@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
-
21 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 36 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 54@2 10@3 5@4; Total Hits: 2554@2: (3, 3, 3, 1, 3, 3, 3, 1, 6, 5, 1, 4, 2, 3, 4, 6, 5, 3, 6, 5, 2, 4, 3, 1, 5, 2, 2, 6, 5, 4, 6, 2, 1, 2, 3, 4, 5, 6, 4, 4, 5, 4, 1, 6, 6, 5, 5, 4, 2, 5, 3, 3, 2, 5)10@3: (4, 1, 1, 6, 1, 5, 3, 1, 1, 4)5@4: (2, 3, 1, 1, 2)
DefendRolls: 36@2 12@3 2@4; Total Hits: 1636@2: (4, 4, 6, 1, 5, 6, 1, 4, 5, 5, 5, 3, 1, 2, 5, 6, 5, 5, 6, 5, 5, 4, 2, 6, 4, 5, 1, 1, 5, 1, 3, 3, 5, 3, 4, 4)12@3: (2, 4, 1, 6, 2, 6, 3, 2, 1, 1, 1, 6)2@4: (5, 6)
-
5 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 11 art 11 tanks 2 ftrs 1 tac
Attack
Rolls: 38@2 10@3 5@4; Total Hits: 2038@2: (1, 2, 6, 6, 6, 1, 4, 5, 1, 1, 2, 6, 2, 3, 5, 5, 3, 2, 6, 5, 1, 2, 1, 5, 1, 2, 6, 6, 6, 5, 3, 6, 1, 3, 6, 6, 4, 3)10@3: (5, 4, 4, 6, 4, 6, 3, 2, 4, 6)5@4: (4, 4, 4, 4, 5)
DefendRolls: 11@2 12@3 2@4; Total Hits: 811@2: (5, 2, 6, 6, 1, 5, 6, 6, 2, 5, 6)12@3: (4, 5, 6, 2, 1, 4, 5, 5, 3, 3, 4, 6)2@4: (5, 2)
-
30 art 9 tank 1 ftr 3 tacs 2 bmbs vs. 2 tanks 2 ftrs 1 tac
Attack
Rolls: 30@2 10@3 5@4; Total Hits: 2430@2: (1, 5, 5, 1, 4, 2, 5, 4, 4, 4, 6, 2, 5, 6, 1, 2, 1, 3, 4, 1, 1, 5, 4, 2, 2, 3, 6, 3, 1, 1)10@3: (3, 1, 5, 1, 2, 3, 3, 6, 1, 1)5@4: (3, 6, 2, 2, 6)
DefendRolls: 2@3 2@4; Total Hits: 12@3: (3, 4)2@4: (6, 5)
-
I’m sorry Corrigan but this time I’m going to tell you something.
45% hit ratio and 40% hit ratio on a 33% expected result is not luck.
33% is the average expected result.
This means the result can vary from 20% to 50% and this still can’t be considered luck.
A result of a 66%+ hit ratio on an expected hit of 33% could be considered luck.
That’s why in Axis and Allies you need overwhelming forces to conduct a battle that big. And you didn’t had overwhelming forces. In fact the fight guaranteed a win for you with few units surviving (and for few I mean that 20 to 30 units in a battle of this scale are indeed few).
In round#1 you hitted 15times with @1 out of 80, that’s 3 more, so that’s a 40/45% too.
I know if I where Germany I wouldn’t have attacked that stack. (Although it was juicy, but that’s only because I didn’t notice the 3tac.bombers).
Still, remember the battle calculators are not gold. A battle with 300 units involved shouldn’t change from 67% to 90% with 3 more units.
And I’m sad you made that attack, 'cause the game was interesting, and I hate games where you decide everything in 1 battle (like the multi games where Jim tried Russia rush or Anzac rush)
5inf hitted 3 times my bombers.
5inf are expected to hit 1,66 times, they hitted double their expected chance. That’s luck
Then the round after 2 inf hitted 1 time the surviving bomber.
2 inf are expected to hit 0,66, still they hit 1 (+33%), that’s, again, luck, but nobody complained.
-
Taken with 29 arts and 9 tanks, pretty close to expected and basically what I needed.
-
Taken with 29 arts and 9 tanks, pretty close to expected and basically what I needed.
and you where lucky, hitted more than average, and still typed that the fight was on my side.
-
you have to consider the law of large numbers, 45% hits with 2 is exceptionally strange when you are rolling that number of dice.
-
It can still happen, and it can happen on either side. Actually on a large battle like that a +7% is not that crazy.
Anyway, did you like this module?
-
of course it can happen, but it’s not likely, and there is absolutely no comparison between the outcome of the first vs. the second battle in terms of luck.
The first battle was absolutely flukey.
-
In battles like that everything is decided round#1, and I’m sure you know it.
-
Expected number of hits with 121 shots at 2 = 121/3 = 40.33.
Variance of the distribution is 121 x (1/3) x (2/3) = 26.89.
St Deviation = sqr (26.89) = 5.19.
You got 48 hits, so that’s 48 - 40.33 = 7.67 or 7.67/5.19 = 1.48 standard deviations above the mean.
-
109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 80@1 62@2 10@3 5@4; Total Hits: 4680@1: (1, 4, 3, 6, 2, 1, 5, 6, 1, 5, 4, 1, 3, 4, 1, 5, 5, 2, 3, 1, 1, 6, 5, 2, 5, 6, 5, 6, 5, 2, 6, 5, 5, 3, 4, 1, 3, 3, 6, 4, 1, 4, 4, 4, 2, 4, 2, 6, 6, 4, 6, 1, 4, 4, 2, 2, 4, 6, 2, 2, 2, 2, 1, 1, 4, 4, 1, 1, 6, 1, 4, 1, 4, 2, 4, 5, 5, 6, 5, 5)62@2: (4, 4, 5, 1, 2, 1, 2, 6, 1, 4, 1, 2, 5, 1, 3, 2, 5, 4, 3, 5, 4, 1, 5, 2, 2, 3, 6, 1, 2, 4, 6, 6, 2, 4, 6, 4, 5, 2, 3, 5, 5, 4, 1, 4, 5, 4, 6, 3, 1, 2, 1, 4, 2, 6, 5, 4, 2, 5, 4, 4, 3, 3)10@3: (3, 5, 1, 3, 3, 5, 4, 5, 4, 3)5@4: (2, 5, 6, 1, 2)
DefendRolls: 121@2 12@3 2@4; Total Hits: 49121@2: (5, 3, 2, 1, 4, 6, 3, 4, 5, 6, 5, 3, 3, 3, 6, 6, 6, 5, 6, 2, 1, 5, 6, 6, 2, 3, 2, 6, 3, 2, 1, 1, 4, 3, 2, 2, 2, 4, 5, 6, 3, 4, 3, 6, 1, 3, 5, 6, 2, 5, 2, 2, 3, 2, 1, 5, 4, 2, 5, 6, 3, 6, 1, 1, 2, 2, 3, 4, 6, 1, 4, 3, 5, 1, 2, 5, 3, 1, 5, 5, 5, 6, 6, 2, 2, 1, 6, 5, 2, 4, 5, 5, 3, 6, 6, 4, 1, 2, 2, 1, 3, 5, 3, 1, 5, 4, 6, 2, 5, 5, 6, 3, 5, 6, 4, 6, 6, 4, 5, 2, 1)12@3: (3, 6, 4, 2, 5, 2, 3, 1, 3, 3, 3, 1)2@4: (6, 4)
-
60 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
30 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 31@1 62@2 10@3 5@4; Total Hits: 2531@1: (1, 1, 2, 6, 4, 3, 4, 4, 6, 1, 4, 1, 5, 4, 3, 3, 5, 6, 4, 6, 3, 3, 3, 2, 4, 2, 6, 5, 3, 5, 1)62@2: (4, 6, 3, 3, 3, 5, 6, 6, 5, 6, 4, 6, 5, 2, 2, 2, 6, 2, 5, 6, 4, 1, 2, 6, 4, 4, 5, 2, 6, 4, 3, 3, 3, 5, 5, 5, 4, 5, 5, 2, 5, 3, 2, 3, 4, 3, 5, 4, 4, 3, 3, 2, 4, 5, 2, 1, 2, 6, 3, 2, 4, 6)10@3: (4, 6, 5, 3, 5, 2, 2, 4, 4, 6)5@4: (6, 5, 3, 3, 2)
DefendRolls: 77@2 12@3 2@4; Total Hits: 3777@2: (1, 6, 6, 4, 3, 1, 1, 1, 2, 1, 2, 2, 4, 3, 6, 3, 1, 6, 1, 4, 4, 3, 5, 1, 6, 5, 1, 5, 2, 3, 1, 2, 3, 6, 5, 6, 1, 5, 6, 3, 6, 2, 4, 3, 5, 4, 6, 6, 3, 1, 4, 6, 3, 3, 1, 3, 2, 1, 2, 3, 4, 2, 4, 1, 1, 3, 6, 1, 2, 6, 3, 2, 2, 1, 5, 1, 4)12@3: (4, 1, 6, 4, 4, 6, 1, 1, 6, 3, 2, 6)2@4: (5, 4)
-
Please, stop this, you were unlucky, you can’t possibly lose any game if not by bad luck, that’s the point?
-
23 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
5 inf 9 mech 38 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 56@2 10@3 5@4; Total Hits: 3156@2: (1, 1, 4, 2, 6, 1, 2, 3, 4, 4, 5, 5, 6, 3, 4, 1, 5, 2, 2, 5, 5, 5, 5, 4, 6, 2, 6, 1, 1, 4, 2, 1, 4, 5, 3, 4, 5, 5, 1, 3, 2, 5, 1, 1, 1, 4, 2, 6, 6, 4, 4, 5, 2, 3, 3, 2)10@3: (5, 2, 2, 5, 5, 4, 6, 3, 2, 3)5@4: (1, 1, 1, 1, 3)
DefendRolls: 52@2 12@3 2@4; Total Hits: 1952@2: (2, 6, 4, 3, 6, 1, 5, 6, 1, 2, 4, 6, 3, 1, 2, 5, 5, 3, 6, 4, 2, 4, 3, 5, 5, 6, 5, 5, 6, 5, 2, 1, 4, 5, 4, 4, 6, 2, 4, 1, 3, 1, 6, 6, 2, 1, 4, 6, 4, 4, 3, 5)12@3: (1, 6, 3, 6, 5, 1, 4, 5, 6, 6, 6, 4)2@4: (4, 3)
-
4 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
21 art 11 tanks 2 ftrs 1 tacAttack
Rolls: 37@2 10@3 5@4; Total Hits: 2637@2: (2, 5, 2, 4, 6, 5, 2, 5, 6, 6, 3, 3, 4, 1, 2, 2, 3, 4, 6, 1, 2, 2, 2, 1, 3, 3, 2, 1, 1, 1, 1, 2, 6, 3, 5, 6, 1)10@3: (1, 4, 1, 6, 6, 4, 3, 6, 5, 5)5@4: (3, 3, 4, 4, 4)
DefendRolls: 21@2 12@3 2@4; Total Hits: 1821@2: (5, 5, 5, 2, 1, 1, 3, 2, 1, 3, 4, 1, 5, 2, 6, 6, 2, 3, 6, 2, 3)12@3: (3, 5, 3, 2, 3, 5, 4, 1, 2, 2, 6, 1)2@4: (6, 2)
-
19 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
6 tanks 2 ftrs 1 tacAttack
Rolls: 19@2 10@3 5@4; Total Hits: 1319@2: (5, 3, 6, 5, 4, 2, 4, 3, 4, 6, 3, 6, 6, 5, 2, 1, 5, 5, 2)10@3: (2, 1, 2, 5, 6, 5, 2, 1, 2, 5)5@4: (2, 5, 3, 5, 4)
DefendRolls: 7@3 2@4; Total Hits: 57@3: (2, 2, 5, 5, 5, 3, 5)2@4: (1, 2)
-
56@2 10@3 5@4 = 31hits
52@2 12@3 2@4 = 19hitshow’s the luck in this battle? Favor anyone?
-
taken with 14 arts and 9 tanks, again a reasonable outcome
-
reasonable outcome
56@2 10@3 5@4 = 31hits
52@2 12@3 2@4 = 19hitsRolls: 56@2 10@3 5@4; Total Hits: 2656@2: (2, 6, 4, 5, 4, 5, 3, 5, 2, 6, 1, 4, 5, 5, 3, 4, 3, 4, 5, 1, 4, 4, 6, 4, 5, 1, 6, 2, 2, 3, 1, 4, 2, 4, 3, 6, 3, 5, 5, 5, 5, 6, 3, 3, 4, 5, 1, 1, 3, 5, 1, 6, 2, 1, 4, 1)10@3: (2, 4, 3, 4, 6, 3, 1, 2, 1, 3)5@4: (2, 3, 2, 6, 2)
Rolls: 52@2 12@3 2@4; Total Hits: 2552@2: (6, 5, 4, 3, 3, 2, 3, 3, 4, 2, 4, 4, 3, 4, 2, 4, 6, 5, 6, 3, 5, 2, 4, 6, 2, 1, 1, 5, 2, 1, 6, 2, 6, 3, 4, 2, 5, 1, 4, 3, 2, 1, 1, 5, 5, 2, 2, 5, 6, 1, 2, 4)12@3: (3, 5, 4, 5, 6, 4, 3, 1, 5, 3, 3, 4)2@4: (6, 1)