99.9% odds, you had a 1 in 1000 chance. Absolutely positively no comparisons, apples and giraffes comparison.
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Indonesia wasn’t just one battle, nothing really ever hitted you back. I know the Russian are getting very lucky, but do you remember 2rounds ago how Romania held against Russia? What was the % of that battle?
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what were the numbers facing off?
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Oh yeah it was a 99% win for Russia
2inf 1fig vs 1inf
you won
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the dice server is wacky
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Germany collects 45 less CRD
CRD
Rolls: 2@3; Total Hits: 12@3: (1, 6) -
map attached
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i would like to redo an ncm
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ok go on
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map attached
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Russia Spring 1943
IPCs: 64
Build:
3mec (12)
4inf (12)
10rtl (40)Combat Moves:
1inf ROM > YUGO
1inf ROM > BUL1ss 115 > 113 (1ss 1trn) Submerge?
4mec 11arm POL > NOV (1inf)
Rolls: 4@1 11@3; Total Hits: 94@1: (1, 6, 3, 6)11@3: (3, 5, 1, 3, 2, 5, 1, 3, 4, 2, 1)
Rolls: 1@2; Total Hits: 01@2: (4)5inf 4rtl 3arm CAU > NPR (1inf)
3mec VOL > NPR
Rolls: 4@1 4@2 3@3; Total Hits: 54@1: (2, 5, 1, 4)4@2: (2, 2, 4, 3)3@3: (2, 2, 5)
Rolls: 1@2; Total Hits: 01@2: (6)1inf SHE > SZE
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If you decide to not submerge, roll sz113.
Norway convoy
Rolls: 4@3; Total Hits: 24@3: (5, 6, 2, 3) -
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Anyway if you think you’re at disvantage and you want to start a new one I’m fine with it.
I think that unless I do some terrible mistake the Axis won’t have much chances of winning as things are now, but if you think you have a winning strategy and you want to continue it’s ok.





