@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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Holland taken with loss of 1 inf
Southern France should not be this difficult to take.
Attack s france (13 inf) with
34 inf 14 art fr Paris
1 tank fr s GermanyAttack
Rolls: 20@1 28@2 1@3; Total Hits: 1720@1: (3, 4, 3, 2, 1, 3, 5, 3, 1, 5, 1, 1, 1, 4, 1, 2, 1, 1, 4, 5)28@2: (4, 3, 6, 1, 6, 1, 4, 4, 3, 1, 4, 6, 5, 1, 1, 6, 4, 6, 3, 4, 5, 4, 5, 6, 1, 6, 1, 1)1@3: (1)
DefendRolls: 13@2; Total Hits: 513@2: (5, 6, 4, 1, 5, 4, 1, 5, 2, 4, 2, 3, 2)
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Southern France taken with loss of 15 inf. We needed it to be much more one sided if we’re going to have enough troops to push back the Russians.
Germany collects 59 ipcs
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I suiced those UK troops to buy some time to the russians! I hope I did the right thing.
Russia#11
IPCs: 47
Buy:
4arm (24)
2mec (12)
1inf (3)
2rtl ( 8 )Combat moves:
1inf KAZ > CAU (2inf)
1inf 4rtl VOL > CAU
4mec 5arm ROS > CAU
Rolls: 2@1 8@2 5@3; Total Hits: 52@1: (4, 2)8@2: (4, 4, 6, 2, 4, 6, 2, 4)5@3: (1, 2, 2, 4, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 4)
6inf FIN > NOR (1inf)
Rolls: 6@1; Total Hits: 26@1: (1, 2, 5, 1, 5, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
1inf EPL > HUN
2inf BAL > POL (1inf)
1fig 1tac RUS > POL
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 6)1@3: (4)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6)
2inf EPL > ROM (1inf)
1fig RUS > ROM
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 2)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
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ROM round 2
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
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Japan Fall 1942
With 67 ipcs,
3 dds = 24
7 subs = 42
Save 1 ipcCombat
Sub fr 35 to 43
Attack 41 (1 sub) with
Bmb fr Burma
Dd fr 35Attack
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (1)
DefendRolls: 1@1; Total Hits: 01@1: (3)
Attack 42 (1 sub) with
Bmb fr Phillipines
4 ftrs 2 tacs
Dd fr 35Attack
Rolls: 1@2 4@3 3@4; Total Hits: 71@2: (2)4@3: (1, 3, 6, 1)3@4: (3, 3, 1)
DefendRolls: 1@1; Total Hits: 01@1: (6)
Attack 34 (1 dd) with
3 ftrs 3 tacs 1 sub fr 35Attack
Rolls: 1@2 3@3 3@4; Total Hits: 31@2: (3)3@3: (5, 1, 6)3@4: (4, 6, 2)
DefendRolls: 1@2; Total Hits: 11@2: (1)
Attack 45 (1 dd) with
3 ftrs 3 tacs 1 sub fr 35
1 ftr fr PhilAttack
Rolls: 1@2 4@3 3@4; Total Hits: 51@2: (3)4@3: (3, 5, 5, 2)3@4: (2, 4, 2)
DefendRolls: 1@2; Total Hits: 01@2: (4)
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Japan Fall 1942
With 67 ipcs,
3 dds = 24
7 subs = 42
Save 1 ipcCombat
Sub fr 35 to 43
41 taken without loss
42 taken without loss
34 cleared with loss of sub
45 taken without loss
Japan collects 58 ipcs, saved 1 = 59
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CRD on USSR in Norway
Rolls: 2@3; Total Hits: 12@3: (6, 3)
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subtracted 3 ipcs fr USSR
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USA ipcs: 77
Build:
1cv (16)
2fig (20)
3dd (24)
1trn (7)
1rtl (4)
1ss (6)Save: 1
Combat Moves:
1bmb IND > sz71 (1trn)
1ss 55 > 41 (1dd)
2bmb NTE > 41 (1dd)
Rolls: 1@2 2@4; Total Hits: 11@2: (2)2@4: (6, 6)
Rolls: 1@2; Total Hits: 01@2: (3)
1inf 1rtl QUE > SUM (1inf 1rtl)
1bmb IND > SUM
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 3)1@4: (3)
Rolls: 2@2; Total Hits: 02@2: (4, 4)
1inf 1rtl ALG > TUN
2ss 91 > 96 (1dd)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
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1inf 1rtl QUE > SUM (1rtl)
1bmb IND > SUM
Rolls: 2@2 1@4; Total Hits: 32@2: (1, 1)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6)
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All battles twol.
Collects 57+20+1 = 78
China IPCs: 5
Build 1inf (3) save 2
Combat Moves:
1inf SHE > SUI
Collects 4+2 = 6
UK: 46 IPCs:
Build: 10inf (30) 4rtl (16)
Combat Moves:
1inf IND > BUR
1dd 1ss 109 > 125 (1ss)
Rolls: 1@2 1@2; Total Hits: 01@2: (6)1@2: (4)
Rolls: 1@1; Total Hits: 01@1: (3)
(first roll is sneak) -
1dd 1ss 109 > 125 (1ss)
Rolls: 1@2 1@2; Total Hits: 01@2: (4)1@2: (5)
Rolls: 1@1; Total Hits: 01@1: (3)
(first roll is sneak)
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round#3
1dd 1ss 109 > 125 (1ss)
Rolls: 1@2 1@2; Total Hits: 11@2: (3)1@2: (2)
Rolls: 1@1; Total Hits: 11@1: (1)
(first roll is sneak)
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I lose 1dd,
you lose 1ssBorneo convoy
Rolls: 2@3; Total Hits: 12@3: (3, 6)
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UK collects 27 IPCs
(the UK turn gave me eternal headaches…)
I will play ANZAC+FRANCE after Italy this turn.
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Italy Fall 1942
With 38 ipcs,
Repair 5 dmg
9 inf = 27
1 sub = 6Combat
Blitz nig and fca
Saf to swf
Cong to rho
Ken to tangAttack 96 (2 subs)
1 dd 3 ftrs fr 97Attack
Rolls: 1@2 3@3; Total Hits: 31@2: (5)3@3: (2, 1, 3)
DefendRolls: 2@1; Total Hits: 02@1: (2, 2)
Attack cau (4 aa, 2 inf, 4 art, 4 mech, 5 tanks) with
17 inf 2 mech 5 art 1 bmb 3 tanks fr npr
1 tank fr c prAa
Rolls: 1@1; Total Hits: 11@1: (1)
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96 taken without loss
Attack cau (4 aa, 2 inf, 4 art, 4 mech, 5 tanks) with
17 inf 2 mech 5 art 3 tanks fr npr
1 tank fr c prAttack
Rolls: 14@1 10@2 4@3; Total Hits: 714@1: (3, 5, 5, 4, 2, 1, 1, 3, 1, 3, 3, 2, 3, 2)10@2: (5, 5, 6, 1, 6, 6, 6, 5, 1, 3)4@3: (6, 2, 6, 1)
DefendRolls: 10@2 5@3; Total Hits: 1010@2: (1, 2, 2, 4, 6, 6, 2, 2, 1, 2)5@3: (5, 2, 4, 1, 3)
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unbelievable!
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Attack cau (4 art, 3 mech, 5 tanks) with
7 inf 2 mech 5 art 3 tanks fr npr
1 tank fr c prAttack
Rolls: 4@1 10@2 4@3; Total Hits: 84@1: (1, 6, 3, 1)10@2: (1, 4, 1, 4, 5, 5, 1, 1, 1, 3)4@3: (6, 3, 6, 5)
DefendRolls: 7@2 5@3; Total Hits: 67@2: (1, 2, 1, 4, 4, 3, 1)5@3: (5, 6, 1, 3, 6)